diff options
author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-03-16 00:30:56 -0700 |
---|---|---|
committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-03-16 00:31:54 -0700 |
commit | 877aaad06dbaab3beadd4fe6da2b934bf035002c (patch) | |
tree | 77ad3e5c1c3145a232bf88694ba22a686dbe3edb /src/gallium/drivers | |
parent | 5bc456284933f47151a56a93480de39cd8751953 (diff) |
r300-gallium: r500-fs: Actually handle consts and imms correctly.
This makes mad.txt draw correctly. Yay!
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/r300/r300_state_shader.c | 76 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state_shader.h | 2 |
2 files changed, 67 insertions, 11 deletions
diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c index 519879114a..5a1e81fa5b 100644 --- a/src/gallium/drivers/r300/r300_state_shader.c +++ b/src/gallium/drivers/r300/r300_state_shader.c @@ -59,6 +59,7 @@ static void r300_fs_declare(struct r300_fs_asm* assembler, } break; case TGSI_FILE_OUTPUT: + case TGSI_FILE_CONSTANT: break; case TGSI_FILE_TEMPORARY: assembler->temp_count++; @@ -160,9 +161,9 @@ static INLINE uint32_t r500_alpha_swiz(struct tgsi_full_src_register* reg) return r500_rgba_swiz(reg) >> 9; } -static INLINE void r500_emit_mov(struct r500_fragment_shader* fs, +/* Setup an ALU operation. */ +static INLINE void r500_emit_alu(struct r500_fragment_shader* fs, struct r300_fs_asm* assembler, - struct tgsi_full_src_register* src, struct tgsi_full_dst_register* dst) { int i = fs->instruction_count; @@ -178,6 +179,50 @@ static INLINE void r500_emit_mov(struct r500_fragment_shader* fs, fs->instructions[i].inst0 |= R500_INST_TEX_SEM_WAIT | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP; +} + +static INLINE void r500_emit_mad(struct r500_fragment_shader* fs, + struct r300_fs_asm* assembler, + struct tgsi_full_src_register* src, + struct tgsi_full_dst_register* dst) +{ + int i = fs->instruction_count; + + r500_emit_alu(fs, assembler, dst); + + fs->instructions[i].inst1 = + R500_RGB_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister)) | + R500_RGB_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister)) | + R500_RGB_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister)); + fs->instructions[i].inst2 = + R500_ALPHA_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister)) | + R500_ALPHA_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister)) | + R500_ALPHA_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister)); + fs->instructions[i].inst3 = R500_ALU_RGB_SEL_A_SRC0 | + R500_SWIZ_RGB_A(r500_rgb_swiz(&src[0])) | + R500_ALU_RGB_SEL_B_SRC1 | + R500_SWIZ_RGB_B(r500_rgb_swiz(&src[1])); + fs->instructions[i].inst4 = R500_ALPHA_OP_MAD | + R500_SWIZ_ALPHA_A(r500_alpha_swiz(&src[0])) | + R500_ALPHA_SEL_A_SRC0 | + R500_SWIZ_ALPHA_B(r500_alpha_swiz(&src[1])) | + R500_ALPHA_SEL_B_SRC1; + fs->instructions[i].inst5 = R500_ALU_RGBA_OP_MAD | + R500_ALU_RGBA_ALPHA_SEL_C_SRC2 | + R500_SWIZ_RGBA_C(r500_rgb_swiz(&src[2])); + R500_SWIZ_ALPHA_C(r500_alpha_swiz(&src[2])); + + fs->instruction_count++; +} + +static INLINE void r500_emit_mov(struct r500_fragment_shader* fs, + struct r300_fs_asm* assembler, + struct tgsi_full_src_register* src, + struct tgsi_full_dst_register* dst) +{ + int i = fs->instruction_count; + + r500_emit_alu(fs, assembler, dst); fs->instructions[i].inst1 = R500_RGB_ADDR0(r300_fs_src(assembler, &src->SrcRegister)); @@ -230,6 +275,10 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs, * AMD/ATI names for opcodes, please, as it facilitates using the * documentation. */ switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_MAD: + r500_emit_mad(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0]); + break; case TGSI_OPCODE_MOV: case TGSI_OPCODE_SWZ: r500_emit_mov(fs, assembler, &inst->FullSrcRegisters[0], @@ -277,12 +326,16 @@ void r500_translate_fragment_shader(struct r300_context* r300, struct r500_fragment_shader* fs) { struct tgsi_parse_context parser; - int i, imm_const_offset; + int i; + struct r300_constant_buffer* consts = + &r300->shader_constants[PIPE_SHADER_FRAGMENT]; struct r300_fs_asm* assembler = CALLOC_STRUCT(r300_fs_asm); if (assembler == NULL) { return; } + /* Setup starting offset for immediates. */ + assembler->imm_offset = consts->user_count; tgsi_parse_init(&parser, fs->shader.state.tokens); @@ -298,18 +351,15 @@ void r500_translate_fragment_shader(struct r300_context* r300, r300_fs_declare(assembler, &parser.FullToken.FullDeclaration); break; case TGSI_TOKEN_TYPE_IMMEDIATE: - assembler->imm_offset++; - imm_const_offset = assembler->imm_offset + - r300->shader_constants[PIPE_SHADER_FRAGMENT].user_count; + debug_printf("r300: Emitting immediate to constant buffer, " + "position %d\n", consts->user_count); /* I am not amused by the length of these. */ for (i = 0; i < 4; i++) { - r300->shader_constants[PIPE_SHADER_FRAGMENT].constants - [imm_const_offset][i] = + consts->constants[assembler->imm_offset][i] = parser.FullToken.FullImmediate.u.ImmediateFloat32[i] .Float; } - r300->shader_constants[PIPE_SHADER_FRAGMENT].count = - imm_const_offset; + assembler->imm_count++; break; case TGSI_TOKEN_TYPE_INSTRUCTION: r500_fs_instruction(fs, assembler, @@ -319,10 +369,14 @@ void r500_translate_fragment_shader(struct r300_context* r300, } - debug_printf("%d texs and %d colors, first free reg is %d\n", + debug_printf("r300: %d texs and %d colors, first free reg is %d\n", assembler->tex_count, assembler->color_count, assembler->tex_count + assembler->color_count); + consts->count = consts->user_count + assembler->imm_count; + debug_printf("r300: %d total constants, " + "%d from user and %d from immediates\n", consts->count, + consts->user_count, assembler->imm_count); r500_fs_finalize(fs, assembler); tgsi_dump(fs->shader.state.tokens); diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h index 8011e1f538..284ae6acf1 100644 --- a/src/gallium/drivers/r300/r300_state_shader.h +++ b/src/gallium/drivers/r300/r300_state_shader.h @@ -76,6 +76,8 @@ struct r300_fs_asm { * inline constants per source, so instead we copy immediates into the * constant buffer. */ unsigned imm_offset; + /* Number of immediate constants. */ + unsigned imm_count; }; void r300_translate_fragment_shader(struct r300_context* r300, |