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authorDaniel Walker <dwalker@mvista.com>2007-12-22 14:03:28 -0800
committerLinus Torvalds <torvalds@woody.linux-foundation.org>2007-12-23 12:54:37 -0800
commitcc295d0e95063809af31971e4aec1d809247f13b (patch)
tree78176e5d07e32bd06aad5b4d321573002f9f99cd
parent04bdfb9191eaf7330ac88edf83d7b49878c9b2d1 (diff)
ps3: vuart: fix error path locking
This stray down would cause a permanent sleep which doesn't seem correct. The other uses of this semaphore appear fairly mutex like it's even initialized with init_MUTEX() .. So here a patch for removing this one down(). Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Daniel Walker <dwalker@mvista.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
-rw-r--r--drivers/ps3/ps3-vuart.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/ps3/ps3-vuart.c b/drivers/ps3/ps3-vuart.c
index 9dea585ef80..bb8d5b1eec9 100644
--- a/drivers/ps3/ps3-vuart.c
+++ b/drivers/ps3/ps3-vuart.c
@@ -1074,7 +1074,6 @@ static int ps3_vuart_probe(struct ps3_system_bus_device *dev)
if (result) {
dev_dbg(&dev->core, "%s:%d: drv->probe failed\n",
__func__, __LINE__);
- down(&vuart_bus_priv.probe_mutex);
goto fail_probe;
}