diff options
author | Eric Anholt <eric@anholt.net> | 2007-12-18 14:14:44 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2007-12-18 14:14:44 -0800 |
commit | a856da63247a4b403f6350914f732e14d1530ed1 (patch) | |
tree | dfaf1981a5d08ab66eb53b16215fff7052d600e8 | |
parent | 0dc2c68ffc379aa04247eb48b84b2fac69949bbd (diff) |
[915] Make polygon stipple use pre-unpacked pixel data.
This fixes a crash when stippling using data from a PBO.
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_state.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index e5d8d27993..21d2fe6289 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -311,7 +311,7 @@ static void i915PolygonStipple(GLcontext * ctx, const GLubyte * mask) { struct i915_context *i915 = I915_CONTEXT(ctx); - const GLubyte *m = mask; + const GLubyte *m; GLubyte p[4]; int i, j, k; int active = (ctx->Polygon.StippleFlag && @@ -323,6 +323,12 @@ i915PolygonStipple(GLcontext * ctx, const GLubyte * mask) i915->state.Stipple[I915_STPREG_ST1] &= ~ST1_ENABLE; } + /* Use the already unpacked stipple data from the context rather than the + * uninterpreted mask passed in. + */ + mask = (const GLubyte *)ctx->PolygonStipple; + m = mask; + p[0] = mask[12] & 0xf; p[0] |= p[0] << 4; p[1] = mask[8] & 0xf; |