diff options
author | Dave Airlie <airlied@redhat.com> | 2009-01-13 16:50:15 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2009-01-13 16:50:15 +1000 |
commit | 4b9a09e9f63791787fb9a276a4efd685b399be52 (patch) | |
tree | fc26683fb76a31b3c33063930fbf0d722f101d83 | |
parent | d67987b0d144bb754215784cf347512806f15496 (diff) |
radeon: use bo_wait to wait for all buffers to be rendered to
Not 100% sure this is correct, but its what Intel does and its better than
CP_IDLE.
-rw-r--r-- | src/mesa/drivers/dri/r300/radeon_ioctl.c | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/radeon_ioctl.c b/src/mesa/drivers/dri/r300/radeon_ioctl.c index c8d6bf99bc..8712317050 100644 --- a/src/mesa/drivers/dri/r300/radeon_ioctl.c +++ b/src/mesa/drivers/dri/r300/radeon_ioctl.c @@ -366,10 +366,19 @@ void radeonFlush(GLcontext * ctx) void radeonFinish(GLcontext * ctx) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + int i; radeonFlush(ctx); - if (radeon->do_irqs) { + if (radeon->radeonScreen->kernel_mm) { + for (i = 0; i < fb->_NumColorDrawBuffers; i++) { + struct radeon_renderbuffer *rrb; + rrb = (struct radeon_renderbuffer *)fb->_ColorDrawBuffers[i]; + if (rrb->bo) + radeon_bo_wait(rrb->bo); + } + } else if (radeon->do_irqs) { LOCK_HARDWARE(radeon); radeonEmitIrqLocked(radeon); UNLOCK_HARDWARE(radeon); |