diff options
author | Arjan van de Ven <arjan@infradead.org> | 2006-01-06 16:47:00 -0500 |
---|---|---|
committer | Len Brown <len.brown@intel.com> | 2006-01-07 04:19:08 -0500 |
commit | d479e908457f4972205fcafa054f8030e91781ef (patch) | |
tree | 1e3bacc19fc158a292807eabcd20012fb674d3ea /include/linux/gameport.h | |
parent | 0aec63e67c69545ca757a73a66f5dcf05fa484bf (diff) |
[ACPI] move some run-time structure inits to compile time
acpi_processor_limit_fops.write was written at run time,
but can be initiailized at compile-time instead.
Similar for acpi_video_bus_POST_fops.write and friends,
but keep doing those at runtime to avoid prototype-hell.
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Len Brown <len.brown@intel.com>
Diffstat (limited to 'include/linux/gameport.h')
0 files changed, 0 insertions, 0 deletions