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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-01 04:03:44 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-01 04:03:44 +0000
commitfcbfeb5d28aea87c60f2d02daa213d0c0c2516e8 (patch)
tree783872f7936fc274c1786dd8a06e227494939c7a /src/mesa/drivers/dri/r200/r200_context.h
parent982e8e4d5c95e9e9040b4b70d7322a2a8a9396d9 (diff)
Finish up some of the gl_renderbuffer work.
Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. Old code is surrounded by #if 000 / #endif, temporarily.
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_context.h')
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 89b0b35a8a..d2902f9e6a 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -92,7 +92,9 @@ typedef void (*r200_point_func)( r200ContextPtr,
struct r200_colorbuffer_state {
GLuint clear;
+#if 000
GLint drawOffset, drawPitch;
+#endif
int roundEnable;
};
@@ -102,9 +104,11 @@ struct r200_depthbuffer_state {
GLfloat scale;
};
+#if 000
struct r200_pixel_state {
GLint readOffset, readPitch;
};
+#endif
struct r200_scissor_state {
drm_clip_rect_t rect;
@@ -539,7 +543,9 @@ struct r200_state {
*/
struct r200_colorbuffer_state color;
struct r200_depthbuffer_state depth;
+#if 00
struct r200_pixel_state pixel;
+#endif
struct r200_scissor_state scissor;
struct r200_stencilbuffer_state stencil;
struct r200_stipple_state stipple;