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authorDaniel Borca <dborca@users.sourceforge.net>2003-10-29 14:40:43 +0000
committerDaniel Borca <dborca@users.sourceforge.net>2003-10-29 14:40:43 +0000
commit63a5ca08f3bdaee975c9b059caf15ffd3ddd8d38 (patch)
treeda2360538c52cd5b16a6edb60388d97026c30103 /src/mesa/drivers/glide/fxddtex.c
parent40bd9d0b190e11d39350d1b08d2c2b28e3040bca (diff)
changes to accomodate texture compression
Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r--src/mesa/drivers/glide/fxddtex.c444
1 files changed, 400 insertions, 44 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index 8b64a8e2c6..bfff09aea1 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -367,8 +367,8 @@ fxDDIsTextureResident(GLcontext *ctx, struct gl_texture_object *tObj)
/*
* Convert a gl_color_table texture palette to Glide's format.
*/
-static void
-convertPalette(FxU32 data[256], const struct gl_color_table *table)
+static GrTexTable_t
+convertPalette(const fxMesaContext fxMesa, FxU32 data[256], const struct gl_color_table *table)
{
const GLubyte *tableUB = (const GLubyte *) table->Table;
GLint width = table->Size;
@@ -386,7 +386,7 @@ convertPalette(FxU32 data[256], const struct gl_color_table *table)
a = tableUB[i];
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE;
case GL_LUMINANCE:
for (i = 0; i < width; i++) {
r = tableUB[i];
@@ -395,21 +395,22 @@ convertPalette(FxU32 data[256], const struct gl_color_table *table)
a = 255;
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return GR_TEXTABLE_PALETTE;
case GL_ALPHA:
for (i = 0; i < width; i++) {
r = g = b = 255;
a = tableUB[i];
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE;
case GL_LUMINANCE_ALPHA:
for (i = 0; i < width; i++) {
r = g = b = tableUB[i * 2 + 0];
a = tableUB[i * 2 + 1];
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE;
+ default:
case GL_RGB:
for (i = 0; i < width; i++) {
r = tableUB[i * 3 + 0];
@@ -418,7 +419,7 @@ convertPalette(FxU32 data[256], const struct gl_color_table *table)
a = 255;
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return GR_TEXTABLE_PALETTE;
case GL_RGBA:
for (i = 0; i < width; i++) {
r = tableUB[i * 4 + 0];
@@ -427,7 +428,7 @@ convertPalette(FxU32 data[256], const struct gl_color_table *table)
a = tableUB[i * 4 + 3];
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE;
}
}
@@ -447,7 +448,7 @@ fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj)
if (!tObj->DriverData)
tObj->DriverData = fxAllocTexObjData(fxMesa);
ti = fxTMGetTexInfo(tObj);
- convertPalette(ti->palette.data, &tObj->Palette);
+ ti->paltype = convertPalette(fxMesa, ti->palette.data, &tObj->Palette);
fxTexInvalidate(ctx, tObj);
}
else {
@@ -455,7 +456,7 @@ fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj)
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(global)\n", __FUNCTION__);
}
- convertPalette(fxMesa->glbPalette.data, &ctx->Texture.Palette);
+ fxMesa->glbPalType = convertPalette(fxMesa, fxMesa->glbPalette.data, &ctx->Texture.Palette);
fxMesa->new_state |= FX_NEW_TEXTURING;
}
}
@@ -473,7 +474,7 @@ fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state)
if (state) {
fxMesa->haveGlobalPaletteTexture = 1;
- grTexDownloadTable(GR_TEXTABLE_PALETTE, &(fxMesa->glbPalette));
+ grTexDownloadTable(fxMesa->glbPalType, &(fxMesa->glbPalette));
}
else {
fxMesa->haveGlobalPaletteTexture = 0;
@@ -856,6 +857,127 @@ PrintTexture(int w, int h, int c, const GLubyte * data)
}
+#define fxDDIsCompressedFormatMacro(internalFormat) (\
+ ((internalFormat) == GL_COMPRESSED_RGB_FXT1_3DFX) || \
+ ((internalFormat) == GL_COMPRESSED_RGBA_FXT1_3DFX) || \
+ ((internalFormat) == GL_COMPRESSED_RGB_S3TC_DXT1_EXT) || \
+ ((internalFormat) == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) || \
+ ((internalFormat) == GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) || \
+ ((internalFormat) == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT))
+
+/* [dBorca]
+ * we are handling differently the above formats from the generic
+ * GL_COMPRESSED_RGB[A]. For this, we will never call the function
+ * below! It is just a callback for core functions.
+ */
+
+GLboolean fxDDIsCompressedFormat ( GLcontext *ctx, GLenum internalFormat )
+{
+ if (fxDDIsCompressedFormatMacro(internalFormat)) {
+ return GL_TRUE;
+ }
+
+#if FX_TC_NCC || FX_TC_NAPALM
+ if ((internalFormat == GL_COMPRESSED_RGB) || (internalFormat == GL_COMPRESSED_RGBA)) {
+ return GL_TRUE;
+ }
+#endif
+
+ return GL_FALSE;
+}
+
+
+GLuint fxDDCompressedTextureSize (GLcontext *ctx,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format)
+{
+ GLuint size;
+ int wScale, hScale;
+
+ ASSERT(depth == 1);
+
+ /* Determine width and height scale factors for texture.
+ * Remember, Glide is limited to 8:1 aspect ratios.
+ */
+ fxTexGetInfo(width, height,
+ NULL, /* lod level */
+ NULL, /* aspect ratio */
+ NULL, NULL, /* sscale, tscale */
+ &wScale, &hScale);
+
+ width *= wScale;
+ height *= hScale;
+
+ switch (format) {
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ /* round up to multiple of 4 */
+ size = ((width + 7) / 8) * ((height + 3) / 4) * 16;
+ /* Textures smaller than 4x4 will effectively be made into 4x4 and
+ * take 8 bytes.
+ */
+ if (size < 16)
+ size = 16;
+ return size;
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ /* round up width, height to next multiple of 4 */
+ width = (width + 3) & ~3;
+ height = (height + 3) & ~3;
+ /* 8 bytes per 4x4 tile of RGB[A] texels */
+ size = (width * height * 8) / 16;
+ /* Textures smaller than 4x4 will effectively be made into 4x4 and
+ * take 8 bytes.
+ */
+ if (size < 8)
+ size = 8;
+ return size;
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ /* round up width, height to next multiple of 4 */
+ width = (width + 3) & ~3;
+ height = (height + 3) & ~3;
+ /* 16 bytes per 4x4 tile of RGBA texels */
+ size = width * height; /* simple! */
+ /* Textures smaller than 4x4 will effectively be made into 4x4 and
+ * take 16 bytes.
+ */
+ if (size < 16)
+ size = 16;
+ return size;
+ case GL_COMPRESSED_RGB:
+#if FX_TC_NAPALM
+ {
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ return fxDDCompressedTextureSize(ctx, width, height, 1, GL_COMPRESSED_RGB_FXT1_3DFX);
+ }
+ }
+#endif
+#if FX_TC_NCC
+ /* should really use `txBitsPerPixel' instead of 8; also add NCC table */
+ return (width * height * 8 >> 3) + 12 * 4;
+#endif
+ case GL_COMPRESSED_RGBA:
+#if FX_TC_NAPALM
+ {
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ return fxDDCompressedTextureSize(ctx, width, height, 1, GL_COMPRESSED_RGBA_FXT1_3DFX);
+ }
+ }
+#endif
+#if FX_TC_NCC
+ /* should really use `txBitsPerPixel' instead of 16; also add NCC table */
+ return (width * height * 16 >> 3) + 12 * 4;
+#endif
+ default:
+ _mesa_problem(ctx, "bad texformat in fxDDCompressedTextureSize");
+ return 0;
+ }
+}
+
+
const struct gl_texture_format *
fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType )
@@ -871,7 +993,7 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
* GL_RGB, GL_UNSIGNED_BYTE, floorTexture);
* glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
* 3) we get here with internalFormat==3 and return either
- * _mesa_texformat_argb565 or _mesa_texformat_argb8888
+ * _mesa_texformat_rgb565 or _mesa_texformat_argb8888
* 4) at some point, we encounter total rasterization fallback
* 5) displaying a polygon with the above textures yield garbage on areas
* where pixel is larger than a texel, because our already set texel
@@ -966,7 +1088,6 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
: &_mesa_texformat_argb4444;
case GL_RGB5_A1:
return &_mesa_texformat_argb1555;
-#if 0
/* GL_EXT_texture_compression_s3tc */
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return &_mesa_texformat_rgb_dxt1;
@@ -976,10 +1097,11 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
return &_mesa_texformat_rgba_dxt3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
return &_mesa_texformat_rgba_dxt5;
- /*case GL_COMPRESSED_RGB_FXT1_3DFX:
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return blah;*/
-#endif
+ /* GL_3DFX_texture_compression_FXT1 */
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return &_mesa_texformat_rgb_fxt1;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return &_mesa_texformat_rgba_fxt1;
default:
_mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat");
return NULL;
@@ -1009,7 +1131,9 @@ fxGlideFormat(GLint mesaFormat)
return GR_TEXFMT_ARGB_1555;
case MESA_FORMAT_ARGB8888:
return GR_TEXFMT_ARGB_8888;
-#if 0
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
+ return GR_TEXFMT_ARGB_CMP_FXT1;
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
return GR_TEXFMT_ARGB_CMP_DXT1;
@@ -1017,11 +1141,6 @@ fxGlideFormat(GLint mesaFormat)
return GR_TEXFMT_ARGB_CMP_DXT3;
case MESA_FORMAT_RGBA_DXT5:
return GR_TEXFMT_ARGB_CMP_DXT5;
- /*case MESA_FORMAT_ARGB_CMP_FXT1:
- return GR_TEXFMT_ARGB_CMP_FXT1;
- case MESA_FORMAT_RGB_CMP_FXT1:
- return GL_COMPRESSED_RGBA_FXT1_3DFX;*/
-#endif
default:
_mesa_problem(NULL, "Unexpected format in fxGlideFormat");
return 0;
@@ -1051,13 +1170,13 @@ fxFetchFunction(GLint mesaFormat)
return fetch_r5g5b5a1;
case MESA_FORMAT_ARGB8888:
return fetch_a8r8g8b8;
-#if 0
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
case MESA_FORMAT_RGBA_DXT3:
case MESA_FORMAT_RGBA_DXT5:
return fetch_r4g4b4a4;
-#endif
default:
_mesa_problem(NULL, "Unexpected format in fxFetchFunction");
return NULL;
@@ -1077,6 +1196,10 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
tfxMipMapLevel *mml;
GLint texelBytes;
+ GLvoid *_final_texImage_Data;
+ const struct gl_texture_format *_final_texImage_TexFormat;
+ GLboolean isCompressed = fxDDIsCompressedFormatMacro(internalFormat);
+
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "fxDDTexImage2D: id=%d int 0x%x format 0x%x type 0x%x %dx%d\n",
texObj->Name, texImage->IntFormat, format, type,
@@ -1121,6 +1244,55 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
texelBytes = texImage->TexFormat->TexelBytes;
/*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/
+ mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
+ /* dirty trick: will thrash CopyTex[Sub]Image */
+#if FX_TC_NCC || FX_TC_NAPALM
+ if (internalFormat == GL_COMPRESSED_RGB) {
+#if FX_TC_NCC
+ isCompressed = GL_TRUE;
+ mml->glideFormat = GR_TEXFMT_YIQ_422;
+#endif
+#if FX_TC_NAPALM
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ isCompressed = GL_TRUE;
+ mml->glideFormat = GR_TEXFMT_ARGB_CMP_FXT1;
+ }
+#endif
+ } else if (internalFormat == GL_COMPRESSED_RGBA) {
+#if FX_TC_NCC
+ isCompressed = GL_TRUE;
+ mml->glideFormat = GR_TEXFMT_AYIQ_8422;
+#endif
+#if FX_TC_NAPALM
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ isCompressed = GL_TRUE;
+ mml->glideFormat = GR_TEXFMT_ARGB_CMP_FXT1;
+ }
+#endif
+ }
+#endif
+
+ /* allocate mipmap buffer */
+ assert(!texImage->Data);
+ if (isCompressed) {
+ texImage->Data = MESA_PBUFFER_ALLOC(texImage->CompressedSize);
+ texelBytes = 4;
+ _final_texImage_TexFormat = &_mesa_texformat_argb8888;
+ _final_texImage_Data = MALLOC(mml->width * mml->height * 4);
+ if (!_final_texImage_Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+ } else {
+ texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
+ _final_texImage_TexFormat = texImage->TexFormat;
+ _final_texImage_Data = texImage->Data;
+ }
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+
if (mml->wScale != 1 || mml->hScale != 1) {
/* rescale image to overcome 1:8 aspect limitation */
GLvoid *tempImage;
@@ -1131,51 +1303,57 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
}
/* unpack image, apply transfer ops and store in tempImage */
_mesa_transfer_teximage(ctx, 2, texImage->Format,
- texImage->TexFormat,
+ _final_texImage_TexFormat,
tempImage,
width, height, 1, 0, 0, 0,
width * texelBytes,
0, /* dstImageStride */
format, type, pixels, packing);
- assert(!texImage->Data);
- texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- FREE(tempImage);
- return;
- }
_mesa_rescale_teximage2d(texelBytes,
mml->width * texelBytes, /* dst stride */
width, height,
mml->width, mml->height,
- tempImage /*src*/, texImage->Data /*dst*/ );
+ tempImage /*src*/, _final_texImage_Data /*dst*/ );
FREE(tempImage);
}
else {
/* no rescaling needed */
- assert(!texImage->Data);
- texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
/* unpack image, apply transfer ops and store in texImage->Data */
_mesa_transfer_teximage(ctx, 2, texImage->Format,
- texImage->TexFormat, texImage->Data,
+ _final_texImage_TexFormat, _final_texImage_Data,
width, height, 1, 0, 0, 0,
texImage->Width * texelBytes,
0, /* dstImageStride */
format, type, pixels, packing);
}
- mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
+ /* now compress */
+ if (isCompressed) {
+#if FX_TC_NCC
+ if ((mml->glideFormat == GR_TEXFMT_AYIQ_8422) ||
+ (mml->glideFormat == GR_TEXFMT_YIQ_422)) {
+ TxMip txMip, pxMip;
+ txMip.width = mml->width;
+ txMip.height = mml->height;
+ txMip.depth = 1;
+ txMip.data[0] = _final_texImage_Data;
+ pxMip.data[0] = texImage->Data;
+ fxMesa->Glide.txMipQuantize(&pxMip, &txMip, mml->glideFormat, TX_DITHER_ERR, TX_COMPRESSION_STATISTICAL);
+ fxMesa->Glide.txPalToNcc((GuNccTable *)(&(ti->palette)), pxMip.pal);
+ MEMCPY((char *)texImage->Data + texImage->CompressedSize - 12 * 4, &(ti->palette), 12 * 4);
+ } else
+#endif
+ fxMesa->Glide.txImgQuantize(texImage->Data, _final_texImage_Data, mml->width, mml->height, mml->glideFormat, TX_DITHER_NONE);
+ FREE(_final_texImage_Data);
+ }
+
ti->info.format = mml->glideFormat;
texImage->FetchTexel = fxFetchFunction(texImage->TexFormat->MesaFormat);
/* [dBorca]
* Hack alert: unsure...
*/
- if (!(fxMesa->new_state & FX_NEW_TEXTURING) && ti->validated && ti->isInTM) {
+ if (0 && ti->validated && ti->isInTM) {
/*fprintf(stderr, "reloadmipmaplevels\n"); */
fxTMReloadMipMapLevel(fxMesa, texObj, level);
}
@@ -1200,6 +1378,10 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
tfxMipMapLevel *mml;
GLint texelBytes;
+ /* [dBorca] Hack alert:
+ * fix the goddamn texture compression here
+ */
+
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "fxDDTexSubImage2D: id=%d\n", texObj->Name);
}
@@ -1269,7 +1451,181 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
/* [dBorca]
* Hack alert: unsure...
*/
- if (!(fxMesa->new_state & FX_NEW_TEXTURING) && ti->validated && ti->isInTM)
+ if (0 && ti->validated && ti->isInTM)
+ fxTMReloadMipMapLevel(fxMesa, texObj, level);
+ else
+ fxTexInvalidate(ctx, texObj);
+}
+
+
+void
+fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
+ GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrTextureFormat_t gldFormat;
+ tfxTexInfo *ti;
+ tfxMipMapLevel *mml;
+ GLint dstWidth, dstHeight, wScale, hScale;
+
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxDDCompressedTexImage2D: id=%d int 0x%x %dx%d\n",
+ texObj->Name, internalFormat,
+ width, height);
+ }
+
+ if (!fxIsTexSupported(target, internalFormat, texImage)) {
+ _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n");
+ return;
+ }
+
+#if FX_TC_NCC || FX_TC_NAPALM
+ if ((internalFormat != GL_COMPRESSED_RGB) && (internalFormat != GL_COMPRESSED_RGBA))
+#endif
+ if (!fxDDIsCompressedFormatMacro(internalFormat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2D(format)");
+ return;
+ }
+
+ if (!texObj->DriverData) {
+ texObj->DriverData = fxAllocTexObjData(fxMesa);
+ if (!texObj->DriverData) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
+ return;
+ }
+ }
+ ti = fxTMGetTexInfo(texObj);
+
+ if (!texImage->DriverData) {
+ texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel));
+ if (!texImage->DriverData) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+ }
+ mml = FX_MIPMAP_DATA(texImage);
+
+ /* Determine the appropriate Glide texel format,
+ * given the user's internal texture format hint.
+ */
+ gldFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
+#if FX_TC_NCC || FX_TC_NAPALM
+ if (internalFormat == GL_COMPRESSED_RGB) {
+#if FX_TC_NCC
+ gldFormat = GR_TEXFMT_YIQ_422;
+#endif
+#if FX_TC_NAPALM
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ gldFormat = GR_TEXFMT_ARGB_CMP_FXT1;
+ }
+#endif
+ } else if (internalFormat == GL_COMPRESSED_RGBA) {
+#if FX_TC_NCC
+ gldFormat = GR_TEXFMT_AYIQ_8422;
+#endif
+#if FX_TC_NAPALM
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ gldFormat = GR_TEXFMT_ARGB_CMP_FXT1;
+ }
+#endif
+ }
+#endif
+
+ /* Determine width and height scale factors for texture.
+ * Remember, Glide is limited to 8:1 aspect ratios.
+ */
+ fxTexGetInfo(width, height,
+ NULL, /* lod level */
+ NULL, /* aspect ratio */
+ NULL, NULL, /* sscale, tscale */
+ &wScale, &hScale);
+ dstWidth = width * wScale;
+ dstHeight = height * hScale;
+
+ /* allocate new storage for texture image, if needed */
+ if (!texImage->Data) {
+ texImage->Data = MESA_PBUFFER_ALLOC(imageSize);
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+ }
+
+ /* save the texture data */
+ MEMCPY(texImage->Data, data, imageSize);
+#if FX_TC_NCC
+ if ((gldFormat == GR_TEXFMT_AYIQ_8422) ||
+ (gldFormat == GR_TEXFMT_YIQ_422)) {
+ MEMCPY(&(ti->palette), (char *)texImage->Data + imageSize - 12 * 4, 12 * 4);
+ }
+#endif
+
+ /* [dBorca] Hack alert:
+ * what about different size/texel? other anomalies? SW rescaling?
+ */
+ if (1 || mml->glideFormat != gldFormat ||
+ mml->width != dstWidth || mml->height != dstHeight ||
+ !ti->validated || !ti->isInTM || (fxMesa->new_state & FX_NEW_TEXTURING)) {
+ mml->glideFormat = gldFormat;
+ mml->width = dstWidth;
+ mml->height = dstHeight;
+ fxTexInvalidate(ctx, texObj);
+ } else {
+ fxTMReloadMipMapLevel(fxMesa, texObj, level);
+ }
+}
+
+
+void
+fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
+ GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width,
+ GLint height, GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxTexInfo *ti;
+ tfxMipMapLevel *mml;
+
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxDDCompressedTexSubImage2D: id=%d\n", texObj->Name);
+ }
+
+ ti = fxTMGetTexInfo(texObj);
+ assert(ti);
+ mml = FX_MIPMAP_DATA(texImage);
+ assert(mml);
+
+ /*
+ * We punt if we are not replacing the entire image. This
+ * is allowed by the spec.
+ *
+ * [dBorca] Hack alert:
+ * ohwell, we should NOT! Look into _mesa_store_compressed_texsubimage2d
+ * on how to calculate the sub-image.
+ */
+ if ((xoffset != 0) && (yoffset != 0)
+ && (width != texImage->Width)
+ && (height != texImage->Height)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(CHICKEN)");
+ return;
+ }
+
+ /* [dBorca] Hack alert:
+ * what about different size/texel? other anomalies? SW rescaling?
+ */
+ MEMCPY(texImage->Data, data, imageSize);
+
+ /* [dBorca]
+ * Hack alert: unsure...
+ */
+ if (0 && ti->validated && ti->isInTM)
fxTMReloadMipMapLevel(fxMesa, texObj, level);
else
fxTexInvalidate(ctx, texObj);