diff options
author | Nishanth Aravamudan <nacc@us.ibm.com> | 2008-04-29 00:58:25 -0700 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2008-04-29 08:05:58 -0700 |
commit | a41f24ea9fd6169b147c53c2392e2887cc1d9247 (patch) | |
tree | e6cf79a82f6516a30731f7dec7ed5d76466bb350 /include/asm-arm/ioctl.h | |
parent | ab857d09386661145924c9403792234aeca4bdff (diff) |
page allocator: smarter retry of costly-order allocations
Because of page order checks in __alloc_pages(), hugepage (and similarly
large order) allocations will not retry unless explicitly marked
__GFP_REPEAT. However, the current retry logic is nearly an infinite
loop (or until reclaim does no progress whatsoever). For these costly
allocations, that seems like overkill and could potentially never
terminate. Mel observed that allowing current __GFP_REPEAT semantics for
hugepage allocations essentially killed the system. I believe this is
because we may continue to reclaim small orders of pages all over, but
never have enough to satisfy the hugepage allocation request. This is
clearly only a problem for large order allocations, of which hugepages
are the most obvious (to me).
Modify try_to_free_pages() to indicate how many pages were reclaimed.
Use that information in __alloc_pages() to eventually fail a large
__GFP_REPEAT allocation when we've reclaimed an order of pages equal to
or greater than the allocation's order. This relies on lumpy reclaim
functioning as advertised. Due to fragmentation, lumpy reclaim may not
be able to free up the order needed in one invocation, so multiple
iterations may be requred. In other words, the more fragmented memory
is, the more retry attempts __GFP_REPEAT will make (particularly for
higher order allocations).
This changes the semantics of __GFP_REPEAT subtly, but *only* for
allocations > PAGE_ALLOC_COSTLY_ORDER. With this patch, for those size
allocations, we will try up to some point (at least 1<<order reclaimed
pages), rather than forever (which is the case for allocations <=
PAGE_ALLOC_COSTLY_ORDER).
This change improves the /proc/sys/vm/nr_hugepages interface with a
follow-on patch that makes pool allocations use __GFP_REPEAT. Rather
than administrators repeatedly echo'ing a particular value into the
sysctl, and forcing reclaim into action manually, this change allows for
the sysctl to attempt a reasonable effort itself. Similarly, dynamic
pool growth should be more successful under load, as lumpy reclaim can
try to free up pages, rather than failing right away.
Choosing to reclaim only up to the order of the requested allocation
strikes a balance between not failing hugepage allocations and returning
to the caller when it's unlikely to every succeed. Because of lumpy
reclaim, if we have freed the order requested, hopefully it has been in
big chunks and those chunks will allow our allocation to succeed. If
that isn't the case after freeing up the current order, I don't think it
is likely to succeed in the future, although it is possible given a
particular fragmentation pattern.
Signed-off-by: Nishanth Aravamudan <nacc@us.ibm.com>
Cc: Andy Whitcroft <apw@shadowen.org>
Tested-by: Mel Gorman <mel@csn.ul.ie>
Cc: Dave Hansen <haveblue@us.ibm.com>
Cc: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include/asm-arm/ioctl.h')
0 files changed, 0 insertions, 0 deletions