diff options
author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-05-08 15:28:09 -0700 |
---|---|---|
committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-05-08 19:41:08 -0700 |
commit | 4816764777485b46f360eb6f86dea243d1809221 (patch) | |
tree | ef25f9fc4f75647d5762d57759216e5537b840cf | |
parent | 1d112207716774b32c0cc846304c2c50bf40e812 (diff) |
r300-gallium: Finish space accounting.
Still broken...
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 7 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 60 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_render.c | 23 |
4 files changed, 66 insertions, 26 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 6f62998b35..96f1f11246 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -264,6 +264,11 @@ struct r300_context { /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Vertex buffer for rendering. */ + struct pipe_buffer* vbo; + /* Offset into the VBO. */ + size_t vbo_offset; + /* Various CSO state objects. */ /* Blend state. */ struct r300_blend_state* blend_state; @@ -289,7 +294,7 @@ struct r300_context { /* Texture states. */ struct r300_texture* textures[8]; int texture_count; - /* Vertex buffers. */ + /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; int vertex_buffer_count; /* Vertex information. */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 01bac5f759..ab17af799b 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -296,6 +296,30 @@ void r300_emit_texture(struct r300_context* r300, END_CS; } +void r300_emit_vertex_buffer(struct r300_context* r300) +{ + CS_LOCALS(r300); + + debug_printf("r300: Preparing vertex buffer %p for render, " + "vertex size %d\n", r300->vbo, + r300->vertex_info.vinfo.size); + /* Set the pointer to our vertex buffer. The emitted values are this: + * PACKET3 [3D_LOAD_VBPNTR] + * COUNT [1] + * FORMAT [size | stride << 8] + * OFFSET [offset into BO] + * VBPNTR [relocated BO] + */ + BEGIN_CS(7); + OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); + OUT_CS(1); + OUT_CS(r300->vertex_info.vinfo.size | + (r300->vertex_info.vinfo.size << 8)); + OUT_CS(r300->vbo_offset); + OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); + END_CS; +} + void r300_emit_vertex_format_state(struct r300_context* r300) { int i; @@ -421,20 +445,41 @@ void r300_flush_textures(struct r300_context* r300) void r300_emit_dirty_state(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct r300_texture* tex; int i; int dirty_tex = 0; - if (!(r300->dirty_hw)) { + if (!(r300->dirty_state)) { return; } r300_update_derived_state(r300); /* XXX check size */ - struct r300_texture* fb_tex = - (struct r300_texture*)r300->framebuffer_state.cbufs[0]; - r300->winsys->add_buffer(r300->winsys, fb_tex->buffer, - 0, RADEON_GEM_DOMAIN_VRAM); + /* Color buffers... */ + for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) { + tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]; + //assert(tex && tex->buffer && "cbuf is marked, but NULL!"); + if (!tex->buffer) return; + r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM); + } + /* ...depth buffer... */ + if (r300->framebuffer_state.zsbuf) { + tex = (struct r300_texture*)r300->framebuffer_state.zsbuf; + //assert(tex && tex->buffer && "zsbuf is marked, but NULL!"); + if (!tex->buffer) return; + r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM); + } + /* ...and vertex buffer. */ + if (r300->vbo) { + r300->winsys->add_buffer(r300->winsys, r300->vbo, + RADEON_GEM_DOMAIN_GTT, 0); + } else { + debug_printf("No VBO while emitting dirty state!\n"); + } + if (r300->winsys->validate(r300->winsys)) { /* XXX */ r300->context.flush(&r300->context, 0, NULL); @@ -519,4 +564,9 @@ void r300_emit_dirty_state(struct r300_context* r300) r300_emit_vertex_format_state(r300); r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT; } + + /* Finally, emit the VBO. */ + r300_emit_vertex_buffer(r300); + + r300->dirty_hw++; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 31dbc7ab85..36e14f69f7 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -62,6 +62,8 @@ void r300_emit_scissor_state(struct r300_context* r300, void r300_emit_texture(struct r300_context* r300, struct r300_texture* tex, unsigned offset); +void r300_emit_vertex_buffer(struct r300_context* r300); + void r300_emit_vertex_format_state(struct r300_context* r300); void r300_emit_vertex_shader(struct r300_context* r300, diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index cbd84d7c56..29b66cee7e 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -180,27 +180,10 @@ static void prepare_render(struct r300_render* render, unsigned count) CS_LOCALS(r300); - /* Make sure that all possible state is emitted. */ - r300_emit_dirty_state(r300); + r300->vbo = render->vbo; + r300->vbo_offset = render->vbo_offset; - debug_printf("r300: Preparing vertex buffer %p for render, " - "vertex size %d, vertex count %d\n", render->vbo, - r300->vertex_info.vinfo.size, count); - /* Set the pointer to our vertex buffer. The emitted values are this: - * PACKET3 [3D_LOAD_VBPNTR] - * COUNT [1] - * FORMAT [size | stride << 8] - * OFFSET [0] - * VBPNTR [relocated BO] - */ - BEGIN_CS(7); - OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); - OUT_CS(1); - OUT_CS(r300->vertex_info.vinfo.size | - (r300->vertex_info.vinfo.size << 8)); - OUT_CS(render->vbo_offset); - OUT_CS_RELOC(render->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); - END_CS; + r300_emit_dirty_state(r300); } static void r300_render_draw_arrays(struct vbuf_render* render, |