diff options
author | George Sapountzis <gsap7@yahoo.gr> | 2007-04-18 23:54:00 +0300 |
---|---|---|
committer | George Sapountzis <gsap7@yahoo.gr> | 2007-04-19 00:01:45 +0300 |
commit | 2a2f8d806f74619f0a7cf97fdc7f7b3ad1cad81b (patch) | |
tree | 2841bdbd5edfcb2ac806b930449a56cd6c1b7d85 | |
parent | bac15c8db87261ea168caa98d818bd6917ca14d6 (diff) |
xmesa: drop glide (FX) backend.
glide is no longer compiled with stand-alone libGL, so this will not link.
There are still the glide config files. some code in demos and the
GLX_MESA_set_3dfx_mode code which could be removed.
-rw-r--r-- | src/mesa/drivers/x11/fakeglx.c | 13 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_api.c | 258 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xmesaP.h | 19 |
3 files changed, 6 insertions, 284 deletions
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index eecd52aa32..b6569b1938 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -1440,7 +1440,7 @@ Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, } if (!drawBuffer) { /* drawable must be a new window! */ - drawBuffer = XMesaCreateWindowBuffer2( xmctx->xm_visual, draw, xmctx); + drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw ); if (!drawBuffer) { /* Out of memory, or context/drawable depth mismatch */ return False; @@ -1457,8 +1457,7 @@ Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, } if (!readBuffer) { /* drawable must be a new window! */ - readBuffer = XMesaCreateWindowBuffer2(glxCtx->xmesaContext->xm_visual, - read, xmctx); + readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read ); if (!readBuffer) { /* Out of memory, or context/drawable depth mismatch */ return False; @@ -1930,12 +1929,6 @@ Fake_glXWaitX( void ) static const char * get_extensions( void ) { -#ifdef FX - const char *fx = _mesa_getenv("MESA_GLX_FX"); - if (fx && fx[0] != 'd') { - return EXTENSIONS; - } -#endif return EXTENSIONS + 23; /* skip "GLX_MESA_set_3dfx_mode" */ } @@ -2107,7 +2100,7 @@ Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, if (!xmvis) return 0; - xmbuf = XMesaCreateWindowBuffer2(xmvis, win, NULL); + xmbuf = XMesaCreateWindowBuffer(xmvis, win); if (!xmbuf) return 0; diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 6439d13fa5..6f671969fe 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1557,12 +1557,6 @@ PUBLIC void XMesaDestroyContext( XMesaContext c ) { GLcontext *mesaCtx = &c->mesa; -#ifdef FX - XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer); - - if (xmbuf && xmbuf->FXctx) - fxMesaDestroyContext(xmbuf->FXctx); -#endif _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); _tnl_DestroyContext( mesaCtx ); @@ -1578,25 +1572,20 @@ void XMesaDestroyContext( XMesaContext c ) * X window or pixmap. * \param v the window's XMesaVisual * \param w the window we're wrapping - * \param c context used to initialize the buffer if 3Dfx mode in use. * \return new XMesaBuffer or NULL if error */ -XMesaBuffer -XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) +PUBLIC XMesaBuffer +XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) { #ifndef XFree86Server XWindowAttributes attr; #endif -#ifdef FX - char *fxEnvVar; -#endif int client = 0; XMesaBuffer b; XMesaColormap cmap; assert(v); assert(w); - (void) c; /* Check that window depth matches visual depth */ #ifdef XFree86Server @@ -1642,96 +1631,10 @@ XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) return NULL; } -#ifdef FX - fxEnvVar = _mesa_getenv("MESA_GLX_FX"); - if (fxEnvVar) { - if (fxEnvVar[0]!='d') { - int attribs[100]; - int numAttribs = 0; - int hw; - if (v->mesa_visual.depthBits > 0) { - attribs[numAttribs++] = FXMESA_DEPTH_SIZE; - attribs[numAttribs++] = v->mesa_visual.depthBits; - } - if (v->mesa_visual.doubleBufferMode) { - attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; - } - if (v->mesa_visual.accumRedBits > 0) { - attribs[numAttribs++] = FXMESA_ACCUM_SIZE; - attribs[numAttribs++] = v->mesa_visual.accumRedBits; - } - if (v->mesa_visual.stencilBits > 0) { - attribs[numAttribs++] = FXMESA_STENCIL_SIZE; - attribs[numAttribs++] = v->mesa_visual.stencilBits; - } - if (v->mesa_visual.alphaBits > 0) { - attribs[numAttribs++] = FXMESA_ALPHA_SIZE; - attribs[numAttribs++] = v->mesa_visual.alphaBits; - } - if (1) { - attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; - attribs[numAttribs++] = (int) &(c->mesa); - } - attribs[numAttribs++] = FXMESA_NONE; - - /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */ - hw = fxMesaSelectCurrentBoard(0); - - /* if these fail, there's a new bug somewhere */ - ASSERT(b->mesa_buffer.Width > 0); - ASSERT(b->mesa_buffer.Height > 0); - - if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { - b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, - b->mesa_buffer.Height, attribs); - if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) { - b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; - if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { - b->FXwindowHack = GL_TRUE; - FX_grSstControl(GR_CONTROL_DEACTIVATE); - } - else { - b->FXwindowHack = GL_FALSE; - } - } - } - else { - if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') - b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, - GR_REFRESH_75Hz, attribs); - else - b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, - b->mesa_buffer.Height, attribs); - b->FXisHackUsable = GL_FALSE; - b->FXwindowHack = GL_FALSE; - } - /* - fprintf(stderr, - "voodoo %d, wid %d height %d hack: usable %d active %d\n", - hw, b->mesa_buffer.Width, b->mesa_buffer.Height, - b->FXisHackUsable, b->FXwindowHack); - */ - } - } - else { - _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n"); - _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n"); - _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n"); - _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); - } -#endif - return b; } -PUBLIC XMesaBuffer -XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) -{ - return XMesaCreateWindowBuffer2( v, w, NULL ); -} - - /** * Create a new XMesaBuffer from an X pixmap. * @@ -1857,15 +1760,6 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, if (!drawBuffer || !readBuffer) return GL_FALSE; /* must specify buffers! */ -#ifdef FX - if (drawBuffer->FXctx) { - fxMesaMakeCurrent(drawBuffer->FXctx); - - c->xm_buffer = drawBuffer; - - return GL_TRUE; - } -#endif if (&(c->mesa) == _mesa_get_current_context() && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer && c->mesa.ReadBuffer == &readBuffer->mesa_buffer @@ -2006,141 +1900,12 @@ GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mas */ GLboolean XMesaSetFXmode( GLint mode ) { -#ifdef FX - const char *fx = _mesa_getenv("MESA_GLX_FX"); - if (fx && fx[0] != 'd') { - GET_CURRENT_CONTEXT(ctx); - GrHwConfiguration hw; - if (!FX_grSstQueryHardware(&hw)) { - /*fprintf(stderr, "!grSstQueryHardware\n");*/ - return GL_FALSE; - } - if (hw.num_sst < 1) { - /*fprintf(stderr, "hw.num_sst < 1\n");*/ - return GL_FALSE; - } - if (ctx) { - /* [dBorca] Hack alert: - * oh, this is sooo wrong: ctx above is - * really an fxMesaContext, not an XMesaContext - */ - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - if (mode == XMESA_FX_WINDOW) { - if (xmbuf->FXisHackUsable) { - FX_grSstControl(GR_CONTROL_DEACTIVATE); - xmbuf->FXwindowHack = GL_TRUE; - return GL_TRUE; - } - } - else if (mode == XMESA_FX_FULLSCREEN) { - FX_grSstControl(GR_CONTROL_ACTIVATE); - xmbuf->FXwindowHack = GL_FALSE; - return GL_TRUE; - } - else { - /* Error: Bad mode value */ - } - } - } - /*fprintf(stderr, "fallthrough\n");*/ -#else (void) mode; -#endif return GL_FALSE; } -#ifdef FX -/* - * Read image from VooDoo frame buffer into X/Mesa's back XImage. - */ -static void FXgetImage( XMesaBuffer b ) -{ - GET_CURRENT_CONTEXT(ctx); - static unsigned short pixbuf[MAX_WIDTH]; - GLuint x, y; - GLuint width, height; - XMesaContext xmesa = XMESA_CONTEXT(ctx); - -#ifdef XFree86Server - x = b->frontxrb->pixmap->x; - y = b->frontxrb->pixmap->y; - width = b->frontxrb->pixmap->width; - height = b->frontxrb->pixmap->height; - depth = b->frontxrb->pixmap->depth; -#else - xmesa_get_window_size(b->display, b, &width, &height); - x = y = 0; -#endif - if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) { - b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width); - b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height); - if (b->mesa_buffer.Width & 1) - b->mesa_buffer.Width--; /* prevent odd width */ - } - - /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ - /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ - if (b->xm_visual->undithered_pf==PF_5R6G5B) { - /* Special case: 16bpp RGB */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ - 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/ - b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */ - b->mesa_buffer.Width * sizeof(GLushort), /* stride */ - b->backxrb->ximage->data); /* dest buffer */ - } - else if (b->xm_visual->dithered_pf==PF_Dither - && GET_VISUAL_DEPTH(b->xm_visual)==8) { - /* Special case: 8bpp RGB */ - for (y=0;y<b->mesa_buffer.Height;y++) { - GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data - + b->backxrb->ximage->bytes_per_line * y; - XDITHER_SETUP(y); - - /* read row from 3Dfx frame buffer */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, - 0, b->FXctx->height-(b->mesa_buffer.Height-y), - b->mesa_buffer.Width, 1, - 0, - pixbuf ); - - /* write to XImage back buffer */ - for (x=0;x<b->mesa_buffer.Width;x++) { - GLubyte r = (pixbuf[x] & 0xf800) >> 8; - GLubyte g = (pixbuf[x] & 0x07e0) >> 3; - GLubyte b = (pixbuf[x] & 0x001f) << 3; - *ptr++ = XDITHER( x, r, g, b); - } - } - } - else { - /* General case: slow! */ - for (y=0;y<b->mesa_buffer.Height;y++) { - /* read row from 3Dfx frame buffer */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, - 0, b->FXctx->height-(b->mesa_buffer.Height-y), - b->mesa_buffer.Width, 1, - 0, - pixbuf ); - - /* write to XImage back buffer */ - for (x=0;x<b->mesa_buffer.Width;x++) { - XMesaPutPixel(b->backxrb->ximage,x,y, - xmesa_color_to_pixel(ctx, - (pixbuf[x] & 0xf800) >> 8, - (pixbuf[x] & 0x07e0) >> 3, - (pixbuf[x] & 0x001f) << 3, - 0xff, - b->xm_visual->undithered_pf)); - } - } - } - /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */ -} -#endif - - /* * Copy the back buffer to the front buffer. If there's no back buffer * this is a no-op. @@ -2162,16 +1927,6 @@ void XMesaSwapBuffers( XMesaBuffer b ) _mesa_notifySwapBuffers(ctx); if (b->db_mode) { -#ifdef FX - if (b->FXctx) { - fxMesaSwapBuffers(); - - if (b->FXwindowHack) - FXgetImage(b); - else - return; - } -#endif if (b->backxrb->ximage) { /* Copy Ximage (back buf) from client memory to server window */ #if defined(USE_XSHM) && !defined(XFree86Server) @@ -2238,15 +1993,6 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) if (b->db_mode) { int yTop = b->mesa_buffer.Height - y - height; -#ifdef FX - if (b->FXctx) { - fxMesaSwapBuffers(); - if (b->FXwindowHack) - FXgetImage(b); - else - return; - } -#endif if (b->backxrb->ximage) { /* Copy Ximage from host's memory to server's window */ #if defined(USE_XSHM) && !defined(XFree86Server) diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 98d03ccf62..7b72e6b2f9 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -29,10 +29,7 @@ #include "GL/xmesa.h" #include "mtypes.h" -#if defined(FX) -#include "GL/fxmesa.h" -#include "../glide/fxdrv.h" -#endif + #ifdef XFree86Server #include "xm_image.h" #endif @@ -260,13 +257,6 @@ struct xmesa_buffer { unsigned long alloced_colors[256]; #endif -#if defined( FX ) - /* For 3Dfx Glide only */ - GLboolean FXisHackUsable; /* Can we render into window? */ - GLboolean FXwindowHack; /* Are we rendering into a window? */ - fxMesaContext FXctx; -#endif - struct xmesa_buffer *Next; /* Linked list pointer: */ }; @@ -567,13 +557,6 @@ extern void xmesa_choose_triangle( GLcontext *ctx ); extern void xmesa_register_swrast_functions( GLcontext *ctx ); - -/* XXX this is a hack to implement shared display lists with 3Dfx */ -extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, - XMesaWindow w, - XMesaContext c ); - - #define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */ #ifdef XFree86Server |