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-rw-r--r--include/linux/earlysuspend.h56
-rw-r--r--include/linux/wakelock.h91
2 files changed, 147 insertions, 0 deletions
diff --git a/include/linux/earlysuspend.h b/include/linux/earlysuspend.h
new file mode 100644
index 00000000000..36a42c046d8
--- /dev/null
+++ b/include/linux/earlysuspend.h
@@ -0,0 +1,56 @@
+/* include/linux/earlysuspend.h
+ *
+ * Copyright (C) 2007-2008 Google, Inc.
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#ifndef _LINUX_EARLYSUSPEND_H
+#define _LINUX_EARLYSUSPEND_H
+
+#ifdef CONFIG_ANDROID_HAS_EARLYSUSPEND
+#include <linux/list.h>
+#endif
+
+/* The early_suspend structure defines suspend and resume hooks to be called
+ * when the user visible sleep state of the system changes, and a level to
+ * control the order. They can be used to turn off the screen and input
+ * devices that are not used for wakeup.
+ * Suspend handlers are called in low to high level order, resume handlers are
+ * called in the opposite order. If, when calling register_early_suspend,
+ * the suspend handlers have already been called without a matching call to the
+ * resume handlers, the suspend handler will be called directly from
+ * register_early_suspend. This direct call can violate the normal level order.
+ */
+enum {
+ EARLY_SUSPEND_LEVEL_BLANK_SCREEN = 50,
+ EARLY_SUSPEND_LEVEL_STOP_DRAWING = 100,
+ EARLY_SUSPEND_LEVEL_DISABLE_FB = 150,
+};
+struct early_suspend {
+#ifdef CONFIG_ANDROID_HAS_EARLYSUSPEND
+ struct list_head link;
+ int level;
+ void (*suspend)(struct early_suspend *h);
+ void (*resume)(struct early_suspend *h);
+#endif
+};
+
+#ifdef CONFIG_ANDROID_HAS_EARLYSUSPEND
+void register_early_suspend(struct early_suspend *handler);
+void unregister_early_suspend(struct early_suspend *handler);
+#else
+#define register_early_suspend(handler) do { } while (0)
+#define unregister_early_suspend(handler) do { } while (0)
+#endif
+
+#endif
+
diff --git a/include/linux/wakelock.h b/include/linux/wakelock.h
new file mode 100644
index 00000000000..9ec19937b94
--- /dev/null
+++ b/include/linux/wakelock.h
@@ -0,0 +1,91 @@
+/* include/linux/wakelock.h
+ *
+ * Copyright (C) 2007-2008 Google, Inc.
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#ifndef _LINUX_WAKELOCK_H
+#define _LINUX_WAKELOCK_H
+
+#include <linux/list.h>
+#include <linux/ktime.h>
+
+/* A wake_lock prevents the system from entering suspend or other low power
+ * states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock
+ * prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power
+ * states that cause large interrupt latencies or that disable a set of
+ * interrupts will not entered from idle until the wake_locks are released.
+ */
+
+enum {
+ WAKE_LOCK_SUSPEND, /* Prevent suspend */
+ WAKE_LOCK_IDLE, /* Prevent low power idle */
+ WAKE_LOCK_TYPE_COUNT
+};
+
+struct wake_lock {
+#ifdef CONFIG_ANDROID_HAS_WAKELOCK
+ struct list_head link;
+ int flags;
+ const char *name;
+ unsigned long expires;
+#ifdef CONFIG_ANDROID_WAKELOCK_STAT
+ struct {
+ int count;
+ int expire_count;
+ int wakeup_count;
+ ktime_t total_time;
+ ktime_t prevent_suspend_time;
+ ktime_t max_time;
+ ktime_t last_time;
+ } stat;
+#endif
+#endif
+};
+
+#ifdef CONFIG_ANDROID_HAS_WAKELOCK
+
+void wake_lock_init(struct wake_lock *lock, int type, const char *name);
+void wake_lock_destroy(struct wake_lock *lock);
+void wake_lock(struct wake_lock *lock);
+void wake_lock_timeout(struct wake_lock *lock, long timeout);
+void wake_unlock(struct wake_lock *lock);
+
+/* wake_lock_active returns a non-zero value if the wake_lock is currently
+ * locked. If the wake_lock has a timeout, it does not check the timeout
+ * but if the timeout had aready been checked it will return 0.
+ */
+int wake_lock_active(struct wake_lock *lock);
+
+/* has_wake_lock returns 0 if no wake locks of the specified type are active,
+ * and non-zero if one or more wake locks are held. Specifically it returns
+ * -1 if one or more wake locks with no timeout are active or the
+ * number of jiffies until all active wake locks time out.
+ */
+long has_wake_lock(int type);
+
+#else
+
+static inline void wake_lock_init(struct wake_lock *lock, int type,
+ const char *name) {}
+static inline void wake_lock_destroy(struct wake_lock *lock) {}
+static inline void wake_lock(struct wake_lock *lock) {}
+static inline void wake_lock_timeout(struct wake_lock *lock, long timeout) {}
+static inline void wake_unlock(struct wake_lock *lock) {}
+
+static inline int wake_lock_active(struct wake_lock *lock) { return 0; }
+static inline long has_wake_lock(int type) { return 0; }
+
+#endif
+
+#endif
+