diff options
author | Roland Scheidegger <sroland@tungstengraphics.com> | 2007-07-29 18:04:28 +0200 |
---|---|---|
committer | Roland Scheidegger <sroland@tungstengraphics.com> | 2007-07-29 18:09:35 +0200 |
commit | a188ba4bf9364df24842d8727f4c7ddb2f894a2c (patch) | |
tree | 89a82858e3f952131e1334c507c1c25c537f9934 /src/mesa/drivers/dri | |
parent | 35f35294cd5cc3ca32354b1de0e398ad73c70716 (diff) |
Fix crashes when the frag prog can't be handled in hardware (#11131)
Must not change to/from swrast after Render.Start or bad things will happen.
(Driver will still somewhat incorrectly report an implementation error,
and apps can't really figure out if a prog is natively supported as validation
is later - could try doing it earlier to give some hint at least, even though
native status may still change later due to fog etc.)
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i830_vtbl.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_vtbl.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_context.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_render.c | 2 |
4 files changed, 16 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915tex/i830_vtbl.c b/src/mesa/drivers/dri/i915tex/i830_vtbl.c index e432648ada..a3db6c0c0c 100644 --- a/src/mesa/drivers/dri/i915tex/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i830_vtbl.c @@ -61,6 +61,11 @@ do { \ #define TEXBIND_SET(n, x) ((x)<<((n)*4)) static void +i830_render_prevalidate(struct intel_context *intel) +{ +} + +static void i830_render_start(struct intel_context *intel) { GLcontext *ctx = &intel->ctx; @@ -657,5 +662,6 @@ i830InitVtbl(struct i830_context *i830) i830->intel.vtbl.update_texture_state = i830UpdateTextureState; i830->intel.vtbl.flush_cmd = i830_flush_cmd; i830->intel.vtbl.render_start = i830_render_start; + i830->intel.vtbl.render_prevalidate = i830_render_prevalidate; i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty; } diff --git a/src/mesa/drivers/dri/i915tex/i915_vtbl.c b/src/mesa/drivers/dri/i915tex/i915_vtbl.c index ad333b490b..9de35d8e29 100644 --- a/src/mesa/drivers/dri/i915tex/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i915_vtbl.c @@ -44,13 +44,18 @@ #include "i915_context.h" static void -i915_render_start(struct intel_context *intel) +i915_render_prevalidate(struct intel_context *intel) { struct i915_context *i915 = i915_context(&intel->ctx); i915ValidateFragmentProgram(i915); } +static void +i915_render_start(struct intel_context *intel) +{ +} + static void i915_reduced_primitive_state(struct intel_context *intel, GLenum rprim) @@ -546,6 +551,7 @@ i915InitVtbl(struct i915_context *i915) i915->intel.vtbl.lost_hardware = i915_lost_hardware; i915->intel.vtbl.reduced_primitive_state = i915_reduced_primitive_state; i915->intel.vtbl.render_start = i915_render_start; + i915->intel.vtbl.render_prevalidate = i915_render_prevalidate; i915->intel.vtbl.set_draw_region = i915_set_draw_region; i915->intel.vtbl.update_texture_state = i915UpdateTextureState; i915->intel.vtbl.flush_cmd = i915_flush_cmd; diff --git a/src/mesa/drivers/dri/i915tex/intel_context.h b/src/mesa/drivers/dri/i915tex/intel_context.h index 9d060eb866..ddd1439b00 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.h +++ b/src/mesa/drivers/dri/i915tex/intel_context.h @@ -131,6 +131,7 @@ struct intel_context void (*update_texture_state) (struct intel_context * intel); void (*render_start) (struct intel_context * intel); + void (*render_prevalidate) (struct intel_context * intel); void (*set_draw_region) (struct intel_context * intel, struct intel_region * draw_region, struct intel_region * depth_region); diff --git a/src/mesa/drivers/dri/i915tex/intel_render.c b/src/mesa/drivers/dri/i915tex/intel_render.c index f9fa55051e..c8b6d308d9 100644 --- a/src/mesa/drivers/dri/i915tex/intel_render.c +++ b/src/mesa/drivers/dri/i915tex/intel_render.c @@ -202,6 +202,8 @@ intel_run_render(GLcontext * ctx, struct tnl_pipeline_stage *stage) struct vertex_buffer *VB = &tnl->vb; GLuint i; + intel->vtbl.render_prevalidate( intel ); + /* Don't handle clipping or indexed vertices. */ if (intel->RenderIndex != 0 || |