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authorJesse Barnes <jbarnes@virtuousgeek.org>2010-01-26 14:40:05 -0800
committerEric Anholt <eric@anholt.net>2010-02-10 14:33:04 -0800
commitb1b87f6b65a770a69f3632cf7c1f9182547c1249 (patch)
tree6bcd3116e569da55789c94112e9d7afc8042f9be /block
parentee25df2bc379728c45d81e04cf87984db1425edf (diff)
drm/i915: untangle page flip completion
When a new page flip is requested, we need to both queue an unpin for the current framebuffer, and also increment the flip pending count on the newly submitted buffer. At flip finish time, we need to unpin the old fb and decrement the flip pending count on the new buffer. The old code was conflating the two, and led to hangs when new direct rendered apps were started, replacing the existing frame buffer. This patch splits out the buffers and prevents the hangs. Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Signed-off-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'block')
0 files changed, 0 insertions, 0 deletions