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authorBrian Paul <brianp@vmware.com>2009-09-10 14:11:36 -0600
committerBrian Paul <brianp@vmware.com>2009-09-10 14:11:41 -0600
commit988db641195819c948249a1bb2d59f13577a482f (patch)
treed624f15ac8d7797860ce17b1625bb32e817f8ae8
parent79a3e298c5396df416f655e44a7cad2de6b40aef (diff)
softpipe: set dirty_render_cache in softpipe_clear()
This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right after a glClear(). The check-for-flush test was failing because we didn't set the dirty_render_cache flag in softpipe_clear(). So we saw stale data when we mapped the stencil buffer.
-rw-r--r--src/gallium/drivers/softpipe/sp_clear.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index fa59277438..bc8f919695 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -86,4 +86,6 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv);
#endif
}
+
+ softpipe->dirty_render_cache = TRUE;
}