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authorIan Romanick <idr@us.ibm.com>2004-03-18 00:16:44 +0000
committerIan Romanick <idr@us.ibm.com>2004-03-18 00:16:44 +0000
commit6af3dca18a2315ea431b5ea868913093d2111491 (patch)
tree733fc817b4d692e7566aba9d4daf0cb97d2a829a /src/mesa/drivers/dri/r128/r128_context.h
parent16c704e8f7cd9b7d7c5d6667cb38e016e3b608d1 (diff)
Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.
Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_context.h')
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h
index e7600d775c..4712f0be2e 100644
--- a/src/mesa/drivers/dri/r128/r128_context.h
+++ b/src/mesa/drivers/dri/r128/r128_context.h
@@ -135,9 +135,9 @@ struct r128_context {
GLuint num_verts;
GLubyte *verts;
- int32_t ClearColor; /* Color used to clear color buffer */
- int32_t ClearDepth; /* Value used to clear depth buffer */
- int32_t ClearStencil; /* Value used to clear stencil */
+ uint32_t ClearColor; /* Color used to clear color buffer */
+ uint32_t ClearDepth; /* Value used to clear depth buffer */
+ uint32_t ClearStencil; /* Value used to clear stencil */
/* Map GL texture units onto hardware
*/