diff options
author | Eric Anholt <eric@anholt.net> | 2009-08-11 16:02:54 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2009-08-12 12:43:43 -0700 |
commit | 0eb819a2d175cab139f8c672b6d44148b2c99a4e (patch) | |
tree | c5ff9f4f641340e5782ab302382f4fe10615525f | |
parent | 536476f2432168fb15ac06b52c953a594ad851ad (diff) |
i965: Store the dispatch width in the WM compile struct.
I'll be using this in merging brw_wm_emit.c and brw_wm_glsl.c
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.h | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index d381add71c..ce8d0a4a63 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -171,9 +171,11 @@ static void do_wm_prog( struct brw_context *brw, * differently from "simple" shaders. */ if (fp->isGLSL) { + c->dispatch_width = 8; brw_wm_glsl_emit(brw, c); } else { + c->dispatch_width = 16; brw_wm_non_glsl_emit(brw, c); } diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 7a46b1d543..972c257d42 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -260,6 +260,7 @@ struct brw_wm_compile { GLuint tmp_index; GLuint tmp_max; GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; + GLuint dispatch_width; /** we may need up to 3 constants per instruction (if use_const_buffer) */ struct { |