diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-05-26 16:17:00 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-05-26 16:17:00 +0000 |
commit | eed6f691991ed0d64752fa712c83f67eb700b9ad (patch) | |
tree | e17e1a328bf7470dd51f0ae8297d8f86f58f92ab | |
parent | 1e0163272b8a7774db359b0d940d83a304efbd24 (diff) |
include glheader.h instead of system headers
-rw-r--r-- | src/mesa/drivers/glide/fxdrv.h | 10 | ||||
-rw-r--r-- | src/mesa/drivers/osmesa/osmesa.c | 5 | ||||
-rw-r--r-- | src/mesa/x86/x86.c | 8 |
3 files changed, 7 insertions, 16 deletions
diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h index 79976042ab..c85c73d8e2 100644 --- a/src/mesa/drivers/glide/fxdrv.h +++ b/src/mesa/drivers/glide/fxdrv.h @@ -50,14 +50,10 @@ * you turn debugging on/off from the debugger. */ -#ifndef XFree86Server -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include <limits.h> -#include <assert.h> -#else +#ifdef XFree86Server #include "GL/xf86glx.h" +#else +#include "glheader.h" #endif diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index ee00032b11..081dbc4e19 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.17 2000/05/26 14:44:59 brianp Exp $ */ +/* $Id: osmesa.c,v 1.18 2000/05/26 16:17:00 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -38,8 +38,7 @@ #ifdef PC_HEADER #include "all.h" #else -#include <stdlib.h> -#include <string.h> +#include "glheader.h" #include "GL/osmesa.h" #include "context.h" #include "depth.h" diff --git a/src/mesa/x86/x86.c b/src/mesa/x86/x86.c index 3696cd818b..d6c4f31084 100644 --- a/src/mesa/x86/x86.c +++ b/src/mesa/x86/x86.c @@ -1,4 +1,4 @@ -/* $Id: x86.c,v 1.6 2000/05/05 17:02:33 brianp Exp $ */ +/* $Id: x86.c,v 1.7 2000/05/26 16:17:00 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,11 +29,7 @@ */ -#include <limits.h> -#include <stdio.h> -#include <stdlib.h> -#include <math.h> - +#include "glheader.h" #include "context.h" #include "types.h" #include "vertices.h" |