diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-05-17 10:30:21 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-05-17 10:30:21 -0600 |
commit | 9671f7ae476cadb46f9f8f9d0363f24aabaf9f87 (patch) | |
tree | 8fb1c3b27bc41cb5b2a5a144746d5eb5991facbc /src/gallium/drivers/softpipe | |
parent | 718a2d8c7a125609a8dca813703047e24de09653 (diff) |
gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state()
The caller can then free the token array immediately.
Diffstat (limited to 'src/gallium/drivers/softpipe')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_fs_exec.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state.h | 7 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state_fs.c | 5 |
3 files changed, 9 insertions, 8 deletions
diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index d5bd7a702f..0b199a2193 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -37,6 +37,7 @@ #include "pipe/p_util.h" #include "pipe/p_inlines.h" #include "tgsi/exec/tgsi_exec.h" +#include "tgsi/util/tgsi_parse.h" struct sp_exec_fragment_shader { struct sp_fragment_shader base; @@ -116,6 +117,7 @@ exec_run( const struct sp_fragment_shader *base, static void exec_delete( struct sp_fragment_shader *base ) { + FREE((void *) base->shader.tokens); FREE(base); } @@ -137,7 +139,8 @@ softpipe_create_fs_exec(struct softpipe_context *softpipe, if (!shader) return NULL; - shader->base.shader = *templ; + /* we need to keep a local copy of the tokens */ + shader->base.shader.tokens = tgsi_dup_tokens(templ->tokens); shader->base.prepare = exec_prepare; shader->base.run = exec_run; shader->base.delete = exec_delete; diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 45056502b8..452e51fa79 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -54,9 +54,11 @@ struct tgsi_sampler; struct tgsi_exec_machine; +struct vertex_info; -/** Subclass of pipe_shader_state (though it doesn't really need to be). +/** + * Subclass of pipe_shader_state (though it doesn't really need to be). * * This is starting to look an awful lot like a quad pipeline stage... */ @@ -80,11 +82,10 @@ struct sp_fragment_shader { void (*delete)( struct sp_fragment_shader * ); }; -struct vertex_info; /** Subclass of pipe_shader_state */ struct sp_vertex_shader { - struct pipe_shader_state shader; + struct pipe_shader_state shader; /* Note: this field not actually used */ struct draw_vertex_shader *draw_data; }; diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 9e77b7e91b..24b91fbc79 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -102,10 +102,7 @@ softpipe_create_vs_state(struct pipe_context *pipe, return NULL; } - state->shader = *templ; - - state->draw_data = draw_create_vertex_shader(softpipe->draw, - &state->shader); + state->draw_data = draw_create_vertex_shader(softpipe->draw, templ); if (state->draw_data == NULL) { FREE( state ); return NULL; |