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authorStephane Marchesin <marchesin@icps.u-strasbg.fr>2006-11-18 00:19:22 +0000
committerStephane Marchesin <marchesin@icps.u-strasbg.fr>2006-11-18 00:19:22 +0000
commite722e3480f3a5b975c05b584f9acef222c2c9d6b (patch)
tree00acaeb6dbb9b6499f1406796faba03aa6601da0 /src/mesa/drivers/dri/nouveau/nouveau_reg.h
parent8532b6e0a56b09e03e034e37850589d26c20805b (diff)
Add nv20_state.c ; hook nv10_state.c into the build ; do the renaming
required by the renouveau changes.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_reg.h')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_reg.h61
1 files changed, 32 insertions, 29 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_reg.h b/src/mesa/drivers/dri/nouveau/nouveau_reg.h
index c5052d7c4b..389c541e1c 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_reg.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_reg.h
@@ -43,7 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************
- Created from objects.c rev. 1.332
+ Created from objects.c rev. 1.337
*/
#ifndef _NOUVEAU_REG_H
@@ -239,7 +239,7 @@ Object NV04_SCALED_IMAGE_FROM_MEMORY used on: NV04
# define NV04_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318 /* Parameters: int frac*0x100000 */
# define NV04_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c /* Parameters: int frac*0x100000 */
# define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400 /* Parameters: width height */
-# define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 /* Parameters: pitch */
+# define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 /* Parameters: pitch origin filter */
# define NV04_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408
# define NV04_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c /* Parameters: u_int u_frac*0x10 v_int v_frac*0x10 */
@@ -328,7 +328,7 @@ Object NV10_TCL_PRIMITIVE_3D used on: NV10
# define NV10_TCL_PRIMITIVE_3D_FOG_COLOR 0x000002a8 /* Parameters: a b g r */
# define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(d) (0x000002c0 + d * 0x0004) /* Parameters: x2 x1 */
# define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT(d) (0x000002e0 + d * 0x0004) /* Parameters: y2 y1 */
-# define NV10_TCL_PRIMITIVE_3D_ALPHA_TEST_ENABLE 0x00000300
+# define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_ENABLE 0x00000300
# define NV10_TCL_PRIMITIVE_3D_BLEND_ENABLE 0x00000304
# define NV10_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE 0x00000308
# define NV10_TCL_PRIMITIVE_3D_DEPTH_TEST_ENABLE 0x0000030c
@@ -339,11 +339,11 @@ Object NV10_TCL_PRIMITIVE_3D used on: NV10
# define NV10_TCL_PRIMITIVE_3D_LINE_SMOOTH_ENABLE 0x00000320
# define NV10_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE 0x00000324
# define NV10_TCL_PRIMITIVE_3D_VERTEX_WEIGHT_ENABLE 0x00000328
-# define NV10_TCL_PRIMITIVE_3D_STENCIL_TEST_ENABLE 0x0000032c
+# define NV10_TCL_PRIMITIVE_3D_STENCIL_ENABLE 0x0000032c
# define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
# define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
# define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
-# define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC 0x0000033c
+# define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC 0x0000033c
# define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_REF 0x00000340
# define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC 0x00000344
# define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST 0x00000348
@@ -351,7 +351,7 @@ Object NV10_TCL_PRIMITIVE_3D used on: NV10
# define NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION 0x00000350
# define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC 0x00000354
# define NV10_TCL_PRIMITIVE_3D_COLOR_MASK 0x00000358 /* Parameters: r g b */
-# define NV10_TCL_PRIMITIVE_3D_DEPTH_MASK 0x0000035c
+# define NV10_TCL_PRIMITIVE_3D_DEPTH_WRITE_ENABLE 0x0000035c
# define NV10_TCL_PRIMITIVE_3D_STENCIL_MASK 0x00000360
# define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC 0x00000364
# define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_REF 0x00000368
@@ -534,7 +534,7 @@ Object NV15_TCL_PRIMITIVE_3D used on: NV15
# define NV17_TCL_PRIMITIVE_3D_COLOR_MASK_ENABLE 0x000002bc
# define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(d) (0x000002c0 + d * 0x0004) /* Parameters: x2 x1 */
# define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT(d) (0x000002e0 + d * 0x0004) /* Parameters: y2 y1 */
-# define NV10_TCL_PRIMITIVE_3D_ALPHA_TEST_ENABLE 0x00000300
+# define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_ENABLE 0x00000300
# define NV10_TCL_PRIMITIVE_3D_BLEND_ENABLE 0x00000304
# define NV10_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE 0x00000308
# define NV10_TCL_PRIMITIVE_3D_DEPTH_TEST_ENABLE 0x0000030c
@@ -545,11 +545,11 @@ Object NV15_TCL_PRIMITIVE_3D used on: NV15
# define NV10_TCL_PRIMITIVE_3D_LINE_SMOOTH_ENABLE 0x00000320
# define NV10_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE 0x00000324
# define NV10_TCL_PRIMITIVE_3D_VERTEX_WEIGHT_ENABLE 0x00000328
-# define NV10_TCL_PRIMITIVE_3D_STENCIL_TEST_ENABLE 0x0000032c
+# define NV10_TCL_PRIMITIVE_3D_STENCIL_ENABLE 0x0000032c
# define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
# define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
# define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
-# define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC 0x0000033c
+# define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC 0x0000033c
# define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_REF 0x00000340
# define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC 0x00000344
# define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST 0x00000348
@@ -557,7 +557,7 @@ Object NV15_TCL_PRIMITIVE_3D used on: NV15
# define NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION 0x00000350
# define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC 0x00000354
# define NV10_TCL_PRIMITIVE_3D_COLOR_MASK 0x00000358 /* Parameters: r g b */
-# define NV10_TCL_PRIMITIVE_3D_DEPTH_MASK 0x0000035c
+# define NV10_TCL_PRIMITIVE_3D_DEPTH_WRITE_ENABLE 0x0000035c
# define NV10_TCL_PRIMITIVE_3D_STENCIL_MASK 0x00000360
# define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC 0x00000364
# define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_REF 0x00000368
@@ -797,17 +797,17 @@ Object NV10_CONTEXT_SURFACES_2D used on: NV10 NV15 NV20 NV30 NV40 G70
# define NV10_CONTEXT_SURFACES_2D_OFFSET_DST 0x0000030c
/******************************************
-Object NV04_SURFACE used on: NV04 NV10 NV15
+Object NV04_CONTEXT_SURFACES_2D used on: NV04 NV10 NV15
*/
-#define NV04_SURFACE 0x00000042
-# define NV04_SURFACE_NOTIFY 0x00000104
-# define NV04_SURFACE_DMA_NOTIFY 0x00000180
-# define NV04_SURFACE_DMA_IMAGE_SOURCE 0x00000184
-# define NV04_SURFACE_DMA_IMAGE_DESTIN 0x00000188
-# define NV04_SURFACE_FORMAT 0x00000300
-# define NV04_SURFACE_PITCH 0x00000304 /* Parameters: source destin */
-# define NV04_SURFACE_OFFSET_SOURCE 0x00000308
-# define NV04_SURFACE_OFFSET_DESTIN 0x0000030c
+#define NV04_CONTEXT_SURFACES_2D 0x00000042
+# define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104
+# define NV04_CONTEXT_SURFACES_2D_SET_DMA_NOTIFY 0x00000180
+# define NV04_CONTEXT_SURFACES_2D_SET_DMA_IMAGE_SRC 0x00000184
+# define NV04_CONTEXT_SURFACES_2D_SET_DMA_IMAGE_DST 0x00000188
+# define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300
+# define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304 /* Parameters: src dst */
+# define NV04_CONTEXT_SURFACES_2D_OFFSET_SRC 0x00000308
+# define NV04_CONTEXT_SURFACES_2D_OFFSET_DST 0x0000030c
/******************************************
Object NV04_IMAGE_PATTERN used on: NV04 NV10 NV15 NV20 NV30 NV40 G70
@@ -858,16 +858,18 @@ Object NV20_TCL_PRIMITIVE_3D used on: NV20
# define NV20_TCL_PRIMITIVE_3D_COLOR_MATERIAL_CONTROL 0x00000298 /* Parameters: back_specular back_ambient back_diffuse back_emission front_specular front_ambient front_diffuse front_emission */
# define NV20_TCL_PRIMITIVE_3D_FOG_MODE 0x0000029c
# define NV20_TCL_PRIMITIVE_3D_FOG_COORD_DIST 0x000002a0
-# define NV20_TCL_PRIMITIVE_3D_ALPHA_TEST_ENABLE 0x00000300
-# define NV20_TCL_PRIMITIVE_3D_BLEND_ENABLE 0x00000304
+# define NV20_TCL_PRIMITIVE_3D_FOG_ENABLE 0x000002a4
+# define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_ENABLE 0x00000300
+# define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_ENABLE 0x00000304
# define NV20_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE 0x00000308
# define NV20_TCL_PRIMITIVE_3D_DEPTH_TEST_ENABLE 0x0000030c
# define NV20_TCL_PRIMITIVE_3D_DITHER_ENABLE 0x00000310
# define NV20_TCL_PRIMITIVE_3D_LIGHTING_ENABLE 0x00000314
+# define NV20_TCL_PRIMITIVE_3D_POINT_SMOOTH_ENABLE 0x0000031c
# define NV20_TCL_PRIMITIVE_3D_POINT_PARAMETERS_ENABLE 0x00000318
# define NV20_TCL_PRIMITIVE_3D_LINE_SMOOTH_ENABLE 0x00000320
# define NV20_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE 0x00000324
-# define NV20_TCL_PRIMITIVE_3D_STENCIL_TEST_ENABLE 0x0000032c
+# define NV20_TCL_PRIMITIVE_3D_STENCIL_ENABLE 0x0000032c
# define NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
# define NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
# define NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
@@ -879,7 +881,7 @@ Object NV20_TCL_PRIMITIVE_3D used on: NV20
# define NV20_TCL_PRIMITIVE_3D_BLEND_EQUATION 0x00000350
# define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC 0x00000354
# define NV20_TCL_PRIMITIVE_3D_COLOR_MASK 0x00000358 /* Parameters: a r g b */
-# define NV20_TCL_PRIMITIVE_3D_DEPTH_MASK 0x0000035c
+# define NV20_TCL_PRIMITIVE_3D_DEPTH_WRITE_ENABLE 0x0000035c
# define NV20_TCL_PRIMITIVE_3D_STENCIL_MASK 0x00000360
# define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC 0x00000364
# define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_REF 0x00000368
@@ -1081,11 +1083,12 @@ Object NV20_TCL_PRIMITIVE_3D used on: NV20
# define NV20_TCL_PRIMITIVE_3D_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION 0x000017a0
# define NV20_TCL_PRIMITIVE_3D_COLOR_MATERIAL_BACK 0x000017b0
# define NV20_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_ENABLE 0x000017bc
-# define NV20_TCL_PRIMITIVE_3D_LOGIC_OP 0x000017c0
+# define NV20_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP 0x000017c0
# define NV20_TCL_PRIMITIVE_3D_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4
# define NV20_TCL_PRIMITIVE_3D_BEGIN_END 0x000017fc
-# define NV20_TCL_PRIMITIVE_3D_CLEAR_COLOR 0x00001d90
-# define NV20_TCL_PRIMITIVE_3D_CLEAR_MASK 0x00001d94 /* Parameters: clear color a clear color b clear color g clear color r clear depth clear stencil */
+# define NV20_TCL_PRIMITIVE_3D_CLEAR_VALUE_DEPTH 0x00001d8c
+# define NV20_TCL_PRIMITIVE_3D_CLEAR_VALUE_ARGB 0x00001d90
+# define NV20_TCL_PRIMITIVE_3D_CLEAR_WHICH_BUFFERS 0x00001d94 /* Parameters: clear color a clear color b clear color g clear color r clear depth clear stencil */
# define NV20_TCL_PRIMITIVE_3D_INDEX_DATA 0x00001800 /* Parameters: index1 index0 */
# define NV20_TCL_PRIMITIVE_3D_VB_VERTEX_BATCH 0x00001810 /* Parameters: count_vertices offset_vertices */
# define NV20_TCL_PRIMITIVE_3D_VERTEX_DATA 0x00001818
@@ -1330,8 +1333,8 @@ Object NV30_TCL_PRIMITIVE_3D used on: NV30 NV40 G70
# define NV30_TCL_PRIMITIVE_3D_TX_DEPTH_UNIT(d) (0x00001840 + d * 0x0004) /* Parameters: depth NPOT pitch */
# define NV30_TCL_PRIMITIVE_3D_VB_VERTEX_BATCH 0x00001814 /* Parameters: count_vertices offset_vertices */
# define NV30_TCL_PRIMITIVE_3D_VERTEX_DATA 0x00001818
-# define NV30_TCL_PRIMITIVE_3D_LOGIC_OP_ENABLE 0x00000374
-# define NV30_TCL_PRIMITIVE_3D_LOGIC_OP_OP 0x00000378
+# define NV30_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_ENABLE 0x00000374
+# define NV30_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP 0x00000378
# define NV30_TCL_PRIMITIVE_3D_SET_DISPLAY_LIST_MEM_OFFSET 0x0000181c
# define NV30_TCL_PRIMITIVE_3D_EXECUTE_DISPLAY_LIST 0x00001824 /* Parameters: length start offset */
# define NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT 0x00001828