diff options
author | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-09 21:06:28 +0000 |
---|---|---|
committer | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-09 21:06:28 +0000 |
commit | 4d5d4e1f97bf8d5c55ef817f7a28f920accc151b (patch) | |
tree | b4a431bb7a89a9ed282d64607fadd6a0faf2856d | |
parent | a9ab36b8f2f650d6af362ed3be5fd2c1fe40e7eb (diff) |
r300: Cleaned up radeon_context.h slightly; mostly Indent.
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/radeon_context.h | 40 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/radeon_state.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.h | 669 |
4 files changed, 347 insertions, 365 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 8c4ed51af5..bae188397d 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "macros.h" #include "mtypes.h" #include "colormac.h" -#include "radeon_context.h" #define USER_BUFFERS diff --git a/src/mesa/drivers/dri/r300/radeon_context.h b/src/mesa/drivers/dri/r300/radeon_context.h index edcea3bce1..2f239417a9 100644 --- a/src/mesa/drivers/dri/r300/radeon_context.h +++ b/src/mesa/drivers/dri/r300/radeon_context.h @@ -1,10 +1,15 @@ -/* +/************************************************************************** + +Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and + VA Linux Systems Inc., Fremont, California. Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. The Weather Channel (TM) funded Tungsten Graphics to develop the initial release of the Radeon 8500 driver under the XFree86 license. This notice must be preserved. +All Rights Reserved. + Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including @@ -29,7 +34,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /* * Authors: + * Gareth Hughes <gareth@valinux.com> * Keith Whitwell <keith@tungstengraphics.com> + * Kevin E. Martin <martin@valinux.com> * Nicolai Haehnle <prefect_@gmx.net> */ @@ -44,7 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. struct radeon_context; typedef struct radeon_context radeonContextRec; -typedef struct radeon_context* radeonContextPtr; +typedef struct radeon_context *radeonContextPtr; #define TEX_0 0x1 #define TEX_1 0x2 @@ -56,17 +63,16 @@ typedef struct radeon_context* radeonContextPtr; #define TEX_7 0x80 #define TEX_ALL 0xff - /* Rasterizing fallbacks */ /* See correponding strings in r200_swtcl.c */ -#define RADEON_FALLBACK_TEXTURE 0x01 -#define RADEON_FALLBACK_DRAW_BUFFER 0x02 -#define RADEON_FALLBACK_STENCIL 0x04 -#define RADEON_FALLBACK_RENDER_MODE 0x08 -#define RADEON_FALLBACK_BLEND_EQ 0x10 -#define RADEON_FALLBACK_BLEND_FUNC 0x20 -#define RADEON_FALLBACK_DISABLE 0x40 -#define RADEON_FALLBACK_BORDER_MODE 0x80 +#define RADEON_FALLBACK_TEXTURE 0x0001 +#define RADEON_FALLBACK_DRAW_BUFFER 0x0002 +#define RADEON_FALLBACK_STENCIL 0x0004 +#define RADEON_FALLBACK_RENDER_MODE 0x0008 +#define RADEON_FALLBACK_BLEND_EQ 0x0010 +#define RADEON_FALLBACK_BLEND_FUNC 0x0020 +#define RADEON_FALLBACK_DISABLE 0x0040 +#define RADEON_FALLBACK_BORDER_MODE 0x0080 #if R200_MERGED extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode); @@ -103,19 +109,18 @@ extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode); #define TCL_FALLBACK( ctx, bit, mode ) ; #endif - struct radeon_dri_mirror { __DRIcontextPrivate *context; /* DRI context */ __DRIscreenPrivate *screen; /* DRI screen */ /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *drawable; + __DRIdrawablePrivate *drawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *readable; + __DRIdrawablePrivate *readable; drm_context_t hwContext; drm_hw_lock_t *hwLock; @@ -151,7 +156,7 @@ struct radeon_state { * structure. */ struct radeon_context { - GLcontext *glCtx; /* Mesa context */ + GLcontext *glCtx; /* Mesa context */ radeonScreenPtr radeonScreen; /* Screen private DRI data */ /* Fallback state */ @@ -187,7 +192,6 @@ struct radeon_context { GLuint swap_count; GLuint swap_missed_count; - /* Derived state */ struct radeon_state state; @@ -202,7 +206,7 @@ extern void radeonSwapBuffers(__DRIdrawablePrivate * dPriv); extern void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); extern GLboolean radeonInitContext(radeonContextPtr radeon, - struct dd_function_table* functions, + struct dd_function_table *functions, const __GLcontextModes * glVisual, __DRIcontextPrivate * driContextPriv, void *sharedContextPrivate); @@ -239,4 +243,4 @@ extern int RADEON_DEBUG; #define DEBUG_PIXEL 0x2000 #define DEBUG_MEMORY 0x4000 -#endif /* __RADEON_CONTEXT_H__ */ +#endif /* __RADEON_CONTEXT_H__ */ diff --git a/src/mesa/drivers/dri/r300/radeon_state.h b/src/mesa/drivers/dri/r300/radeon_state.h index c2d041eb4a..821cb40c7e 100644 --- a/src/mesa/drivers/dri/r300/radeon_state.h +++ b/src/mesa/drivers/dri/r300/radeon_state.h @@ -31,8 +31,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __RADEON_STATE_H__ #define __RADEON_STATE_H__ -#include "radeon_context.h" - extern void radeonRecalcScissorRects(radeonContextPtr radeon); extern void radeonSetCliprects(radeonContextPtr radeon); extern void radeonUpdateScissor(GLcontext* ctx); diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 02cea2f4e3..8dedd66f56 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -1,8 +1,12 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_context.h,v 1.6 2002/12/16 16:18:58 dawes Exp $ */ /************************************************************************** Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and VA Linux Systems Inc., Fremont, California. +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. All Rights Reserved. @@ -30,9 +34,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /* * Authors: - * Kevin E. Martin <martin@valinux.com> * Gareth Hughes <gareth@valinux.com> * Keith Whitwell <keith@tungstengraphics.com> + * Kevin E. Martin <martin@valinux.com> + * Nicolai Haehnle <prefect_@gmx.net> */ #ifndef __RADEON_CONTEXT_H__ @@ -54,7 +59,10 @@ typedef struct radeon_context *radeonContextPtr; /* This union is used to avoid warnings/miscompilation with float to uint32_t casts due to strict-aliasing */ -typedef union { GLfloat f; uint32_t ui32; } float_ui32_type; +typedef union { + GLfloat f; + uint32_t ui32; +} float_ui32_type; #include "radeon_lock.h" #include "radeon_screen.h" @@ -62,8 +70,13 @@ typedef union { GLfloat f; uint32_t ui32; } float_ui32_type; #include "math/m_vector.h" -/* Flags for software fallback cases */ -/* See correponding strings in radeon_swtcl.c */ +#define TEX_0 0x1 +#define TEX_1 0x2 +#define TEX_2 0x4 +#define TEX_ALL 0x7 + +/* Rasterizing fallbacks */ +/* See correponding strings in r200_swtcl.c */ #define RADEON_FALLBACK_TEXTURE 0x0001 #define RADEON_FALLBACK_DRAW_BUFFER 0x0002 #define RADEON_FALLBACK_STENCIL 0x0004 @@ -84,46 +97,41 @@ typedef union { GLfloat f; uint32_t ui32; } float_ui32_type; #include "tnl_dd/t_dd_vertex.h" #undef TAG -typedef void (*radeon_tri_func)( radeonContextPtr, +typedef void (*radeon_tri_func) (radeonContextPtr, radeonVertex *, - radeonVertex *, - radeonVertex * ); - -typedef void (*radeon_line_func)( radeonContextPtr, - radeonVertex *, - radeonVertex * ); + radeonVertex *, radeonVertex *); -typedef void (*radeon_point_func)( radeonContextPtr, - radeonVertex * ); +typedef void (*radeon_line_func) (radeonContextPtr, + radeonVertex *, radeonVertex *); +typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *); struct radeon_colorbuffer_state { - GLuint clear; - int roundEnable; + GLuint clear; + int roundEnable; }; - struct radeon_depthbuffer_state { - GLuint clear; - GLfloat scale; + GLuint clear; + GLfloat scale; }; struct radeon_scissor_state { - drm_clip_rect_t rect; - GLboolean enabled; + drm_clip_rect_t rect; + GLboolean enabled; - GLuint numClipRects; /* Cliprects active */ - GLuint numAllocedClipRects; /* Cliprects available */ - drm_clip_rect_t *pClipRects; + GLuint numClipRects; /* Cliprects active */ + GLuint numAllocedClipRects; /* Cliprects available */ + drm_clip_rect_t *pClipRects; }; struct radeon_stencilbuffer_state { - GLboolean hwBuffer; - GLuint clear; /* rb3d_stencilrefmask value */ + GLboolean hwBuffer; + GLuint clear; /* rb3d_stencilrefmask value */ }; struct radeon_stipple_state { - GLuint mask[32]; + GLuint mask[32]; }; /* used for both tcl_vtx and vc_frmt tex bits (they are identical) */ @@ -133,70 +141,61 @@ struct radeon_stipple_state { #define RADEON_Q_BIT(unit) \ (unit == 0 ? RADEON_CP_VC_FRMT_Q0 : (RADEON_CP_VC_FRMT_Q1 >> 2) << (2 * unit)) -#define TEX_0 0x1 -#define TEX_1 0x2 -#define TEX_2 0x4 -#define TEX_ALL 0x7 - typedef struct radeon_tex_obj radeonTexObj, *radeonTexObjPtr; /* Texture object in locally shared texture space. */ struct radeon_tex_obj { - driTextureObject base; + driTextureObject base; - GLuint bufAddr; /* Offset to start of locally - shared texture block */ + GLuint bufAddr; /* Offset to start of locally + shared texture block */ - GLuint dirty_state; /* Flags (1 per texunit) for - whether or not this texobj - has dirty hardware state - (pp_*) that needs to be - brought into the - texunit. */ + GLuint dirty_state; /* Flags (1 per texunit) for + whether or not this texobj + has dirty hardware state + (pp_*) that needs to be + brought into the + texunit. */ - drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS]; - /* Six, for the cube faces */ + drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS]; + /* Six, for the cube faces */ - GLuint pp_txfilter; /* hardware register values */ - GLuint pp_txformat; - GLuint pp_txoffset; /* Image location in texmem. - All cube faces follow. */ - GLuint pp_txsize; /* npot only */ - GLuint pp_txpitch; /* npot only */ - GLuint pp_border_color; - GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */ + GLuint pp_txfilter; /* hardware register values */ + GLuint pp_txformat; + GLuint pp_txoffset; /* Image location in texmem. + All cube faces follow. */ + GLuint pp_txsize; /* npot only */ + GLuint pp_txpitch; /* npot only */ + GLuint pp_border_color; + GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */ - GLboolean border_fallback; + GLboolean border_fallback; - GLuint tile_bits; /* hw texture tile bits used on this texture */ + GLuint tile_bits; /* hw texture tile bits used on this texture */ }; - struct radeon_texture_env_state { - radeonTexObjPtr texobj; - GLenum format; - GLenum envMode; + radeonTexObjPtr texobj; + GLenum format; + GLenum envMode; }; struct radeon_texture_state { - struct radeon_texture_env_state unit[RADEON_MAX_TEXTURE_UNITS]; + struct radeon_texture_env_state unit[RADEON_MAX_TEXTURE_UNITS]; }; - struct radeon_state_atom { - struct radeon_state_atom *next, *prev; - const char *name; /* for debug */ - int cmd_size; /* size in bytes */ - GLuint is_tcl; - int *cmd; /* one or more cmd's */ - int *lastcmd; /* one or more cmd's */ - GLboolean dirty; /* dirty-mark in emit_state_list */ - GLboolean (*check)( GLcontext * ); /* is this state active? */ + struct radeon_state_atom *next, *prev; + const char *name; /* for debug */ + int cmd_size; /* size in bytes */ + GLuint is_tcl; + int *cmd; /* one or more cmd's */ + int *lastcmd; /* one or more cmd's */ + GLboolean dirty; /* dirty-mark in emit_state_list */ + GLboolean(*check) (GLcontext *); /* is this state active? */ }; - - /* Trying to keep these relatively short as the variables are becoming * extravagently long. Drop the driver name prefix off the front of * everything - I think we know which driver we're in by now, and keep the @@ -263,9 +262,9 @@ struct radeon_state_atom { #define TEX_PP_BORDER_COLOR 8 #define TEX_STATE_SIZE 9 -#define TXR_CMD_0 0 /* rectangle textures */ -#define TXR_PP_TEX_SIZE 1 /* 0x1d04, 0x1d0c for NPOT! */ -#define TXR_PP_TEX_PITCH 2 /* 0x1d08, 0x1d10 for NPOT! */ +#define TXR_CMD_0 0 /* rectangle textures */ +#define TXR_PP_TEX_SIZE 1 /* 0x1d04, 0x1d0c for NPOT! */ +#define TXR_PP_TEX_PITCH 2 /* 0x1d08, 0x1d10 for NPOT! */ #define TXR_STATE_SIZE 3 #define CUBE_CMD_0 0 @@ -297,11 +296,11 @@ struct radeon_state_atom { #define TCL_PER_LIGHT_CTL_3 11 #define TCL_STATE_SIZE 12 -#define MTL_CMD_0 0 -#define MTL_EMMISSIVE_RED 1 -#define MTL_EMMISSIVE_GREEN 2 -#define MTL_EMMISSIVE_BLUE 3 -#define MTL_EMMISSIVE_ALPHA 4 +#define MTL_CMD_0 0 +#define MTL_EMMISSIVE_RED 1 +#define MTL_EMMISSIVE_GREEN 2 +#define MTL_EMMISSIVE_BLUE 3 +#define MTL_EMMISSIVE_ALPHA 4 #define MTL_AMBIENT_RED 5 #define MTL_AMBIENT_GREEN 6 #define MTL_AMBIENT_BLUE 7 @@ -365,7 +364,7 @@ struct radeon_state_atom { #define LIT_SPOT_EXPONENT 27 #define LIT_SPOT_CUTOFF 28 #define LIT_SPECULAR_THRESH 29 -#define LIT_RANGE_CUTOFF 30 /* ? */ +#define LIT_RANGE_CUTOFF 30 /* ? */ #define LIT_ATTEN_CONST_INV 31 #define LIT_STATE_SIZE 32 @@ -409,59 +408,54 @@ struct radeon_state_atom { #define SHN_SHININESS 1 #define SHN_STATE_SIZE 2 - - - - struct radeon_hw_state { - /* Head of the linked list of state atoms. */ - struct radeon_state_atom atomlist; - - /* Hardware state, stored as cmdbuf commands: - * -- Need to doublebuffer for - * - eliding noop statechange loops? (except line stipple count) - */ - struct radeon_state_atom ctx; - struct radeon_state_atom set; - struct radeon_state_atom lin; - struct radeon_state_atom msk; - struct radeon_state_atom vpt; - struct radeon_state_atom tcl; - struct radeon_state_atom msc; - struct radeon_state_atom tex[3]; - struct radeon_state_atom cube[3]; - struct radeon_state_atom zbs; - struct radeon_state_atom mtl; - struct radeon_state_atom mat[6]; - struct radeon_state_atom lit[8]; /* includes vec, scl commands */ - struct radeon_state_atom ucp[6]; - struct radeon_state_atom eye; /* eye pos */ - struct radeon_state_atom grd; /* guard band clipping */ - struct radeon_state_atom fog; - struct radeon_state_atom glt; - struct radeon_state_atom txr[3]; /* for NPOT */ - - int max_state_size; /* Number of bytes necessary for a full state emit. */ - GLboolean is_dirty, all_dirty; + /* Head of the linked list of state atoms. */ + struct radeon_state_atom atomlist; + + /* Hardware state, stored as cmdbuf commands: + * -- Need to doublebuffer for + * - eliding noop statechange loops? (except line stipple count) + */ + struct radeon_state_atom ctx; + struct radeon_state_atom set; + struct radeon_state_atom lin; + struct radeon_state_atom msk; + struct radeon_state_atom vpt; + struct radeon_state_atom tcl; + struct radeon_state_atom msc; + struct radeon_state_atom tex[3]; + struct radeon_state_atom cube[3]; + struct radeon_state_atom zbs; + struct radeon_state_atom mtl; + struct radeon_state_atom mat[6]; + struct radeon_state_atom lit[8]; /* includes vec, scl commands */ + struct radeon_state_atom ucp[6]; + struct radeon_state_atom eye; /* eye pos */ + struct radeon_state_atom grd; /* guard band clipping */ + struct radeon_state_atom fog; + struct radeon_state_atom glt; + struct radeon_state_atom txr[3]; /* for NPOT */ + + int max_state_size; /* Number of bytes necessary for a full state emit. */ + GLboolean is_dirty, all_dirty; }; struct radeon_state { - /* Derived state for internal purposes: - */ - struct radeon_colorbuffer_state color; - struct radeon_depthbuffer_state depth; - struct radeon_scissor_state scissor; - struct radeon_stencilbuffer_state stencil; - struct radeon_stipple_state stipple; - struct radeon_texture_state texture; + /* Derived state for internal purposes: + */ + struct radeon_colorbuffer_state color; + struct radeon_depthbuffer_state depth; + struct radeon_scissor_state scissor; + struct radeon_stencilbuffer_state stencil; + struct radeon_stipple_state stipple; + struct radeon_texture_state texture; }; - /* Need refcounting on dma buffers: */ struct radeon_dma_buffer { - int refcount; /* the number of retained regions in buf */ - drmBufPtr buf; + int refcount; /* the number of retained regions in buf */ + drmBufPtr buf; }; #define GET_START(rvb) (rmesa->radeonScreen->gart_buffer_offset + \ @@ -471,139 +465,130 @@ struct radeon_dma_buffer { /* A retained region, eg vertices for indexed vertices. */ struct radeon_dma_region { - struct radeon_dma_buffer *buf; - char *address; /* == buf->address */ - int start, end, ptr; /* offsets from start of buf */ - int aos_start; - int aos_stride; - int aos_size; + struct radeon_dma_buffer *buf; + char *address; /* == buf->address */ + int start, end, ptr; /* offsets from start of buf */ + int aos_start; + int aos_stride; + int aos_size; }; - struct radeon_dma { - /* Active dma region. Allocations for vertices and retained - * regions come from here. Also used for emitting random vertices, - * these may be flushed by calling flush_current(); - */ - struct radeon_dma_region current; - - void (*flush)( radeonContextPtr ); + /* Active dma region. Allocations for vertices and retained + * regions come from here. Also used for emitting random vertices, + * these may be flushed by calling flush_current(); + */ + struct radeon_dma_region current; - char *buf0_address; /* start of buf[0], for index calcs */ - GLuint nr_released_bufs; /* flush after so many buffers released */ + void (*flush) (radeonContextPtr); + + char *buf0_address; /* start of buf[0], for index calcs */ + GLuint nr_released_bufs; /* flush after so many buffers released */ }; struct radeon_dri_mirror { - __DRIcontextPrivate *context; /* DRI context */ - __DRIscreenPrivate *screen; /* DRI screen */ + __DRIcontextPrivate *context; /* DRI context */ + __DRIscreenPrivate *screen; /* DRI screen */ /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *drawable; + __DRIdrawablePrivate *drawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *readable; + __DRIdrawablePrivate *readable; - drm_context_t hwContext; - drm_hw_lock_t *hwLock; - int fd; - int drmMinor; + drm_context_t hwContext; + drm_hw_lock_t *hwLock; + int fd; + int drmMinor; }; - -#define RADEON_CMD_BUF_SZ (8*1024) +#define RADEON_CMD_BUF_SZ (8*1024) struct radeon_store { - GLuint statenr; - GLuint primnr; - char cmd_buf[RADEON_CMD_BUF_SZ]; - int cmd_used; - int elts_start; + GLuint statenr; + GLuint primnr; + char cmd_buf[RADEON_CMD_BUF_SZ]; + int cmd_used; + int elts_start; }; - /* radeon_tcl.c */ struct radeon_tcl_info { - GLuint vertex_format; - GLuint hw_primitive; - - /* Temporary for cases where incoming vertex data is incompatible - * with maos code. - */ - GLvector4f ObjClean; - - struct radeon_dma_region *aos_components[8]; - GLuint nr_aos_components; - - GLuint *Elts; - - struct radeon_dma_region indexed_verts; - struct radeon_dma_region obj; - struct radeon_dma_region rgba; - struct radeon_dma_region spec; - struct radeon_dma_region fog; - struct radeon_dma_region tex[RADEON_MAX_TEXTURE_UNITS]; - struct radeon_dma_region norm; + GLuint vertex_format; + GLuint hw_primitive; + + /* Temporary for cases where incoming vertex data is incompatible + * with maos code. + */ + GLvector4f ObjClean; + + struct radeon_dma_region *aos_components[8]; + GLuint nr_aos_components; + + GLuint *Elts; + + struct radeon_dma_region indexed_verts; + struct radeon_dma_region obj; + struct radeon_dma_region rgba; + struct radeon_dma_region spec; + struct radeon_dma_region fog; + struct radeon_dma_region tex[RADEON_MAX_TEXTURE_UNITS]; + struct radeon_dma_region norm; }; - /* radeon_swtcl.c */ struct radeon_swtcl_info { - GLuint RenderIndex; - GLuint vertex_size; - GLuint vertex_format; + GLuint RenderIndex; + GLuint vertex_size; + GLuint vertex_format; - struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; - GLuint vertex_attr_count; + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + GLuint vertex_attr_count; - GLubyte *verts; + GLubyte *verts; - /* Fallback rasterization functions - */ - radeon_point_func draw_point; - radeon_line_func draw_line; - radeon_tri_func draw_tri; + /* Fallback rasterization functions + */ + radeon_point_func draw_point; + radeon_line_func draw_line; + radeon_tri_func draw_tri; - GLuint hw_primitive; - GLenum render_primitive; - GLuint numverts; + GLuint hw_primitive; + GLenum render_primitive; + GLuint numverts; /** * Offset of the 4UB color data within a hardware (swtcl) vertex. */ - GLuint coloroffset; + GLuint coloroffset; /** * Offset of the 3UB specular color data within a hardware (swtcl) vertex. */ - GLuint specoffset; + GLuint specoffset; - GLboolean needproj; + GLboolean needproj; - struct radeon_dma_region indexed_verts; + struct radeon_dma_region indexed_verts; }; - struct radeon_ioctl { - GLuint vertex_offset; - GLuint vertex_size; + GLuint vertex_offset; + GLuint vertex_size; }; - - #define RADEON_MAX_PRIMS 64 - - struct radeon_prim { - GLuint start; - GLuint end; - GLuint prim; + GLuint start; + GLuint end; + GLuint prim; }; /* A maximum total of 20 elements per vertex: 3 floats for position, 3 @@ -615,145 +600,141 @@ struct radeon_prim { */ #define RADEON_MAX_VERTEX_SIZE 20 - struct radeon_context { - GLcontext *glCtx; /* Mesa context */ - - /* Driver and hardware state management - */ - struct radeon_hw_state hw; - struct radeon_state state; - - /* Texture object bookkeeping - */ - unsigned nr_heaps; - driTexHeap * texture_heaps[ RADEON_NR_TEX_HEAPS ]; - driTextureObject swapped; - int texture_depth; - float initialMaxAnisotropy; - - /* Rasterization and vertex state: - */ - GLuint TclFallback; - GLuint Fallback; - GLuint NewGLState; - DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */ - - /* Vertex buffers - */ - struct radeon_ioctl ioctl; - struct radeon_dma dma; - struct radeon_store store; - /* A full state emit as of the first state emit in the main store, in case - * the context is lost. - */ - struct radeon_store backup_store; - - /* Page flipping - */ - GLuint doPageFlip; - - /* Busy waiting - */ - GLuint do_usleeps; - GLuint do_irqs; - GLuint irqsEmitted; - drm_radeon_irq_wait_t iw; - - /* Drawable, cliprect and scissor information - */ - GLuint numClipRects; /* Cliprects for the draw buffer */ - drm_clip_rect_t *pClipRects; - unsigned int lastStamp; - GLboolean lost_context; - GLboolean save_on_next_emit; - radeonScreenPtr radeonScreen; /* Screen private DRI data */ - drm_radeon_sarea_t *sarea; /* Private SAREA data */ - - /* TCL stuff - */ - GLmatrix TexGenMatrix[RADEON_MAX_TEXTURE_UNITS]; - GLboolean recheck_texgen[RADEON_MAX_TEXTURE_UNITS]; - GLboolean TexGenNeedNormals[RADEON_MAX_TEXTURE_UNITS]; - GLuint TexGenEnabled; - GLuint NeedTexMatrix; - GLuint TexMatColSwap; - GLmatrix tmpmat[RADEON_MAX_TEXTURE_UNITS]; - GLuint last_ReallyEnabled; - - /* VBI - */ - GLuint vbl_seq; - GLuint vblank_flags; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; - - - /* radeon_tcl.c - */ - struct radeon_tcl_info tcl; - - /* radeon_swtcl.c - */ - struct radeon_swtcl_info swtcl; - - /* Mirrors of some DRI state - */ - struct radeon_dri_mirror dri; - - /* Configuration cache - */ - driOptionCache optionCache; - - GLboolean using_hyperz; - GLboolean texmicrotile; - - /* Performance counters - */ - GLuint boxes; /* Draw performance boxes */ - GLuint hardwareWentIdle; - GLuint c_clears; - GLuint c_drawWaits; - GLuint c_textureSwaps; - GLuint c_textureBytes; - GLuint c_vertexBuffers; + GLcontext *glCtx; /* Mesa context */ + + /* Driver and hardware state management + */ + struct radeon_hw_state hw; + struct radeon_state state; + + /* Texture object bookkeeping + */ + unsigned nr_heaps; + driTexHeap *texture_heaps[RADEON_NR_TEX_HEAPS]; + driTextureObject swapped; + int texture_depth; + float initialMaxAnisotropy; + + /* Rasterization and vertex state: + */ + GLuint TclFallback; + GLuint Fallback; + GLuint NewGLState; + DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */ + + /* Vertex buffers + */ + struct radeon_ioctl ioctl; + struct radeon_dma dma; + struct radeon_store store; + /* A full state emit as of the first state emit in the main store, in case + * the context is lost. + */ + struct radeon_store backup_store; + + /* Page flipping + */ + GLuint doPageFlip; + + /* Busy waiting + */ + GLuint do_usleeps; + GLuint do_irqs; + GLuint irqsEmitted; + drm_radeon_irq_wait_t iw; + + /* Drawable, cliprect and scissor information + */ + GLuint numClipRects; /* Cliprects for the draw buffer */ + drm_clip_rect_t *pClipRects; + unsigned int lastStamp; + GLboolean lost_context; + GLboolean save_on_next_emit; + radeonScreenPtr radeonScreen; /* Screen private DRI data */ + drm_radeon_sarea_t *sarea; /* Private SAREA data */ + + /* TCL stuff + */ + GLmatrix TexGenMatrix[RADEON_MAX_TEXTURE_UNITS]; + GLboolean recheck_texgen[RADEON_MAX_TEXTURE_UNITS]; + GLboolean TexGenNeedNormals[RADEON_MAX_TEXTURE_UNITS]; + GLuint TexGenEnabled; + GLuint NeedTexMatrix; + GLuint TexMatColSwap; + GLmatrix tmpmat[RADEON_MAX_TEXTURE_UNITS]; + GLuint last_ReallyEnabled; + + /* VBI + */ + GLuint vbl_seq; + GLuint vblank_flags; + + int64_t swap_ust; + int64_t swap_missed_ust; + + GLuint swap_count; + GLuint swap_missed_count; + + /* radeon_tcl.c + */ + struct radeon_tcl_info tcl; + + /* radeon_swtcl.c + */ + struct radeon_swtcl_info swtcl; + + /* Mirrors of some DRI state + */ + struct radeon_dri_mirror dri; + + /* Configuration cache + */ + driOptionCache optionCache; + + GLboolean using_hyperz; + GLboolean texmicrotile; + + /* Performance counters + */ + GLuint boxes; /* Draw performance boxes */ + GLuint hardwareWentIdle; + GLuint c_clears; + GLuint c_drawWaits; + GLuint c_textureSwaps; + GLuint c_textureBytes; + GLuint c_vertexBuffers; }; #define RADEON_CONTEXT(ctx) ((radeonContextPtr)(ctx->DriverCtx)) - -static __inline GLuint radeonPackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) +static __inline GLuint radeonPackColor(GLuint cpp, + GLubyte r, GLubyte g, + GLubyte b, GLubyte a) { - switch ( cpp ) { - case 2: - return PACK_COLOR_565( r, g, b ); - case 4: - return PACK_COLOR_8888( a, r, g, b ); - default: - return 0; - } + switch (cpp) { + case 2: + return PACK_COLOR_565(r, g, b); + case 4: + return PACK_COLOR_8888(a, r, g, b); + default: + return 0; + } } #define RADEON_OLD_PACKETS 1 - -extern void radeonDestroyContext( __DRIcontextPrivate *driContextPriv ); -extern GLboolean radeonCreateContext(const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, +extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); +extern GLboolean radeonCreateContext(const __GLcontextModes * glVisual, + __DRIcontextPrivate * driContextPriv, void *sharedContextPrivate); -extern void radeonSwapBuffers( __DRIdrawablePrivate *dPriv ); +extern void radeonSwapBuffers(__DRIdrawablePrivate * dPriv); extern void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); -extern GLboolean radeonMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); -extern GLboolean radeonUnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv); +extern GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); /* ================================================================ * Debugging: @@ -766,18 +747,18 @@ extern int RADEON_DEBUG; #define RADEON_DEBUG 0 #endif -#define DEBUG_TEXTURE 0x001 -#define DEBUG_STATE 0x002 -#define DEBUG_IOCTL 0x004 -#define DEBUG_PRIMS 0x008 -#define DEBUG_VERTS 0x010 -#define DEBUG_FALLBACKS 0x020 -#define DEBUG_VFMT 0x040 -#define DEBUG_CODEGEN 0x080 -#define DEBUG_VERBOSE 0x100 -#define DEBUG_DRI 0x200 -#define DEBUG_DMA 0x400 -#define DEBUG_SANITY 0x800 -#define DEBUG_SYNC 0x1000 - -#endif /* __RADEON_CONTEXT_H__ */ +#define DEBUG_TEXTURE 0x0001 +#define DEBUG_STATE 0x0002 +#define DEBUG_IOCTL 0x0004 +#define DEBUG_PRIMS 0x0008 +#define DEBUG_VERTS 0x0010 +#define DEBUG_FALLBACKS 0x0020 +#define DEBUG_VFMT 0x0040 +#define DEBUG_CODEGEN 0x0080 +#define DEBUG_VERBOSE 0x0100 +#define DEBUG_DRI 0x0200 +#define DEBUG_DMA 0x0400 +#define DEBUG_SANITY 0x0800 +#define DEBUG_SYNC 0x1000 + +#endif /* __RADEON_CONTEXT_H__ */ |