diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-11-28 10:28:44 -0700 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2008-12-01 18:36:56 -0700 |
commit | dd55083ac1c13723dba6be71f161e2ca7cac7c66 (patch) | |
tree | 660d5ef978e049575837b49e38d38a6f2efd7d3b | |
parent | dbcfc0dcde4eee248812881d32b134fd733212d2 (diff) |
gallium: minor texture-related clean-ups, comments, etc
-rw-r--r-- | src/gallium/auxiliary/tgsi/tgsi_exec.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_tex_sample.c | 28 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_tex_sample.h | 6 |
3 files changed, 19 insertions, 19 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 9fd0497043..a2d2cfd1fc 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -1535,7 +1535,7 @@ exec_kilp(struct tgsi_exec_machine *mach, /* - * Fetch a texel using STR texture coordinates. + * Fetch a four texture samples using STR texture coordinates. */ static void fetch_texel( struct tgsi_sampler *sampler, @@ -1569,7 +1569,7 @@ exec_tex(struct tgsi_exec_machine *mach, boolean projected) { const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; - union tgsi_exec_channel r[8]; + union tgsi_exec_channel r[4]; uint chan_index; float lodBias; diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index b66caf9507..181247739b 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -516,6 +516,10 @@ compute_lambda(const struct pipe_texture *tex, * 2. Determine if we're minifying or magnifying * 3. If minifying, choose mipmap levels * 4. Return image filter to use within mipmap images + * \param level0 Returns first mipmap level to sample from + * \param level1 Returns second mipmap level to sample from + * \param levelBlend Returns blend factor between levels, in [0,1] + * \param imgFilter Returns either the min or mag filter, depending on lambda */ static void choose_mipmap_levels(const struct pipe_texture *texture, @@ -527,7 +531,6 @@ choose_mipmap_levels(const struct pipe_texture *texture, unsigned *level0, unsigned *level1, float *levelBlend, unsigned *imgFilter) { - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { /* no mipmap selection needed */ *level0 = *level1 = CLAMP((int) sampler->min_lod, @@ -589,7 +592,6 @@ choose_mipmap_levels(const struct pipe_texture *texture, /** * Get a texel from a texture, using the texture tile cache. - * Called by the TGSI interpreter. * * \param face the cube face in 0..5 * \param level the mipmap level @@ -603,7 +605,7 @@ choose_mipmap_levels(const struct pipe_texture *texture, * sp_get_cached_tile_tex() function. Also, get 4 texels instead of 1... */ static void -get_texel(struct tgsi_sampler *tgsi_sampler, +get_texel(const struct tgsi_sampler *tgsi_sampler, unsigned face, unsigned level, int x, int y, int z, float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j) { @@ -693,7 +695,7 @@ shadow_compare(uint compare_func, * Could probably extend for 3D... */ static void -sp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, +sp_get_samples_2d_common(const struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], @@ -805,8 +807,8 @@ sp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, } -static void -sp_get_samples_1d(struct tgsi_sampler *sampler, +static INLINE void +sp_get_samples_1d(const struct tgsi_sampler *sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], @@ -819,8 +821,8 @@ sp_get_samples_1d(struct tgsi_sampler *sampler, } -static void -sp_get_samples_2d(struct tgsi_sampler *sampler, +static INLINE void +sp_get_samples_2d(const struct tgsi_sampler *sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], @@ -832,8 +834,8 @@ sp_get_samples_2d(struct tgsi_sampler *sampler, } -static void -sp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, +static INLINE void +sp_get_samples_3d(const struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], @@ -960,7 +962,7 @@ sp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, static void -sp_get_samples_cube(struct tgsi_sampler *sampler, +sp_get_samples_cube(const struct tgsi_sampler *sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], @@ -977,7 +979,7 @@ sp_get_samples_cube(struct tgsi_sampler *sampler, static void -sp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, +sp_get_samples_rect(const struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], @@ -1047,8 +1049,6 @@ sp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, } - - /** * Called via tgsi_sampler::get_samples() * Use the sampler's state setting to get a filtered RGBA value diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h index 783169c939..f0a8a78778 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.h +++ b/src/gallium/drivers/softpipe/sp_tex_sample.h @@ -46,10 +46,10 @@ struct sp_shader_sampler -static INLINE struct sp_shader_sampler * -sp_shader_sampler(struct tgsi_sampler *sampler) +static INLINE const struct sp_shader_sampler * +sp_shader_sampler(const struct tgsi_sampler *sampler) { - return (struct sp_shader_sampler *) sampler; + return (const struct sp_shader_sampler *) sampler; } |