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authorDave Airlie <airlied@starflyer.(none)>2005-09-25 14:28:13 +1000
committerDave Airlie <airlied@linux.ie>2005-09-25 14:28:13 +1000
commitb5e89ed53ed8d24f83ba1941c07382af00ed238e (patch)
tree747bae7a565f88a2e1d5974776eeb054a932c505 /drivers/char/drm/i810_drm.h
parent99a2657a29e2d623c3568cd86b27cac13fb63140 (diff)
drm: lindent the drm directory.
I've been threatening this for a while, so no point hanging around. This lindents the DRM code which was always really bad in tabbing department. I've also fixed some misnamed files in comments and removed some trailing whitespace. Signed-off-by: Dave Airlie <airlied@linux.ie>
Diffstat (limited to 'drivers/char/drm/i810_drm.h')
-rw-r--r--drivers/char/drm/i810_drm.h75
1 files changed, 36 insertions, 39 deletions
diff --git a/drivers/char/drm/i810_drm.h b/drivers/char/drm/i810_drm.h
index 73ac40563b1..2deb925a94f 100644
--- a/drivers/char/drm/i810_drm.h
+++ b/drivers/char/drm/i810_drm.h
@@ -19,21 +19,20 @@
#define I810_LOG_MIN_TEX_REGION_SIZE 16
#endif
-#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */
-#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */
+#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */
+#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */
#define I810_UPLOAD_CTX 0x4
#define I810_UPLOAD_BUFFERS 0x8
#define I810_UPLOAD_TEX0 0x10
#define I810_UPLOAD_TEX1 0x20
#define I810_UPLOAD_CLIPRECTS 0x40
-
/* Indices into buf.Setup where various bits of state are mirrored per
* context and per buffer. These can be fired at the card as a unit,
* or in a piecewise fashion as required.
*/
-/* Destbuffer state
+/* Destbuffer state
* - backbuffer linear offset and pitch -- invarient in the current dri
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
@@ -55,13 +54,13 @@
/* Context state
*/
#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */
-#define I810_CTXREG_CF1 1
-#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */
+#define I810_CTXREG_CF1 1
+#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */
#define I810_CTXREG_ST1 3
#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */
#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */
#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */
-#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
+#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */
#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
@@ -74,14 +73,14 @@
#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */
#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */
#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */
-#define I810_CTX_SETUP_SIZE 20
+#define I810_CTX_SETUP_SIZE 20
/* Texture state (per tex unit)
*/
#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */
-#define I810_TEXREG_MI1 1
-#define I810_TEXREG_MI2 2
-#define I810_TEXREG_MI3 3
+#define I810_TEXREG_MI1 1
+#define I810_TEXREG_MI2 2
+#define I810_TEXREG_MI3 3
#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */
#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */
#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */
@@ -98,7 +97,7 @@ typedef enum _drm_i810_init_func {
I810_INIT_DMA = 0x01,
I810_CLEANUP_DMA = 0x02,
I810_INIT_DMA_1_4 = 0x03
- } drm_i810_init_func_t;
+} drm_i810_init_func_t;
/* This is the init structure after v1.2 */
typedef struct _drm_i810_init {
@@ -122,7 +121,7 @@ typedef struct _drm_i810_init {
unsigned int w;
unsigned int h;
unsigned int pitch;
- unsigned int pitch_bits;
+ unsigned int pitch_bits;
} drm_i810_init_t;
/* This is the init structure prior to v1.2 */
@@ -140,23 +139,23 @@ typedef struct _drm_i810_pre12_init {
unsigned int w;
unsigned int h;
unsigned int pitch;
- unsigned int pitch_bits;
+ unsigned int pitch_bits;
} drm_i810_pre12_init_t;
/* Warning: If you change the SAREA structure you must change the Xserver
* structure as well */
typedef struct _drm_i810_tex_region {
- unsigned char next, prev; /* indices to form a circular LRU */
+ unsigned char next, prev; /* indices to form a circular LRU */
unsigned char in_use; /* owned by a client, or free? */
int age; /* tracked by clients to update local LRU's */
} drm_i810_tex_region_t;
typedef struct _drm_i810_sarea {
- unsigned int ContextState[I810_CTX_SETUP_SIZE];
- unsigned int BufferState[I810_DEST_SETUP_SIZE];
- unsigned int TexState[2][I810_TEX_SETUP_SIZE];
- unsigned int dirty;
+ unsigned int ContextState[I810_CTX_SETUP_SIZE];
+ unsigned int BufferState[I810_DEST_SETUP_SIZE];
+ unsigned int TexState[2][I810_TEX_SETUP_SIZE];
+ unsigned int dirty;
unsigned int nbox;
drm_clip_rect_t boxes[I810_NR_SAREA_CLIPRECTS];
@@ -174,22 +173,22 @@ typedef struct _drm_i810_sarea {
* texture space, and can make informed decisions as to which
* areas to kick out. There is no need to choose whether to
* kick out your own texture or someone else's - simply eject
- * them all in LRU order.
+ * them all in LRU order.
*/
-
- drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS+1];
- /* Last elt is sentinal */
- int texAge; /* last time texture was uploaded */
- int last_enqueue; /* last time a buffer was enqueued */
+
+ drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1];
+ /* Last elt is sentinal */
+ int texAge; /* last time texture was uploaded */
+ int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
- int last_quiescent; /* */
+ int last_quiescent; /* */
int ctxOwner; /* last context to upload state */
int vertex_prim;
- int pf_enabled; /* is pageflipping allowed? */
+ int pf_enabled; /* is pageflipping allowed? */
int pf_active;
- int pf_current_page; /* which buffer is being displayed? */
+ int pf_current_page; /* which buffer is being displayed? */
} drm_i810_sarea_t;
/* WARNING: If you change any of these defines, make sure to change the
@@ -243,13 +242,13 @@ typedef struct _drm_i810_clear {
* new set of cliprects.
*/
typedef struct _drm_i810_vertex {
- int idx; /* buffer index */
+ int idx; /* buffer index */
int used; /* nr bytes in use */
int discard; /* client is finished with the buffer? */
} drm_i810_vertex_t;
typedef struct _drm_i810_copy_t {
- int idx; /* buffer index */
+ int idx; /* buffer index */
int used; /* nr bytes in use */
void *address; /* Address to copy from */
} drm_i810_copy_t;
@@ -264,7 +263,6 @@ typedef struct _drm_i810_copy_t {
#define PR_RECTS (0x7<<18)
#define PR_MASK (0x7<<18)
-
typedef struct drm_i810_dma {
void *virtual;
int request_idx;
@@ -273,17 +271,16 @@ typedef struct drm_i810_dma {
} drm_i810_dma_t;
typedef struct _drm_i810_overlay_t {
- unsigned int offset; /* Address of the Overlay Regs */
+ unsigned int offset; /* Address of the Overlay Regs */
unsigned int physical;
} drm_i810_overlay_t;
typedef struct _drm_i810_mc {
- int idx; /* buffer index */
- int used; /* nr bytes in use */
- int num_blocks; /* number of GFXBlocks */
- int *length; /* List of lengths for GFXBlocks (FUTURE)*/
- unsigned int last_render; /* Last Render Request */
+ int idx; /* buffer index */
+ int used; /* nr bytes in use */
+ int num_blocks; /* number of GFXBlocks */
+ int *length; /* List of lengths for GFXBlocks (FUTURE) */
+ unsigned int last_render; /* Last Render Request */
} drm_i810_mc_t;
-
-#endif /* _I810_DRM_H_ */
+#endif /* _I810_DRM_H_ */