diff options
author | Brian Paul <brianp@vmware.com> | 2009-07-09 08:04:07 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-07-09 08:04:07 -0600 |
commit | 78af70be3727945d2d81a07b99d5a794f1114c05 (patch) | |
tree | 239b48053b735cda76f659afad879832ea1f318f | |
parent | c86b0766681f986951e53ea852858eb8d6ce9e32 (diff) |
docs: document gl_TextureMatrix[i][j] array indexing bug fix
-rw-r--r-- | docs/relnotes-7.5.html | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index 541a0f802a..5a67d3fb52 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -71,6 +71,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 <li>Increased max number of generic GLSL varying variables to 16 (formerly 8). <li>GLSL linker now detects when too many varying variables are used. <li>Optimize-out redundant glMaterial and glShadeModel calls in display lists +<li>Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler. </ul> |