diff options
author | Claudio Ciccani <klan@users.sourceforge.net> | 2006-05-31 17:02:45 +0000 |
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committer | Claudio Ciccani <klan@users.sourceforge.net> | 2006-05-31 17:02:45 +0000 |
commit | b18191cf306c255fe5eff7762fc8e419e043a621 (patch) | |
tree | f83208c8d975dad0047ee0a6755ecbcd12d346a7 /src/glut/directfb/globals.c | |
parent | 9400550c168f685e82a2ab7bfaf3344f985127ca (diff) |
Added DirectFB GLUT implementation.
Diffstat (limited to 'src/glut/directfb/globals.c')
-rw-r--r-- | src/glut/directfb/globals.c | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/glut/directfb/globals.c b/src/glut/directfb/globals.c new file mode 100644 index 0000000000..2a5291137e --- /dev/null +++ b/src/glut/directfb/globals.c @@ -0,0 +1,63 @@ +/* + * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#include "internal.h" + +IDirectFB *dfb = NULL; +IDirectFBDisplayLayer *primary = NULL; +IDirectFBEventBuffer *events = NULL; +IDirectFBInputDevice *keyboard = NULL; +IDirectFBInputDevice *mouse = NULL; +IDirectFBInputDevice *joystick = NULL; + +GLenum g_display_mode = 0; +GLuint g_width = DEFAULT_WIDTH; +GLuint g_height = DEFAULT_HEIGHT; +GLint g_xpos = 0; +GLint g_ypos = 0; +GLint g_bpp = 0; +GLboolean g_idle = GL_TRUE; +__GlutWindow *g_current = NULL; +__GlutWindow *g_game = NULL; + + +void (GLUTCALLBACK *display_func) (void) = 0; +void (GLUTCALLBACK *reshape_func) (int width, int height) = 0; +void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = 0; +void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = 0; +void (GLUTCALLBACK *motion_func) (int x, int y) = 0; +void (GLUTCALLBACK *passive_motion_func) (int x, int y) = 0; +void (GLUTCALLBACK *entry_func) (int state) = 0; +void (GLUTCALLBACK *visibility_func) (int state) = 0; +void (GLUTCALLBACK *idle_func) (void) = 0; +void (GLUTCALLBACK *menu_state_func) (int state) = 0; +void (GLUTCALLBACK *special_func) (int key, int x, int y) = 0; +void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = 0; +void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = 0; +void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = 0; +void (GLUTCALLBACK *button_box_func) (int button, int state) = 0; +void (GLUTCALLBACK *dials_func) (int dial, int value) = 0; +void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = 0; +void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = 0; +void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = 0; +void (GLUTCALLBACK *overlay_display_func) (void) = 0; +void (GLUTCALLBACK *window_status_func) (int state) = 0; +void (GLUTCALLBACK *keyboard_up_func) (unsigned char key, int x, int y) = 0; +void (GLUTCALLBACK *special_up_func) (int key, int x, int y) = 0; +void (GLUTCALLBACK *joystick_func) (unsigned int buttons, int x, int y, int z) = 0; |