diff options
author | José Fonseca <jfonseca@vmware.com> | 2009-08-21 09:51:44 +0100 |
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committer | José Fonseca <jfonseca@vmware.com> | 2009-08-29 09:21:39 +0100 |
commit | f10ee9a0a1f75dfbf4f2ed1407b55a2511b61a48 (patch) | |
tree | 3d5dc7bb7aa58ba57587c98f80892b56c0746444 /src/gallium/drivers/llvmpipe/lp_tile_cache.c | |
parent | 87c383a2e5cbd026966e29c4a869617d4d4da255 (diff) |
llvmpipe: Don't limit the number of tiles in the cache.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_tile_cache.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_tile_cache.c | 256 |
1 files changed, 84 insertions, 172 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.c b/src/gallium/drivers/llvmpipe/lp_tile_cache.c index badfbf4087..23bf608857 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tile_cache.c @@ -44,60 +44,17 @@ #include "lp_tile_cache.h" - -/** - * Return the position in the cache for the tile that contains win pos (x,y). - * We currently use a direct mapped cache so this is like a hack key. - * At some point we should investige something more sophisticated, like - * a LRU replacement policy. - */ -#define CACHE_POS(x, y) \ - (((x) + (y) * 5) % NUM_ENTRIES) - - - -/** - * Is the tile at (x,y) in cleared state? - */ -static INLINE uint -is_clear_flag_set(const uint *bitvec, union tile_address addr) -{ - int pos, bit; - pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x; - assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32); - bit = bitvec[pos / 32] & (1 << (pos & 31)); - return bit; -} - - -/** - * Mark the tile at (x,y) as not cleared. - */ -static INLINE void -clear_clear_flag(uint *bitvec, union tile_address addr) -{ - int pos; - pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x; - assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32); - bitvec[pos / 32] &= ~(1 << (pos & 31)); -} - - struct llvmpipe_tile_cache * lp_create_tile_cache( struct pipe_screen *screen ) { struct llvmpipe_tile_cache *tc; - uint pos; - - tc = align_malloc( sizeof(struct llvmpipe_tile_cache), 16 ); - if (tc) { - memset(tc, 0, sizeof *tc); - tc->screen = screen; - for (pos = 0; pos < NUM_ENTRIES; pos++) { - tc->entries[pos].addr.bits.invalid = 1; - } - tc->last_tile = &tc->entries[0]; /* any tile */ - } + + tc = CALLOC_STRUCT( llvmpipe_tile_cache ); + if(!tc) + return NULL; + + tc->screen = screen; + return tc; } @@ -106,17 +63,23 @@ void lp_destroy_tile_cache(struct llvmpipe_tile_cache *tc) { struct pipe_screen *screen; - uint pos; + unsigned x, y; + + for (y = 0; y < MAX_HEIGHT; y += TILE_SIZE) { + for (x = 0; x < MAX_WIDTH; x += TILE_SIZE) { + struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; - for (pos = 0; pos < NUM_ENTRIES; pos++) { - /*assert(tc->entries[pos].x < 0);*/ + if(tile->color) + align_free(tile->color); + } } + if (tc->transfer) { screen = tc->transfer->texture->screen; screen->tex_transfer_destroy(tc->transfer); } - align_free( tc ); + FREE( tc ); } @@ -146,11 +109,23 @@ lp_tile_cache_set_surface(struct llvmpipe_tile_cache *tc, if (ps) { struct pipe_screen *screen = ps->texture->screen; + unsigned x, y; tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face, ps->level, ps->zslice, PIPE_TRANSFER_READ_WRITE, 0, 0, ps->width, ps->height); + + for (y = 0; y < ps->height; y += TILE_SIZE) { + for (x = 0; x < ps->width; x += TILE_SIZE) { + struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; + + tile->status = LP_TILE_STATUS_UNDEFINED; + + if(!tile->color) + tile->color = align_malloc( TILE_SIZE*TILE_SIZE*NUM_CHANNELS, 16 ); + } + } } } @@ -206,24 +181,33 @@ clear_tile(struct llvmpipe_cached_tile *tile, /** - * Actually clear the tiles which were flagged as being in a clear state. + * Flush the tile cache: write all dirty tiles back to the transfer. + * any tiles "flagged" as cleared will be "really" cleared. */ -static void -lp_tile_cache_flush_clear(struct llvmpipe_tile_cache *tc) +void +lp_flush_tile_cache(struct llvmpipe_tile_cache *tc) { struct pipe_transfer *pt = tc->transfer; - struct pipe_screen *screen = pt->texture->screen; - const uint w = tc->transfer->width; - const uint h = tc->transfer->height; - uint x, y; - uint numCleared = 0; + unsigned x, y; + + if(!pt) + return; /* push the tile to all positions marked as clear */ - for (y = 0; y < h; y += TILE_SIZE) { - for (x = 0; x < w; x += TILE_SIZE) { - union tile_address addr = tile_address(x, y, 0, 0, 0); + for (y = 0; y < pt->height; y += TILE_SIZE) { + for (x = 0; x < pt->width; x += TILE_SIZE) { + struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; + + switch(tile->status) { + case LP_TILE_STATUS_UNDEFINED: + break; - if (is_clear_flag_set(tc->clear_flags, addr)) { + case LP_TILE_STATUS_CLEAR: { + /** + * Actually clear the tiles which were flagged as being in a clear state. + */ + + struct pipe_screen *screen = pt->texture->screen; unsigned tw = TILE_SIZE; unsigned th = TILE_SIZE; void *dst; @@ -240,51 +224,16 @@ lp_tile_cache_flush_clear(struct llvmpipe_tile_cache *tc) x, y, tw, th, tc->clear_val); - /* do this? */ - clear_clear_flag(tc->clear_flags, addr); - - numCleared++; + screen->transfer_unmap(screen, pt); + break; } - } - } -#if 0 - debug_printf("num cleared: %u\n", numCleared); -#endif -} - -/** - * Flush the tile cache: write all dirty tiles back to the transfer. - * any tiles "flagged" as cleared will be "really" cleared. - */ -void -lp_flush_tile_cache(struct llvmpipe_tile_cache *tc) -{ - struct pipe_transfer *pt = tc->transfer; - int inuse = 0, pos; - - if (pt) { - /* caching a drawing transfer */ - for (pos = 0; pos < NUM_ENTRIES; pos++) { - struct llvmpipe_cached_tile *tile = tc->entries + pos; - if (!tile->addr.bits.invalid) { - lp_put_tile_rgba_soa(pt, - tile->addr.bits.x * TILE_SIZE, - tile->addr.bits.y * TILE_SIZE, - tile->color); - tile->addr.bits.invalid = 1; /* mark as empty */ - inuse++; + case LP_TILE_STATUS_DEFINED: + lp_put_tile_rgba_soa(pt, x, y, tile->color); + break; } } - -#if TILE_CLEAR_OPTIMIZATION - lp_tile_cache_flush_clear(tc); -#endif } - -#if 0 - debug_printf("flushed tiles in use: %d\n", inuse); -#endif } @@ -293,69 +242,35 @@ lp_flush_tile_cache(struct llvmpipe_tile_cache *tc) * \param x, y position of tile, in pixels */ void * -lp_find_cached_tile(struct llvmpipe_tile_cache *tc, - union tile_address addr ) +lp_get_cached_tile(struct llvmpipe_tile_cache *tc, + unsigned x, unsigned y ) { + struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; struct pipe_transfer *pt = tc->transfer; - /* cache pos/entry: */ - const int pos = CACHE_POS(addr.bits.x, - addr.bits.y); - struct llvmpipe_cached_tile *tile = tc->entries + pos; - - if (addr.value != tile->addr.value) { - - if (tile->addr.bits.invalid == 0) { - /* put dirty tile back in framebuffer */ - lp_put_tile_rgba_soa(pt, - tile->addr.bits.x * TILE_SIZE, - tile->addr.bits.y * TILE_SIZE, - tile->color); - } - - tile->addr = addr; - - if (is_clear_flag_set(tc->clear_flags, addr)) { - /* don't get tile from framebuffer, just clear it */ - clear_tile(tile, tc->clear_color); - clear_clear_flag(tc->clear_flags, addr); - } - else { - /* get new tile data from transfer */ - lp_get_tile_rgba_soa(pt, - tile->addr.bits.x * TILE_SIZE, - tile->addr.bits.y * TILE_SIZE, - tile->color); - } + switch(tile->status) { + case LP_TILE_STATUS_CLEAR: + /* don't get tile from framebuffer, just clear it */ + clear_tile(tile, tc->clear_color); + tile->status = LP_TILE_STATUS_DEFINED; + break; + + case LP_TILE_STATUS_UNDEFINED: + /* get new tile data from transfer */ + lp_get_tile_rgba_soa(pt, x, y, tile->color); + tile->status = LP_TILE_STATUS_DEFINED; + break; + + case LP_TILE_STATUS_DEFINED: + /* nothing to do */ + break; } - tc->last_tile = tile; - return tile->color; } /** - * Given the texture face, level, zslice, x and y values, compute - * the cache entry position/index where we'd hope to find the - * cached texture tile. - * This is basically a direct-map cache. - * XXX There's probably lots of ways in which we can improve this. - */ -static INLINE uint -tex_cache_pos( union tile_address addr ) -{ - uint entry = (addr.bits.x + - addr.bits.y * 9 + - addr.bits.z * 3 + - addr.bits.face + - addr.bits.level * 7); - - return entry % NUM_ENTRIES; -} - - -/** * When a whole surface is being cleared to a value we can avoid * fetching tiles above. * Save the color and set a 'clearflag' for each tile of the screen. @@ -364,24 +279,21 @@ void lp_tile_cache_clear(struct llvmpipe_tile_cache *tc, const float *rgba, uint clearValue) { - unsigned chan; - uint pos; + struct pipe_transfer *pt = tc->transfer; + const unsigned w = pt->width; + const unsigned h = pt->height; + unsigned x, y, chan; for(chan = 0; chan < 4; ++chan) tc->clear_color[chan] = float_to_ubyte(rgba[chan]); tc->clear_val = clearValue; -#if TILE_CLEAR_OPTIMIZATION - /* set flags to indicate all the tiles are cleared */ - memset(tc->clear_flags, 255, sizeof(tc->clear_flags)); -#else - /* disable the optimization */ - memset(tc->clear_flags, 0, sizeof(tc->clear_flags)); -#endif - - for (pos = 0; pos < NUM_ENTRIES; pos++) { - struct llvmpipe_cached_tile *tile = tc->entries + pos; - tile->addr.bits.invalid = 1; + /* push the tile to all positions marked as clear */ + for (y = 0; y < h; y += TILE_SIZE) { + for (x = 0; x < w; x += TILE_SIZE) { + struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; + tile->status = LP_TILE_STATUS_CLEAR; + } } } |