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authorBrian Paul <brian.paul@tungstengraphics.com>2006-05-20 15:18:23 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-05-20 15:18:23 +0000
commit226d0187b530482684f3a0dddd0934bd015eb986 (patch)
tree7031b2463be47e332f12658d03f50e8a3efa91d8
parent04d5d1641531bfa814c1c4f279bd5cc6cec51210 (diff)
glxinfo -l expanded, fixed bug 6863
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 2e06f9472b..729eaeb60c 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1476,6 +1476,7 @@ Mesa Version History
Changes:
- The glVertexAttribARB functions no longer alias the conventional
vertex attributes.
+ - glxinfo program prints more info with -l option
Bug fixes:
- fixed broken texture border handling for depth textures (bug 6498)
- removed the test for duplicated framebuffer attachments, per
@@ -1487,4 +1488,4 @@ Mesa Version History
- glPopAttrib could restore an invalid value for GL_DRAW_BUFFER
- assorted minor fixes for 16 and 32 bit/channel modes
- fixed assorted bugs in texture compression paths
-
+ - fixed indirect rendering vertex array crashes (bug 6863)