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authorLiam Girdwood <lg@opensource.wolfsonmicro.com>2008-07-08 13:19:13 +0100
committerJaroslav Kysela <perex@perex.cz>2008-07-10 09:32:50 +0200
commit8c6529dbf881303920a415c2d14a500218661949 (patch)
tree63795a932b871c635a7a77c87ed31254f8039a24 /sound/soc
parent7e2574050e6af203f0c94915c98c53ce1fc48044 (diff)
ALSA: asoc: core - add Digital Audio Interface (DAI) control functions.
This patch adds several functions for DAI control and config and replaces the current method of calling function pointers within the DAI struct. Signed-off-by: Liam Girdwood <lg@opensource.wolfsonmicro.com> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Diffstat (limited to 'sound/soc')
-rw-r--r--sound/soc/soc-core.c140
1 files changed, 132 insertions, 8 deletions
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c
index 4d626b47b2f..83f1190293a 100644
--- a/sound/soc/soc-core.c
+++ b/sound/soc/soc-core.c
@@ -434,8 +434,7 @@ static int soc_pcm_prepare(struct snd_pcm_substream *substream)
else {
codec_dai->pop_wait = 0;
cancel_delayed_work(&socdev->delayed_work);
- if (codec_dai->dai_ops.digital_mute)
- codec_dai->dai_ops.digital_mute(codec_dai, 0);
+ snd_soc_dai_digital_mute(codec_dai, 0);
}
} else {
/* no delayed work - do we need to power up codec */
@@ -454,8 +453,7 @@ static int soc_pcm_prepare(struct snd_pcm_substream *substream)
SND_SOC_DAPM_STREAM_START);
snd_soc_dapm_set_bias_level(socdev, SND_SOC_BIAS_ON);
- if (codec_dai->dai_ops.digital_mute)
- codec_dai->dai_ops.digital_mute(codec_dai, 0);
+ snd_soc_dai_digital_mute(codec_dai, 0);
} else {
/* codec already powered - power on widgets */
@@ -467,8 +465,8 @@ static int soc_pcm_prepare(struct snd_pcm_substream *substream)
snd_soc_dapm_stream_event(codec,
codec_dai->capture.stream_name,
SND_SOC_DAPM_STREAM_START);
- if (codec_dai->dai_ops.digital_mute)
- codec_dai->dai_ops.digital_mute(codec_dai, 0);
+
+ snd_soc_dai_digital_mute(codec_dai, 0);
}
}
@@ -566,8 +564,8 @@ static int soc_pcm_hw_free(struct snd_pcm_substream *substream)
mutex_lock(&pcm_mutex);
/* apply codec digital mute */
- if (!codec->active && codec_dai->dai_ops.digital_mute)
- codec_dai->dai_ops.digital_mute(codec_dai, 1);
+ if (!codec->active)
+ snd_soc_dai_digital_mute(codec_dai, 1);
/* free any machine hw params */
if (machine->ops && machine->ops->hw_free)
@@ -1703,6 +1701,132 @@ int snd_soc_put_volsw_s8(struct snd_kcontrol *kcontrol,
}
EXPORT_SYMBOL_GPL(snd_soc_put_volsw_s8);
+/**
+ * snd_soc_dai_set_sysclk - configure DAI system or master clock.
+ * @dai: DAI
+ * @clk_id: DAI specific clock ID
+ * @freq: new clock frequency in Hz
+ * @dir: new clock direction - input/output.
+ *
+ * Configures the DAI master (MCLK) or system (SYSCLK) clocking.
+ */
+int snd_soc_dai_set_sysclk(struct snd_soc_dai *dai, int clk_id,
+ unsigned int freq, int dir)
+{
+ if (dai->dai_ops.set_sysclk)
+ return dai->dai_ops.set_sysclk(dai, clk_id, freq, dir);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_sysclk);
+
+/**
+ * snd_soc_dai_set_clkdiv - configure DAI clock dividers.
+ * @dai: DAI
+ * @clk_id: DAI specific clock divider ID
+ * @div: new clock divisor.
+ *
+ * Configures the clock dividers. This is used to derive the best DAI bit and
+ * frame clocks from the system or master clock. It's best to set the DAI bit
+ * and frame clocks as low as possible to save system power.
+ */
+int snd_soc_dai_set_clkdiv(struct snd_soc_dai *dai,
+ int div_id, int div)
+{
+ if (dai->dai_ops.set_clkdiv)
+ return dai->dai_ops.set_clkdiv(dai, div_id, div);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_clkdiv);
+
+/**
+ * snd_soc_dai_set_pll - configure DAI PLL.
+ * @dai: DAI
+ * @pll_id: DAI specific PLL ID
+ * @freq_in: PLL input clock frequency in Hz
+ * @freq_out: requested PLL output clock frequency in Hz
+ *
+ * Configures and enables PLL to generate output clock based on input clock.
+ */
+int snd_soc_dai_set_pll(struct snd_soc_dai *dai,
+ int pll_id, unsigned int freq_in, unsigned int freq_out)
+{
+ if (dai->dai_ops.set_pll)
+ return dai->dai_ops.set_pll(dai, pll_id, freq_in, freq_out);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_pll);
+
+/**
+ * snd_soc_dai_set_fmt - configure DAI hardware audio format.
+ * @dai: DAI
+ * @clk_id: DAI specific clock ID
+ * @fmt: SND_SOC_DAIFMT_ format value.
+ *
+ * Configures the DAI hardware format and clocking.
+ */
+int snd_soc_dai_set_fmt(struct snd_soc_dai *dai, unsigned int fmt)
+{
+ if (dai->dai_ops.set_fmt)
+ return dai->dai_ops.set_fmt(dai, fmt);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_fmt);
+
+/**
+ * snd_soc_dai_set_tdm_slot - configure DAI TDM.
+ * @dai: DAI
+ * @mask: DAI specific mask representing used slots.
+ * @slots: Number of slots in use.
+ *
+ * Configures a DAI for TDM operation. Both mask and slots are codec and DAI
+ * specific.
+ */
+int snd_soc_dai_set_tdm_slot(struct snd_soc_dai *dai,
+ unsigned int mask, int slots)
+{
+ if (dai->dai_ops.set_sysclk)
+ return dai->dai_ops.set_tdm_slot(dai, mask, slots);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_tdm_slot);
+
+/**
+ * snd_soc_dai_set_tristate - configure DAI system or master clock.
+ * @dai: DAI
+ * @tristate: tristate enable
+ *
+ * Tristates the DAI so that others can use it.
+ */
+int snd_soc_dai_set_tristate(struct snd_soc_dai *dai, int tristate)
+{
+ if (dai->dai_ops.set_sysclk)
+ return dai->dai_ops.set_tristate(dai, tristate);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_tristate);
+
+/**
+ * snd_soc_dai_digital_mute - configure DAI system or master clock.
+ * @dai: DAI
+ * @mute: mute enable
+ *
+ * Mutes the DAI DAC.
+ */
+int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute)
+{
+ if (dai->dai_ops.digital_mute)
+ return dai->dai_ops.digital_mute(dai, mute);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_digital_mute);
+
static int __devinit snd_soc_init(void)
{
printk(KERN_INFO "ASoC version %s\n", SND_SOC_VERSION);