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authorBrian Paul <brian.paul@tungstengraphics.com>2006-05-11 16:27:39 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-05-11 16:27:39 +0000
commit88cf5aa783fc16043b31bc4cc0744412712dc22f (patch)
tree2174e9d4c0a050053ac17c2ffe87bcc3bbb8d8c6 /doxygen/swrast.doxy
parentfa489dd04326fa0fcf05b078ae3700f379793f21 (diff)
In __glXPushArrayState() we weren't pushing the index field.
But later, in __glXPopArrayState(), we were using that field to set the active_texture_unit. The value was garbage and could lead to things blowing up. See bug 6863.
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