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-rw-r--r--Documentation/powerpc/dts-bindings/fsl/ssi.txt23
1 files changed, 23 insertions, 0 deletions
diff --git a/Documentation/powerpc/dts-bindings/fsl/ssi.txt b/Documentation/powerpc/dts-bindings/fsl/ssi.txt
index d100555d488..a2d963998a6 100644
--- a/Documentation/powerpc/dts-bindings/fsl/ssi.txt
+++ b/Documentation/powerpc/dts-bindings/fsl/ssi.txt
@@ -24,6 +24,12 @@ Required properties:
"rj-master" - r.j., SSI is clock master
"ac97-slave" - AC97 mode, SSI is clock slave
"ac97-master" - AC97 mode, SSI is clock master
+- fsl,playback-dma: phandle to a node for the DMA channel to use for
+ playback of audio. This is typically dictated by SOC
+ design. See the notes below.
+- fsl,capture-dma: phandle to a node for the DMA channel to use for
+ capture (recording) of audio. This is typically dictated
+ by SOC design. See the notes below.
Optional properties:
- codec-handle : phandle to a 'codec' node that defines an audio
@@ -36,3 +42,20 @@ Child 'codec' node required properties:
Child 'codec' node optional properties:
- clock-frequency : The frequency of the input clock, which typically
comes from an on-board dedicated oscillator.
+
+Notes on fsl,playback-dma and fsl,capture-dma:
+
+On SOCs that have an SSI, specific DMA channels are hard-wired for playback
+and capture. On the MPC8610, for example, SSI1 must use DMA channel 0 for
+playback and DMA channel 1 for capture. SSI2 must use DMA channel 2 for
+playback and DMA channel 3 for capture. The developer can choose which
+DMA controller to use, but the channels themselves are hard-wired. The
+purpose of these two properties is to represent this hardware design.
+
+The device tree nodes for the DMA channels that are referenced by
+"fsl,playback-dma" and "fsl,capture-dma" must be marked as compatible with
+"fsl,ssi-dma-channel". The SOC-specific compatible string (e.g.
+"fsl,mpc8610-dma-channel") can remain. If these nodes are left as
+"fsl,elo-dma-channel" or "fsl,eloplus-dma-channel", then the generic Elo DMA
+drivers (fsldma) will attempt to use them, and it will conflict with the
+sound drivers.