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authorBenjamin Herrenschmidt <benh@kernel.crashing.org>2007-03-10 00:05:37 +0100
committerArnd Bergmann <arnd@klappe.arndb.de>2007-03-10 00:07:50 +0100
commit94b2a4393c500a620de90c3266d595926302e26b (patch)
treecde58177f430751b67a7aa47f3f89042e91357bf /drivers/ps3
parent50b520d4efbce45281f58112789470ec7965fd33 (diff)
[POWERPC] Fix spu SLB invalidations
The SPU code doesn't properly invalidate SPUs SLBs when necessary, for example when changing a segment size from the hugetlbfs code. In addition, it saves and restores the SLB content on context switches which makes it harder to properly handle those invalidations. This patch removes the saving & restoring for now, something more efficient might be found later on. It also adds a spu_flush_all_slbs(mm) that can be used by the core mm code to flush the SLBs of all SPEs that are running a given mm at the time of the flush. In order to do that, it adds a spinlock to the list of all SPEs and move some bits & pieces from spufs to spu_base.c Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Diffstat (limited to 'drivers/ps3')
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