diff options
author | Ben Skeggs <darktama@iinet.net.au> | 2006-12-23 23:51:24 +1100 |
---|---|---|
committer | Ben Skeggs <darktama@iinet.net.au> | 2006-12-23 23:51:24 +1100 |
commit | cb6a400dcd26089101c8a29a4eee198bd7ad9a58 (patch) | |
tree | 5f2b6137442afaad3bff407f2a7f85df36ad27bf | |
parent | ae8d8d132600cc544b7295c9554e6531bdbd8094 (diff) |
nouveau: maintain numClipRects/pClipRects in context.
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_buffers.c | 56 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_context.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_state.c | 13 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv30_state.c | 32 |
4 files changed, 46 insertions, 57 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c index 0a5efa8c2e..e3e2a8099e 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c @@ -214,10 +214,46 @@ nouveau_renderbuffer_new(GLenum internalFormat, GLvoid *map, return nrb; } +static void +nouveau_cliprects_drawable_set(nouveauContextPtr nmesa, + nouveau_renderbuffer *nrb) +{ + __DRIdrawablePrivate *dPriv = nrb->dPriv; + + nmesa->numClipRects = dPriv->numClipRects; + nmesa->pClipRects = dPriv->pClipRects; + nmesa->drawX = dPriv->x; + nmesa->drawY = dPriv->y; +} + +static void +nouveau_cliprects_renderbuffer_set(nouveauContextPtr nmesa, + nouveau_renderbuffer *nrb) +{ + nmesa->numClipRects = 1; + nmesa->pClipRects = &nmesa->osClipRect; + nmesa->osClipRect.x1 = 0; + nmesa->osClipRect.y1 = 0; + nmesa->osClipRect.x2 = nrb->mesa.Width; + nmesa->osClipRect.y2 = nrb->mesa.Height; + nmesa->drawX = 0; + nmesa->drawY = 0; +} + void nouveau_window_moved(GLcontext *ctx) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); + nouveau_renderbuffer *nrb; + + nrb = (nouveau_renderbuffer *)ctx->DrawBuffer->_ColorDrawBuffers[0][0]; + if (!nrb) + return; + + if (!nrb->dPriv) + nouveau_cliprects_renderbuffer_set(nmesa, nrb); + else + nouveau_cliprects_drawable_set(nmesa, nrb); /* Viewport depends on window size/position, nouveauCalcViewport * will take care of calling the hw-specific WindowMoved @@ -252,26 +288,6 @@ nouveau_build_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) return GL_TRUE; } -nouveau_renderbuffer * -nouveau_current_draw_buffer(GLcontext *ctx) -{ - struct gl_framebuffer *fb = ctx->DrawBuffer; - nouveau_renderbuffer *nrb; - - if (!fb) - return NULL; - - if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) - nrb = (nouveau_renderbuffer *) - fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - else if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) - nrb = (nouveau_renderbuffer *) - fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - else - nrb = NULL; - return nrb; -} - static struct gl_framebuffer * nouveauNewFramebuffer(GLcontext *ctx, GLuint name) { diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index d7730bd796..ea28506b74 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -134,6 +134,8 @@ typedef struct nouveau_context { /* Cliprects information */ GLuint numClipRects; drm_clip_rect_t *pClipRects; + drm_clip_rect_t osClipRect; + GLuint drawX, drawY; /* The rendering context information */ GLenum current_primitive; /* the current primitive enum */ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index d3c233eb13..8df334d700 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -62,22 +62,11 @@ static void nouveauCalcViewport(GLcontext *ctx) nouveau_renderbuffer *nrb; const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = nmesa->viewport.m; - GLfloat xoffset, yoffset; + GLfloat xoffset = nmesa->drawX, yoffset = nmesa->drawY; GLint h = 0; - nrb = nouveau_current_draw_buffer(ctx); nmesa->depth_scale = 1.0 / ctx->DrawBuffer->_DepthMaxF; - if (nrb && nrb->dPriv) { - /* Window */ - xoffset = nrb->dPriv->x; - yoffset = nrb->dPriv->y; - } else { - /* Offscreen or back buffer */ - xoffset = 0.0; - yoffset = 0.0; - } - m[MAT_SX] = v[MAT_SX]; m[MAT_TX] = v[MAT_TX] + xoffset + SUBPIXEL_X; m[MAT_SY] = - v[MAT_SY]; diff --git a/src/mesa/drivers/dri/nouveau/nv30_state.c b/src/mesa/drivers/dri/nouveau/nv30_state.c index 35b428b37c..7ccf5f9875 100644 --- a/src/mesa/drivers/dri/nouveau/nv30_state.c +++ b/src/mesa/drivers/dri/nouveau/nv30_state.c @@ -575,19 +575,15 @@ static void nv30Scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); nouveau_renderbuffer *nrb; - /* Adjust offsets if drawing to a window */ - nrb = nouveau_current_draw_buffer(ctx); - if (nrb && nrb->dPriv) { - x += nrb->dPriv->x; - y += nrb->dPriv->y; - } - /* There's no scissor enable bit, so adjust the scissor to cover the * maximum draw buffer bounds */ if (!ctx->Scissor.Enabled) { x = y = 0; w = h = 4095; + } else { + x += nmesa->drawX; + y += nmesa->drawY; } BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SCISSOR_WIDTH_XPOS, 2); @@ -685,15 +681,8 @@ static void nv30WindowMoved(nouveauContextPtr nmesa) GLfloat *v = nmesa->viewport.m; GLuint w = ctx->Viewport.Width; GLuint h = ctx->Viewport.Height; - GLuint x = ctx->Viewport.X; - GLuint y = ctx->Viewport.Y; - - /* Adjust offsets if drawing to a window */ - nrb = nouveau_current_draw_buffer(ctx); - if (nrb && nrb->dPriv) { - x += nrb->dPriv->x; - y += nrb->dPriv->y; - } + GLuint x = ctx->Viewport.X + nmesa->drawX; + GLuint y = ctx->Viewport.Y + nmesa->drawY; BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_VIEWPORT_DIMS_0, 2); OUT_RING_CACHE((w << 16) | x); @@ -773,17 +762,10 @@ static GLboolean nv30BindBuffers(nouveauContextPtr nmesa, int num_color, nouveau_renderbuffer *nrb; GLuint x, y, w, h; - /* Adjust offsets if drawing to a window */ - nrb = nouveau_current_draw_buffer(nmesa->glCtx); w = nrb->mesa.Width; h = nrb->mesa.Height; - if (nrb && nrb->dPriv) { - x = nrb->dPriv->x; - y = nrb->dPriv->y; - } else { - x = 0; - y = 0; - } + x = nmesa->drawX; + y = nmesa->drawY; if (num_color != 1) return GL_FALSE; |