diff options
author | Brian <brian@yutani.localnet.net> | 2007-04-09 19:04:45 -0600 |
---|---|---|
committer | Brian <brian@yutani.localnet.net> | 2007-04-09 19:07:22 -0600 |
commit | 7b2626f7d8ed3a336575a7caeb4166434293e535 (patch) | |
tree | 20aca6effdaf39a55e4cdeedb397affd7280c832 | |
parent | 19121e2802ced7b4ddb64394bfb03655c3bf03dd (diff) |
plug in GLSL 1.20 unit
-rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 19 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_compile.h | 7 |
2 files changed, 22 insertions, 4 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 65522ae251..3539d712e2 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -1967,6 +1967,10 @@ static const byte slang_core_gc[] = { #include "library/slang_core_gc.h" }; +static const byte slang_120_core_gc[] = { +#include "library/slang_120_core_gc.h" +}; + static const byte slang_common_builtin_gc[] = { #include "library/slang_common_builtin_gc.h" }; @@ -2016,11 +2020,24 @@ compile_object(grammar * id, const char *source, slang_code_object * object, NULL, NULL, NULL)) return GL_FALSE; +#if FEATURE_ARB_shading_language_120 + if (!compile_binary(slang_120_core_gc, + &object->builtin[SLANG_BUILTIN_120_CORE], + SLANG_UNIT_FRAGMENT_BUILTIN, infolog, + NULL, &object->builtin[SLANG_BUILTIN_CORE], NULL)) + return GL_FALSE; +#endif + /* compile common functions and variables, link to core */ if (!compile_binary(slang_common_builtin_gc, &object->builtin[SLANG_BUILTIN_COMMON], SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL, - &object->builtin[SLANG_BUILTIN_CORE], NULL)) +#if FEATURE_ARB_shading_language_120 + &object->builtin[SLANG_BUILTIN_120_CORE], +#else + &object->builtin[SLANG_BUILTIN_CORE], +#endif + NULL)) return GL_FALSE; /* compile target-specific functions and variables, link to common */ diff --git a/src/mesa/shader/slang/slang_compile.h b/src/mesa/shader/slang/slang_compile.h index 086e2d8dc4..0f1f820d2e 100644 --- a/src/mesa/shader/slang/slang_compile.h +++ b/src/mesa/shader/slang/slang_compile.h @@ -69,10 +69,11 @@ extern GLvoid _slang_code_unit_dtr (slang_code_unit *); #define SLANG_BUILTIN_CORE 0 -#define SLANG_BUILTIN_COMMON 1 -#define SLANG_BUILTIN_TARGET 2 +#define SLANG_BUILTIN_120_CORE 1 +#define SLANG_BUILTIN_COMMON 2 +#define SLANG_BUILTIN_TARGET 3 -#define SLANG_BUILTIN_TOTAL 3 +#define SLANG_BUILTIN_TOTAL 4 typedef struct slang_code_object_ { |