diff options
author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-01-24 03:34:17 -0800 |
---|---|---|
committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-02-01 23:30:28 -0800 |
commit | 902b1be0ea2a7fea27cea26915db5977f9a8f76c (patch) | |
tree | 5ce8cf1700b1a5d2102c06be53e51634ca00021f /src/gallium/drivers | |
parent | e54732eb3db8452a99fcc2ad68fb644cecba6a20 (diff) |
r300: Add some useful debugging information; remove a couple compile warnings.
Deck chairs on the Titanic.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/r300/r300_chipset.h | 27 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_cs.h | 16 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_screen.c | 72 |
3 files changed, 77 insertions, 38 deletions
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index f1502ff76c..c4104a65cb 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -73,33 +73,6 @@ enum { CHIP_FAMILY_RV570 }; -static const char* chip_families[] = { - "R300", - "R350", - "R360", - "RV350", - "RV370", - "RV380", - "R420", - "R423", - "R430", - "R480", - "R481", - "RV410", - "RS400", - "RC410", - "RS480", - "RS482", - "RS690", - "RS740", - "RV515", - "R520", - "RV530", - "R580", - "RV560", - "RV570" -}; - void r300_parse_chipset(struct r300_capabilities* caps); #endif /* R300_CHIPSET_H */ diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 67cb5ee7d1..2dcb92d9af 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -67,6 +67,8 @@ static uint32_t pack_float_32(float f) #define BEGIN_CS(size) do { \ CHECK_CS(size); \ + debug_printf("r300: BEGIN_CS in %s (%s:%d)", __FUNCTION__, __FILE__, \ + __LINE__); \ cs_winsys->begin_cs(cs, (size), __FILE__, __FUNCTION__, __LINE__); \ } while (0) @@ -91,10 +93,16 @@ static uint32_t pack_float_32(float f) cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \ } while (0) -#define END_CS \ - cs_winsys->end_cs(cs, __FILE__, __FUNCTION__, __LINE__) +#define END_CS do { \ + debug_printf("r300: END_CS in %s (%s:%d)", __FUNCTION__, __FILE__, \ + __LINE__); \ + cs_winsys->end_cs(cs, __FILE__, __FUNCTION__, __LINE__); \ +} while (0) -#define FLUSH_CS \ - cs_winsys->flush_cs(cs) +#define FLUSH_CS do { \ + debug_printf("r300: FLUSH_CS in %s (%s:%d)", __FUNCTION__, __FILE__, \ + __LINE__); \ + cs_winsys->flush_cs(cs); \ +} while (0) #endif /* R300_CS_H */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index bd5aa4f466..dc1e41749f 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -22,11 +22,44 @@ #include "r300_screen.h" +/* Return the identifier behind whom the brave coders responsible for this + * amalgamation of code, sweat, and duct tape, routinely obscure their names. + * + * ...I should have just put "Corbin Simpson", but I'm not that cool. + * + * (Or egotistical. Yet.) */ static const char* r300_get_vendor(struct pipe_screen* pscreen) { return "X.Org R300 Project"; } +static const char* chip_families[] = { + "R300", + "R350", + "R360", + "RV350", + "RV370", + "RV380", + "R420", + "R423", + "R430", + "R480", + "R481", + "RV410", + "RS400", + "RC410", + "RS480", + "RS482", + "RS690", + "RS740", + "RV515", + "R520", + "RV530", + "R580", + "RV560", + "RV570" +}; + static const char* r300_get_name(struct pipe_screen* pscreen) { struct r300_screen* r300screen = r300_screen(pscreen); @@ -74,18 +107,39 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) /* IN THEORY */ return 0; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - /* 12 == 2048x2048 */ - return 12; + if (r300screen->caps->is_r500) { + /* 13 == 4096x4096 */ + return 13; + } else { + /* 12 == 2048x2048 */ + return 12; + } case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - /* XXX educated guess */ - return 8; + /* So, technically, the limit is the same as above, but some math + * shows why this is silly. Assuming RGBA, 4cpp, we can see that + * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly + * practical. However, if at some point a game really wants this, + * then we can remove this limit. */ + if (r300screen->caps->is_r500) { + /* 9 == 256x256x256 */ + return 9; + } else { + /* 8 == 128*128*128 */ + return 8; + } case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - /* XXX educated guess */ - return 11; + if (r300screen->caps->is_r500) { + /* 13 == 4096x4096 */ + return 13; + } else { + /* 12 == 2048x2048 */ + return 12; + } case PIPE_CAP_MAX_RENDER_TARGETS: /* XXX 4 eventually */ return 1; default: + debug_printf("r300: Implementation error: Bad param %d", param); return 0; } } @@ -108,7 +162,7 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param) case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: return 16.0f; default: - /* XXX implementation error? */ + debug_printf("r300: Implementation error: Bad paramf %d", param); return 0.0f; } } @@ -121,6 +175,8 @@ static boolean check_tex_2d_format(enum pipe_format format) case PIPE_FORMAT_I8_UNORM: return TRUE; default: + debug_printf("r300: Warning: Got unknown format: %d, in %s", + format, __FUNCTION__); break; } @@ -138,6 +194,8 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen, case PIPE_TEXTURE_2D: return check_tex_2d_format(format); default: + debug_printf("r300: Warning: Got unknown format target: %d", + format); break; } |