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author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-12-01 00:18:49 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-12-01 00:18:49 +0000 |
commit | cf2702e3dbf41939a6be0a09f58b9578da88e910 (patch) | |
tree | e33de174729068496eb59c0886d7094e5669a2ff | |
parent | 31e739a18931fa48454f172818245b0927c8910f (diff) |
added comment about glTexImage and renderbuffers
-rw-r--r-- | src/mesa/main/teximage.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index cb0e1884d7..79e9aa9eda 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2246,6 +2246,12 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, width, height, border, format, type, pixels, &ctx->Unpack, texObj, texImage); + /* + * XXX if this texture image is currently bound to a user-created + * framebuffer object, we have to invalidate that framebuffer's + * completeness state. + */ + ASSERT(texImage->TexFormat); /* state update */ |