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author | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-06-24 02:37:21 +0900 |
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committer | Keith Whitwell <keith@tungstengraphics.com> | 2008-09-21 22:13:56 -0700 |
commit | 2e8af5ffcf5b59b6852cf0c7ad992af97de13fce (patch) | |
tree | e250db1808cc817da6f94d59464b5d78e8aa644c | |
parent | c115616bda80390e6d4b11e7ce6184ef1cc00838 (diff) |
mesa: ASSERT macro is already defined by WinCE headers.
Even when just the standard headers are used....
-rw-r--r-- | src/mesa/main/glheader.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index e155f5eb9f..e85b10bee3 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -255,6 +255,7 @@ #endif +#if !defined(_WIN32_WCE) #if defined(BUILD_FOR_SNAP) && defined(CHECKED) # define ASSERT(X) _CHECK(X) #elif defined(DEBUG) @@ -262,6 +263,7 @@ #else # define ASSERT(X) #endif +#endif #if (!defined(__GNUC__) || __GNUC__ < 3) && (!defined(__IBMC__) || __IBMC__ < 900) |