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authorBrian <brian@yutani.localnet.net>2007-02-22 08:53:33 -0700
committerBrian <brian@yutani.localnet.net>2007-02-22 08:53:33 -0700
commit29c471aafc6a3fef23d553e31a555d1782854a77 (patch)
tree335385fd55d510118346136c6feb4daa707988b6 /src/mesa/glapi/glX_proto_recv.py
parent6d4cf6be4e79c3a6ab18272577df17389e3834a6 (diff)
parenta4b344baa2484c65a1618f3cce3a94c91dea8ef7 (diff)
Merge branch 'origin' into glsl-compiler-1
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
Diffstat (limited to 'src/mesa/glapi/glX_proto_recv.py')
-rw-r--r--src/mesa/glapi/glX_proto_recv.py21
1 files changed, 1 insertions, 20 deletions
diff --git a/src/mesa/glapi/glX_proto_recv.py b/src/mesa/glapi/glX_proto_recv.py
index 527f6f10ee..20f75575cf 100644
--- a/src/mesa/glapi/glX_proto_recv.py
+++ b/src/mesa/glapi/glX_proto_recv.py
@@ -81,31 +81,12 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
print '#include <GL/gl.h>'
print '#include <GL/glxproto.h>'
-
- # FIXME: Since this block will require changes as other
- # FIXME: platforms are added, it should probably be in a
- # FIXME: header file that is not generated by a script.
-
- if self.do_swap:
- print '#ifdef __linux__'
- print '#include <byteswap.h>'
- print '#elif defined(__OpenBSD__)'
- print '#include <sys/endian.h>'
- print '#define bswap_16 __swap16'
- print '#define bswap_32 __swap32'
- print '#define bswap_64 __swap64'
- print '#else'
- print '#include <sys/endian.h>'
- print '#define bswap_16 bswap16'
- print '#define bswap_32 bswap32'
- print '#define bswap_64 bswap64'
- print '#endif'
-
print '#include <inttypes.h>'
print '#include "indirect_size.h"'
print '#include "indirect_size_get.h"'
print '#include "indirect_dispatch.h"'
print '#include "glxserver.h"'
+ print '#include "glxbyteorder.h"'
print '#include "indirect_util.h"'
print '#include "singlesize.h"'
print '#include "glapitable.h"'