diff options
author | Michal Krol <mjkrol@gmail.org> | 2004-10-28 11:14:02 +0000 |
---|---|---|
committer | Michal Krol <mjkrol@gmail.org> | 2004-10-28 11:14:02 +0000 |
commit | af7a8076509600f644497629a36ef6f34284a165 (patch) | |
tree | 0bfbf4b65a0258ad81c116b40dd6d79aaf35ba4f /src/mesa/glapi | |
parent | cc182213c81a4bfa094ac4cb06b65fa2b074b1e9 (diff) |
renumber ARB_shader_objects and ARB_vertex_shader offsets
to get BlendEquation have offset 710
fix param name lack with GetInfoLogARB
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r-- | src/mesa/glapi/APIspec | 102 | ||||
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 92 | ||||
-rw-r--r-- | src/mesa/glapi/glapioffsets.h | 90 | ||||
-rw-r--r-- | src/mesa/glapi/glapitable.h | 94 | ||||
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 16 | ||||
-rw-r--r-- | src/mesa/glapi/glprocs.h | 88 |
6 files changed, 241 insertions, 241 deletions
diff --git a/src/mesa/glapi/APIspec b/src/mesa/glapi/APIspec index 23411c5782..bc98b65524 100644 --- a/src/mesa/glapi/APIspec +++ b/src/mesa/glapi/APIspec @@ -1,4 +1,4 @@ -# $Id: APIspec,v 1.24 2004/10/27 15:06:18 michal Exp $ +# $Id: APIspec,v 1.25 2004/10/28 11:14:02 michal Exp $ # This file describes all the OpenGL functions. # We use a number of Python scripts to parse this file and @@ -8567,32 +8567,41 @@ param pname GLenum param params GLuint * category 1.5 +# EXT_blend_equation_separate + +name BlendEquationSeparateEXT +return void +param modeRGB GLenum +param modeA GLenum +offset 710 +category GL_EXT_blend_equation_separate + # GL_ARB_shader_objects name DeleteObjectARB return void param obj GLhandleARB category GL_ARB_shader_objects -offset 710 +offset 711 name GetHandleARB return GLhandleARB param pname GLenum category GL_ARB_shader_objects -offset 711 +offset 712 name DetachObjectARB return void param containerObj GLhandleARB param attachedObj GLhandleARB category GL_ARB_shader_objects -offset 712 +offset 713 name CreateShaderObjectARB return GLhandleARB param shaderType GLenum category GL_ARB_shader_objects -offset 713 +offset 714 name ShaderSourceARB return void @@ -8601,50 +8610,50 @@ param count GLsizei param string const GLcharARB ** param length const GLint * category GL_ARB_shader_objects -offset 714 +offset 715 name CompileShaderARB return void param shaderObj GLhandleARB category GL_ARB_shader_objects -offset 715 +offset 716 name CreateProgramObjectARB return GLhandleARB category GL_ARB_shader_objects -offset 716 +offset 717 name AttachObjectARB return void param containerObj GLhandleARB param obj GLhandleARB category GL_ARB_shader_objects -offset 717 +offset 718 name LinkProgramARB return void param programObj GLhandleARB category GL_ARB_shader_objects -offset 718 +offset 719 name UseProgramObjectARB return void param programObj GLhandleARB category GL_ARB_shader_objects -offset 719 +offset 720 name ValidateProgramARB return void param programObj GLhandleARB category GL_ARB_shader_objects -offset 720 +offset 721 name Uniform1fARB return void param location GLint param v0 GLfloat category GL_ARB_shader_objects -offset 721 +offset 722 name Uniform2fARB return void @@ -8652,7 +8661,7 @@ param location GLint param v0 GLfloat param v1 GLfloat category GL_ARB_shader_objects -offset 722 +offset 723 name Uniform3fARB return void @@ -8661,7 +8670,7 @@ param v0 GLfloat param v1 GLfloat param v2 GLfloat category GL_ARB_shader_objects -offset 723 +offset 724 name Uniform4fARB return void @@ -8671,14 +8680,14 @@ param v1 GLfloat param v2 GLfloat param v3 GLfloat category GL_ARB_shader_objects -offset 724 +offset 725 name Uniform1iARB return void param location GLint param v0 GLint category GL_ARB_shader_objects -offset 725 +offset 726 name Uniform2iARB return void @@ -8686,7 +8695,7 @@ param location GLint param v0 GLint param v1 GLint category GL_ARB_shader_objects -offset 726 +offset 727 name Uniform3iARB return void @@ -8695,7 +8704,7 @@ param v0 GLint param v1 GLint param v2 GLint category GL_ARB_shader_objects -offset 727 +offset 728 name Uniform4iARB return void @@ -8705,7 +8714,7 @@ param v1 GLint param v2 GLint param v3 GLint category GL_ARB_shader_objects -offset 728 +offset 729 name Uniform1fvARB return void @@ -8713,7 +8722,7 @@ param location GLint param count GLsizei param value const GLfloat * category GL_ARB_shader_objects -offset 729 +offset 730 name Uniform2fvARB return void @@ -8721,7 +8730,7 @@ param location GLint param count GLsizei param value const GLfloat * category GL_ARB_shader_objects -offset 730 +offset 731 name Uniform3fvARB return void @@ -8729,7 +8738,7 @@ param location GLint param count GLsizei param value const GLfloat * category GL_ARB_shader_objects -offset 731 +offset 732 name Uniform4fvARB return void @@ -8737,7 +8746,7 @@ param location GLint param count GLsizei param value const GLfloat * category GL_ARB_shader_objects -offset 732 +offset 733 name Uniform1ivARB return void @@ -8745,7 +8754,7 @@ param location GLint param count GLsizei param value const GLint * category GL_ARB_shader_objects -offset 733 +offset 734 name Uniform2ivARB return void @@ -8753,7 +8762,7 @@ param location GLint param count GLsizei param value const GLint * category GL_ARB_shader_objects -offset 734 +offset 735 name Uniform3ivARB return void @@ -8761,7 +8770,7 @@ param location GLint param count GLsizei param value const GLint * category GL_ARB_shader_objects -offset 735 +offset 736 name Uniform4ivARB return void @@ -8769,7 +8778,7 @@ param location GLint param count GLsizei param value const GLint * category GL_ARB_shader_objects -offset 736 +offset 737 name UniformMatrix2fvARB return void @@ -8778,7 +8787,7 @@ param count GLsizei param transpose GLboolean param value const GLfloat * category GL_ARB_shader_objects -offset 737 +offset 738 name UniformMatrix3fvARB return void @@ -8787,7 +8796,7 @@ param count GLsizei param transpose GLboolean param value const GLfloat * category GL_ARB_shader_objects -offset 738 +offset 739 name UniformMatrix4fvARB return void @@ -8796,7 +8805,7 @@ param count GLsizei param transpose GLboolean param value const GLfloat * category GL_ARB_shader_objects -offset 739 +offset 740 name GetObjectParameterfvARB return void @@ -8804,7 +8813,7 @@ param obj GLhandleARB param pname GLenum param params GLfloat * category GL_ARB_shader_objects -offset 740 +offset 741 name GetObjectParameterivARB return void @@ -8812,7 +8821,7 @@ param obj GLhandleARB param pname GLenum param params GLint * category GL_ARB_shader_objects -offset 741 +offset 742 name GetInfoLogARB return void @@ -8821,7 +8830,7 @@ param maxLength GLsizei param length GLsizei * param infoLog GLcharARB * category GL_ARB_shader_objects -offset 742 +offset 743 name GetAttachedObjectsARB return void @@ -8830,14 +8839,14 @@ param maxCount GLsizei param count GLsizei * param obj GLhandleARB * category GL_ARB_shader_objects -offset 743 +offset 744 name GetUniformLocationARB return GLint param programObj GLhandleARB param name const GLcharARB * category GL_ARB_shader_objects -offset 744 +offset 745 name GetActiveUniformARB return void @@ -8849,7 +8858,7 @@ param size GLint * param type GLenum * param name GLcharARB * category GL_ARB_shader_objects -offset 745 +offset 746 name GetUniformfvARB return void @@ -8857,7 +8866,7 @@ param programObj GLhandleARB param location GLint param params GLfloat * category GL_ARB_shader_objects -offset 746 +offset 747 name GetUniformivARB return void @@ -8865,7 +8874,7 @@ param programObj GLhandleARB param location GLint param params GLint * category GL_ARB_shader_objects -offset 747 +offset 748 name GetShaderSourceARB return void @@ -8874,7 +8883,7 @@ param maxLength GLsizei param length GLsizei * param source GLcharARB * category GL_ARB_shader_objects -offset 748 +offset 749 # ARB_vertex_shader @@ -8884,7 +8893,7 @@ param programObj GLhandleARB param index GLuint param name const GLcharARB * category ARB_vertex_shader -offset 749 +offset 750 name GetActiveAttribARB return void @@ -8896,23 +8905,14 @@ param size GLint * param type GLenum * param name GLcharARB * category ARB_vertex_shader -offset 750 +offset 751 name GetAttribLocationARB return GLint param programObj GLhandleARB param name const GLcharARB * category ARB_vertex_shader -offset 751 - -# EXT_blend_equation_separate - -name BlendEquationSeparateEXT -return void -param modeRGB GLenum -param modeA GLenum offset 752 -category GL_EXT_blend_equation_separate # ATI_blend_equation_separate diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 2deebe2334..2a3c69a248 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -5272,76 +5272,76 @@ <type name="charARB" size="1"/> <type name="handleARB" size="4"/> - <function name="DeleteObjectARB" offset="710"> + <function name="DeleteObjectARB" offset="711"> <param name="obj" type="GLhandleARB"/> </function> - <function name="GetHandleARB" offset="711"> + <function name="GetHandleARB" offset="712"> <param name="pname" type="GLenum"/> <return type="GLhandleARB"/> </function> - <function name="DetachObjectARB" offset="712"> + <function name="DetachObjectARB" offset="713"> <param name="containerObj" type="GLhandleARB"/> <param name="attachedObj" type="GLhandleARB"/> </function> - <function name="CreateShaderObjectARB" offset="713"> + <function name="CreateShaderObjectARB" offset="714"> <param name="shaderType" type="GLenum"/> <return type="GLhandleARB"/> </function> - <function name="ShaderSourceARB" offset="714"> + <function name="ShaderSourceARB" offset="715"> <param name="shaderObj" type="GLhandleARB"/> <param name="count" type="GLsizei"/> <param name="string" type="const GLcharARB **"/> <param name="length" type="const GLint *"/> </function> - <function name="CompileShaderARB" offset="715"> + <function name="CompileShaderARB" offset="716"> <param name="shaderObj" type="GLhandleARB"/> </function> - <function name="CreateProgramObjectARB" offset="716"> + <function name="CreateProgramObjectARB" offset="717"> <return type="GLhandleARB"/> </function> - <function name="AttachObjectARB" offset="717"> + <function name="AttachObjectARB" offset="718"> <param name="containerObj" type="GLhandleARB"/> <param name="obj" type="GLhandleARB"/> </function> - <function name="LinkProgramARB" offset="718"> + <function name="LinkProgramARB" offset="719"> <param name="programObj" type="GLhandleARB"/> </function> - <function name="UseProgramObjectARB" offset="719"> + <function name="UseProgramObjectARB" offset="720"> <param name="programObj" type="GLhandleARB"/> </function> - <function name="ValidateProgramARB" offset="720"> + <function name="ValidateProgramARB" offset="721"> <param name="programObj" type="GLhandleARB"/> </function> - <function name="Uniform1fARB" offset="721"> + <function name="Uniform1fARB" offset="722"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> </function> - <function name="Uniform2fARB" offset="722"> + <function name="Uniform2fARB" offset="723"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> </function> - <function name="Uniform3fARB" offset="723"> + <function name="Uniform3fARB" offset="724"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> <param name="v2" type="GLfloat"/> </function> - <function name="Uniform4fARB" offset="724"> + <function name="Uniform4fARB" offset="725"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> @@ -5349,25 +5349,25 @@ <param name="v3" type="GLfloat"/> </function> - <function name="Uniform1iARB" offset="725"> + <function name="Uniform1iARB" offset="726"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> </function> - <function name="Uniform2iARB" offset="726"> + <function name="Uniform2iARB" offset="727"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> </function> - <function name="Uniform3iARB" offset="727"> + <function name="Uniform3iARB" offset="728"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> <param name="v2" type="GLint"/> </function> - <function name="Uniform4iARB" offset="728"> + <function name="Uniform4iARB" offset="729"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> @@ -5375,108 +5375,108 @@ <param name="v3" type="GLint"/> </function> - <function name="Uniform1fvARB" offset="729"> + <function name="Uniform1fvARB" offset="730"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> </function> - <function name="Uniform2fvARB" offset="730"> + <function name="Uniform2fvARB" offset="731"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> </function> - <function name="Uniform3fvARB" offset="731"> + <function name="Uniform3fvARB" offset="732"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> </function> - <function name="Uniform4fvARB" offset="732"> + <function name="Uniform4fvARB" offset="733"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> </function> - <function name="Uniform1ivARB" offset="733"> + <function name="Uniform1ivARB" offset="734"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> </function> - <function name="Uniform2ivARB" offset="734"> + <function name="Uniform2ivARB" offset="735"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> </function> - <function name="Uniform3ivARB" offset="735"> + <function name="Uniform3ivARB" offset="736"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> </function> - <function name="Uniform4ivARB" offset="736"> + <function name="Uniform4ivARB" offset="737"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> </function> - <function name="UniformMatrix2fvARB" offset="737"> + <function name="UniformMatrix2fvARB" offset="738"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> </function> - <function name="UniformMatrix3fvARB" offset="738"> + <function name="UniformMatrix3fvARB" offset="739"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> </function> - <function name="UniformMatrix4fvARB" offset="739"> + <function name="UniformMatrix4fvARB" offset="740"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> </function> - <function name="GetObjectParameterfvARB" offset="740"> + <function name="GetObjectParameterfvARB" offset="741"> <param name="obj" type="GLhandleARB"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *"/> </function> - <function name="GetObjectParameterivARB" offset="741"> + <function name="GetObjectParameterivARB" offset="742"> <param name="obj" type="GLhandleARB"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetInfoLogARB" offset="742"> + <function name="GetInfoLogARB" offset="743"> <param name="obj" type="GLhandleARB"/> - <param name="" type="GLsizei"/> - <param name="" type="GLsizei *"/> - <param name="" type="GLcharARB *"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLcharARB *"/> </function> - <function name="GetAttachedObjectsARB" offset="743"> + <function name="GetAttachedObjectsARB" offset="744"> <param name="containerObj" type="GLhandleARB"/> <param name="maxLength" type="GLsizei"/> <param name="length" type="GLsizei *"/> <param name="infoLog" type="GLhandleARB *"/> </function> - <function name="GetUniformLocationARB" offset="744"> + <function name="GetUniformLocationARB" offset="745"> <param name="programObj" type="GLhandleARB"/> <param name="name" type="const GLcharARB *"/> <return type="GLint"/> </function> - <function name="GetActiveUniformARB" offset="745"> + <function name="GetActiveUniformARB" offset="746"> <param name="programObj" type="GLhandleARB"/> <param name="index" type="GLuint"/> <param name="maxLength" type="GLsizei"/> @@ -5486,19 +5486,19 @@ <param name="name" type="GLcharARB *"/> </function> - <function name="GetUniformfvARB" offset="746"> + <function name="GetUniformfvARB" offset="747"> <param name="programObj" type="GLhandleARB"/> <param name="location" type="GLint"/> <param name="params" type="GLfloat *"/> </function> - <function name="GetUniformivARB" offset="747"> + <function name="GetUniformivARB" offset="748"> <param name="programObj" type="GLhandleARB"/> <param name="location" type="GLint"/> <param name="params" type="GLint *"/> </function> - <function name="GetShaderSourceARB" offset="748"> + <function name="GetShaderSourceARB" offset="749"> <param name="obj" type="GLhandleARB"/> <param name="maxLength" type="GLsizei"/> <param name="length" type="GLsizei *"/> @@ -5515,13 +5515,13 @@ <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/> <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/> - <function name="BindAttribLocationARB" offset="749"> + <function name="BindAttribLocationARB" offset="750"> <param name="programObj" type="GLhandleARB"/> <param name="index" type="GLuint"/> <param name="name" type="const GLcharARB *"/> </function> - <function name="GetActiveAttribARB" offset="750"> + <function name="GetActiveAttribARB" offset="751"> <param name="programObj" type="GLhandleARB"/> <param name="index" type="GLuint"/> <param name="maxLength" type="GLsizei"/> @@ -5531,7 +5531,7 @@ <param name="name" type="const GLcharARB *"/> </function> - <function name="GetAttribLocationARB" offset="751"> + <function name="GetAttribLocationARB" offset="752"> <param name="programObj" type="GLhandleARB"/> <param name="name" type="const GLcharARB *"/> <return type="GLint"/> @@ -8699,7 +8699,7 @@ </category> <category name="GL_EXT_blend_equation_separate" number="299"> - <function name="BlendEquationSeparateEXT" offset="752"> + <function name="BlendEquationSeparateEXT" offset="710"> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> <glx rop="4228"/> diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index ac13653bf4..03f7409aef 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -1,4 +1,4 @@ -/* DO NOT EDIT - This file generated automatically by gloffsets.py script */ +/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. @@ -25,7 +25,7 @@ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ - + #ifndef _GLAPI_OFFSETS_H_ #define _GLAPI_OFFSETS_H_ @@ -739,48 +739,48 @@ #define _gloffset_GetQueryObjectuivARB 707 #define _gloffset_MultiModeDrawArraysIBM 708 #define _gloffset_MultiModeDrawElementsIBM 709 -#define _gloffset_DeleteObjectARB 710 -#define _gloffset_GetHandleARB 711 -#define _gloffset_DetachObjectARB 712 -#define _gloffset_CreateShaderObjectARB 713 -#define _gloffset_ShaderSourceARB 714 -#define _gloffset_CompileShaderARB 715 -#define _gloffset_CreateProgramObjectARB 716 -#define _gloffset_AttachObjectARB 717 -#define _gloffset_LinkProgramARB 718 -#define _gloffset_UseProgramObjectARB 719 -#define _gloffset_ValidateProgramARB 720 -#define _gloffset_Uniform1fARB 721 -#define _gloffset_Uniform2fARB 722 -#define _gloffset_Uniform3fARB 723 -#define _gloffset_Uniform4fARB 724 -#define _gloffset_Uniform1iARB 725 -#define _gloffset_Uniform2iARB 726 -#define _gloffset_Uniform3iARB 727 -#define _gloffset_Uniform4iARB 728 -#define _gloffset_Uniform1fvARB 729 -#define _gloffset_Uniform2fvARB 730 -#define _gloffset_Uniform3fvARB 731 -#define _gloffset_Uniform4fvARB 732 -#define _gloffset_Uniform1ivARB 733 -#define _gloffset_Uniform2ivARB 734 -#define _gloffset_Uniform3ivARB 735 -#define _gloffset_Uniform4ivARB 736 -#define _gloffset_UniformMatrix2fvARB 737 -#define _gloffset_UniformMatrix3fvARB 738 -#define _gloffset_UniformMatrix4fvARB 739 -#define _gloffset_GetObjectParameterfvARB 740 -#define _gloffset_GetObjectParameterivARB 741 -#define _gloffset_GetInfoLogARB 742 -#define _gloffset_GetAttachedObjectsARB 743 -#define _gloffset_GetUniformLocationARB 744 -#define _gloffset_GetActiveUniformARB 745 -#define _gloffset_GetUniformfvARB 746 -#define _gloffset_GetUniformivARB 747 -#define _gloffset_GetShaderSourceARB 748 -#define _gloffset_BindAttribLocationARB 749 -#define _gloffset_GetActiveAttribARB 750 -#define _gloffset_GetAttribLocationARB 751 -#define _gloffset_BlendEquationSeparateEXT 752 +#define _gloffset_BlendEquationSeparateEXT 710 +#define _gloffset_DeleteObjectARB 711 +#define _gloffset_GetHandleARB 712 +#define _gloffset_DetachObjectARB 713 +#define _gloffset_CreateShaderObjectARB 714 +#define _gloffset_ShaderSourceARB 715 +#define _gloffset_CompileShaderARB 716 +#define _gloffset_CreateProgramObjectARB 717 +#define _gloffset_AttachObjectARB 718 +#define _gloffset_LinkProgramARB 719 +#define _gloffset_UseProgramObjectARB 720 +#define _gloffset_ValidateProgramARB 721 +#define _gloffset_Uniform1fARB 722 +#define _gloffset_Uniform2fARB 723 +#define _gloffset_Uniform3fARB 724 +#define _gloffset_Uniform4fARB 725 +#define _gloffset_Uniform1iARB 726 +#define _gloffset_Uniform2iARB 727 +#define _gloffset_Uniform3iARB 728 +#define _gloffset_Uniform4iARB 729 +#define _gloffset_Uniform1fvARB 730 +#define _gloffset_Uniform2fvARB 731 +#define _gloffset_Uniform3fvARB 732 +#define _gloffset_Uniform4fvARB 733 +#define _gloffset_Uniform1ivARB 734 +#define _gloffset_Uniform2ivARB 735 +#define _gloffset_Uniform3ivARB 736 +#define _gloffset_Uniform4ivARB 737 +#define _gloffset_UniformMatrix2fvARB 738 +#define _gloffset_UniformMatrix3fvARB 739 +#define _gloffset_UniformMatrix4fvARB 740 +#define _gloffset_GetObjectParameterfvARB 741 +#define _gloffset_GetObjectParameterivARB 742 +#define _gloffset_GetInfoLogARB 743 +#define _gloffset_GetAttachedObjectsARB 744 +#define _gloffset_GetUniformLocationARB 745 +#define _gloffset_GetActiveUniformARB 746 +#define _gloffset_GetUniformfvARB 747 +#define _gloffset_GetUniformivARB 748 +#define _gloffset_GetShaderSourceARB 749 +#define _gloffset_BindAttribLocationARB 750 +#define _gloffset_GetActiveAttribARB 751 +#define _gloffset_GetAttribLocationARB 752 #endif diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index aa2f70d886..578bdfe039 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -1,7 +1,7 @@ -/* DO NOT EDIT - This file generated automatically with gltable.py script */ +/* DO NOT EDIT - This file generated automatically by a script */ /* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * @@ -730,9 +730,9 @@ struct _glapi_table void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 692 */ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 693 */ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 694 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); /* 695 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 695 */ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 696 */ - void * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 697 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 697 */ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 698 */ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 699 */ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 700 */ @@ -745,49 +745,49 @@ struct _glapi_table void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 707 */ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 708 */ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 709 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 710 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 711 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 712 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 713 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); /* 714 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shaderObj); /* 715 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 716 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 717 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB programObj); /* 718 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB programObj); /* 719 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB programObj); /* 720 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 721 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 722 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 723 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 724 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 725 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 726 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 727 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 728 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 729 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 730 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 731 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 732 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 733 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 734 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 735 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 736 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 737 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 738 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 739 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 740 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 741 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 742 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); /* 743 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 744 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 745 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params); /* 746 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params); /* 747 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); /* 748 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name); /* 749 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 750 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 751 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 752 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 710 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 711 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 712 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 713 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 714 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); /* 715 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shaderObj); /* 716 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 717 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 718 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB programObj); /* 719 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB programObj); /* 720 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB programObj); /* 721 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 722 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 723 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 724 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 725 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 726 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 727 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 728 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 729 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 730 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 731 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 732 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 733 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 734 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 735 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 736 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 737 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 738 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 739 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 740 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 741 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 742 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 743 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 744 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 745 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * lenght, GLint * size, GLenum * type, GLcharARB * name); /* 746 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params); /* 747 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params); /* 748 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); /* 749 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name); /* 750 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, const GLcharARB * name); /* 751 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 752 */ }; #endif diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index ee583bfd92..ebf5b124a1 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -3620,6 +3620,11 @@ KEYWORD1 void KEYWORD2 NAME(MultiModeDrawElementsIBM)(const GLenum * mode, const DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); +} + KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) { DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); @@ -3780,9 +3785,9 @@ KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pna DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); } -KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei , GLsizei * , GLcharARB * ) +KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) { - DISPATCH(GetInfoLogARB, (obj, , , ), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, , (const void *) , (const void *) )); + DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); } KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) @@ -3830,11 +3835,6 @@ KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB programObj, const RETURN_DISPATCH(GetAttribLocationARB, (programObj, name), (F, "glGetAttribLocationARB(%d, %p);\n", programObj, (const void *) name)); } -KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); -} - KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) { DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); @@ -5594,6 +5594,7 @@ static void * DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetQueryObjectuivARB), TABLE_ENTRY(MultiModeDrawArraysIBM), TABLE_ENTRY(MultiModeDrawElementsIBM), + TABLE_ENTRY(BlendEquationSeparateEXT), TABLE_ENTRY(DeleteObjectARB), TABLE_ENTRY(GetHandleARB), TABLE_ENTRY(DetachObjectARB), @@ -5636,7 +5637,6 @@ static void * DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(BindAttribLocationARB), TABLE_ENTRY(GetActiveAttribARB), TABLE_ENTRY(GetAttribLocationARB), - TABLE_ENTRY(BlendEquationSeparateEXT), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 86425a13e5..4fdf2f0428 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -756,6 +756,7 @@ static const char gl_string_table[] = "glGetQueryObjectuivARB\0" "glMultiModeDrawArraysIBM\0" "glMultiModeDrawElementsIBM\0" + "glBlendEquationSeparateEXT\0" "glDeleteObjectARB\0" "glGetHandleARB\0" "glDetachObjectARB\0" @@ -798,7 +799,6 @@ static const char gl_string_table[] = "glBindAttribLocationARB\0" "glGetActiveAttribARB\0" "glGetAttribLocationARB\0" - "glBlendEquationSeparateEXT\0" "glActiveTexture\0" "glClientActiveTexture\0" "glMultiTexCoord1d\0" @@ -1719,49 +1719,49 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 12362, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), NAME_FUNC_OFFSET( 12385, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ), NAME_FUNC_OFFSET( 12410, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ), - NAME_FUNC_OFFSET( 12437, glDeleteObjectARB, _gloffset_DeleteObjectARB ), - NAME_FUNC_OFFSET( 12455, glGetHandleARB, _gloffset_GetHandleARB ), - NAME_FUNC_OFFSET( 12470, glDetachObjectARB, _gloffset_DetachObjectARB ), - NAME_FUNC_OFFSET( 12488, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), - NAME_FUNC_OFFSET( 12512, glShaderSourceARB, _gloffset_ShaderSourceARB ), - NAME_FUNC_OFFSET( 12530, glCompileShaderARB, _gloffset_CompileShaderARB ), - NAME_FUNC_OFFSET( 12549, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), - NAME_FUNC_OFFSET( 12574, glAttachObjectARB, _gloffset_AttachObjectARB ), - NAME_FUNC_OFFSET( 12592, glLinkProgramARB, _gloffset_LinkProgramARB ), - NAME_FUNC_OFFSET( 12609, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), - NAME_FUNC_OFFSET( 12631, glValidateProgramARB, _gloffset_ValidateProgramARB ), - NAME_FUNC_OFFSET( 12652, glUniform1fARB, _gloffset_Uniform1fARB ), - NAME_FUNC_OFFSET( 12667, glUniform2fARB, _gloffset_Uniform2fARB ), - NAME_FUNC_OFFSET( 12682, glUniform3fARB, _gloffset_Uniform3fARB ), - NAME_FUNC_OFFSET( 12697, glUniform4fARB, _gloffset_Uniform4fARB ), - NAME_FUNC_OFFSET( 12712, glUniform1iARB, _gloffset_Uniform1iARB ), - NAME_FUNC_OFFSET( 12727, glUniform2iARB, _gloffset_Uniform2iARB ), - NAME_FUNC_OFFSET( 12742, glUniform3iARB, _gloffset_Uniform3iARB ), - NAME_FUNC_OFFSET( 12757, glUniform4iARB, _gloffset_Uniform4iARB ), - NAME_FUNC_OFFSET( 12772, glUniform1fvARB, _gloffset_Uniform1fvARB ), - NAME_FUNC_OFFSET( 12788, glUniform2fvARB, _gloffset_Uniform2fvARB ), - NAME_FUNC_OFFSET( 12804, glUniform3fvARB, _gloffset_Uniform3fvARB ), - NAME_FUNC_OFFSET( 12820, glUniform4fvARB, _gloffset_Uniform4fvARB ), - NAME_FUNC_OFFSET( 12836, glUniform1ivARB, _gloffset_Uniform1ivARB ), - NAME_FUNC_OFFSET( 12852, glUniform2ivARB, _gloffset_Uniform2ivARB ), - NAME_FUNC_OFFSET( 12868, glUniform3ivARB, _gloffset_Uniform3ivARB ), - NAME_FUNC_OFFSET( 12884, glUniform4ivARB, _gloffset_Uniform4ivARB ), - NAME_FUNC_OFFSET( 12900, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), - NAME_FUNC_OFFSET( 12922, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), - NAME_FUNC_OFFSET( 12944, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), - NAME_FUNC_OFFSET( 12966, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), - NAME_FUNC_OFFSET( 12992, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), - NAME_FUNC_OFFSET( 13018, glGetInfoLogARB, _gloffset_GetInfoLogARB ), - NAME_FUNC_OFFSET( 13034, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), - NAME_FUNC_OFFSET( 13058, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), - NAME_FUNC_OFFSET( 13082, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), - NAME_FUNC_OFFSET( 13104, glGetUniformfvARB, _gloffset_GetUniformfvARB ), - NAME_FUNC_OFFSET( 13122, glGetUniformivARB, _gloffset_GetUniformivARB ), - NAME_FUNC_OFFSET( 13140, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), - NAME_FUNC_OFFSET( 13161, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), - NAME_FUNC_OFFSET( 13185, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), - NAME_FUNC_OFFSET( 13206, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), - NAME_FUNC_OFFSET( 13229, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), + NAME_FUNC_OFFSET( 12437, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), + NAME_FUNC_OFFSET( 12464, glDeleteObjectARB, _gloffset_DeleteObjectARB ), + NAME_FUNC_OFFSET( 12482, glGetHandleARB, _gloffset_GetHandleARB ), + NAME_FUNC_OFFSET( 12497, glDetachObjectARB, _gloffset_DetachObjectARB ), + NAME_FUNC_OFFSET( 12515, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), + NAME_FUNC_OFFSET( 12539, glShaderSourceARB, _gloffset_ShaderSourceARB ), + NAME_FUNC_OFFSET( 12557, glCompileShaderARB, _gloffset_CompileShaderARB ), + NAME_FUNC_OFFSET( 12576, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), + NAME_FUNC_OFFSET( 12601, glAttachObjectARB, _gloffset_AttachObjectARB ), + NAME_FUNC_OFFSET( 12619, glLinkProgramARB, _gloffset_LinkProgramARB ), + NAME_FUNC_OFFSET( 12636, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), + NAME_FUNC_OFFSET( 12658, glValidateProgramARB, _gloffset_ValidateProgramARB ), + NAME_FUNC_OFFSET( 12679, glUniform1fARB, _gloffset_Uniform1fARB ), + NAME_FUNC_OFFSET( 12694, glUniform2fARB, _gloffset_Uniform2fARB ), + NAME_FUNC_OFFSET( 12709, glUniform3fARB, _gloffset_Uniform3fARB ), + NAME_FUNC_OFFSET( 12724, glUniform4fARB, _gloffset_Uniform4fARB ), + NAME_FUNC_OFFSET( 12739, glUniform1iARB, _gloffset_Uniform1iARB ), + NAME_FUNC_OFFSET( 12754, glUniform2iARB, _gloffset_Uniform2iARB ), + NAME_FUNC_OFFSET( 12769, glUniform3iARB, _gloffset_Uniform3iARB ), + NAME_FUNC_OFFSET( 12784, glUniform4iARB, _gloffset_Uniform4iARB ), + NAME_FUNC_OFFSET( 12799, glUniform1fvARB, _gloffset_Uniform1fvARB ), + NAME_FUNC_OFFSET( 12815, glUniform2fvARB, _gloffset_Uniform2fvARB ), + NAME_FUNC_OFFSET( 12831, glUniform3fvARB, _gloffset_Uniform3fvARB ), + NAME_FUNC_OFFSET( 12847, glUniform4fvARB, _gloffset_Uniform4fvARB ), + NAME_FUNC_OFFSET( 12863, glUniform1ivARB, _gloffset_Uniform1ivARB ), + NAME_FUNC_OFFSET( 12879, glUniform2ivARB, _gloffset_Uniform2ivARB ), + NAME_FUNC_OFFSET( 12895, glUniform3ivARB, _gloffset_Uniform3ivARB ), + NAME_FUNC_OFFSET( 12911, glUniform4ivARB, _gloffset_Uniform4ivARB ), + NAME_FUNC_OFFSET( 12927, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), + NAME_FUNC_OFFSET( 12949, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), + NAME_FUNC_OFFSET( 12971, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), + NAME_FUNC_OFFSET( 12993, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), + NAME_FUNC_OFFSET( 13019, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), + NAME_FUNC_OFFSET( 13045, glGetInfoLogARB, _gloffset_GetInfoLogARB ), + NAME_FUNC_OFFSET( 13061, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), + NAME_FUNC_OFFSET( 13085, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), + NAME_FUNC_OFFSET( 13109, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), + NAME_FUNC_OFFSET( 13131, glGetUniformfvARB, _gloffset_GetUniformfvARB ), + NAME_FUNC_OFFSET( 13149, glGetUniformivARB, _gloffset_GetUniformivARB ), + NAME_FUNC_OFFSET( 13167, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), + NAME_FUNC_OFFSET( 13188, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), + NAME_FUNC_OFFSET( 13212, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), + NAME_FUNC_OFFSET( 13233, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), NAME_FUNC_OFFSET( 13256, glActiveTexture, _gloffset_ActiveTextureARB ), NAME_FUNC_OFFSET( 13272, glClientActiveTexture, _gloffset_ClientActiveTextureARB ), NAME_FUNC_OFFSET( 13294, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ), |