diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2007-01-16 11:22:57 +0000 |
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committer | Keith Whitwell <keith@tungstengraphics.com> | 2007-01-16 11:22:57 +0000 |
commit | 6a3fdc3a1ea6c306d9543791bf172dd1052d7382 (patch) | |
tree | c372c6daff13e435e79914c2e40dfe9d370c337b /src/mesa/main/api_arrayelt.c | |
parent | 0b412f8f156b46b0e7220a2b61e0f41781769f66 (diff) | |
parent | a03fc8277180e2171519165a724849e2254ef0b7 (diff) |
Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa into vbo-0.2
Conflicts:
src/mesa/array_cache/sources
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_fallback.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/mach64/mach64_context.c
src/mesa/main/extensions.c
src/mesa/main/getstring.c
src/mesa/tnl/sources
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_save_playback.c
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_exec.c
src/mesa/vbo/vbo_attrib.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c
Diffstat (limited to 'src/mesa/main/api_arrayelt.c')
-rw-r--r-- | src/mesa/main/api_arrayelt.c | 113 |
1 files changed, 106 insertions, 7 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index dda659bbc3..1899975213 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -53,6 +53,11 @@ typedef struct { AEarray arrays[32]; AEattrib attribs[VERT_ATTRIB_MAX + 1]; GLuint NewState; + + struct gl_buffer_object *vbo[VERT_ATTRIB_MAX]; + GLuint nr_vbos; + GLboolean mapped_vbos; + } AEcontext; #define AE_CONTEXT(ctx) ((AEcontext *)(ctx)->aelt_context) @@ -1046,7 +1051,7 @@ GLboolean _ae_create_context( GLcontext *ctx ) FogCoordFuncs[6] = _gloffset_FogCoordfvEXT; FogCoordFuncs[7] = _gloffset_FogCoorddvEXT; - ctx->aelt_context = MALLOC( sizeof(AEcontext) ); + ctx->aelt_context = CALLOC( sizeof(AEcontext) ); if (!ctx->aelt_context) return GL_FALSE; @@ -1063,6 +1068,19 @@ void _ae_destroy_context( GLcontext *ctx ) } } +static void check_vbo( AEcontext *actx, + struct gl_buffer_object *vbo ) +{ + if (vbo->Name && !vbo->Pointer) { + GLuint i; + for (i = 0; i < actx->nr_vbos; i++) + if (actx->vbo[i] == vbo) + return; + assert(actx->nr_vbos < VERT_ATTRIB_MAX); + actx->vbo[actx->nr_vbos++] = vbo; + } +} + /** * Make a list of per-vertex functions to call for each glArrayElement call. @@ -1077,35 +1095,43 @@ static void _ae_update_state( GLcontext *ctx ) AEattrib *at = actx->attribs; GLuint i; + actx->nr_vbos = 0; + /* conventional vertex arrays */ if (ctx->Array.ArrayObj->Index.Enabled) { aa->array = &ctx->Array.ArrayObj->Index; aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)]; + check_vbo(actx, aa->array->BufferObj); aa++; } if (ctx->Array.ArrayObj->EdgeFlag.Enabled) { aa->array = &ctx->Array.ArrayObj->EdgeFlag; aa->offset = _gloffset_EdgeFlagv; + check_vbo(actx, aa->array->BufferObj); aa++; } if (ctx->Array.ArrayObj->Normal.Enabled) { aa->array = &ctx->Array.ArrayObj->Normal; aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)]; + check_vbo(actx, aa->array->BufferObj); aa++; } if (ctx->Array.ArrayObj->Color.Enabled) { aa->array = &ctx->Array.ArrayObj->Color; aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)]; + check_vbo(actx, aa->array->BufferObj); aa++; } if (ctx->Array.ArrayObj->SecondaryColor.Enabled) { aa->array = &ctx->Array.ArrayObj->SecondaryColor; aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)]; + check_vbo(actx, aa->array->BufferObj); aa++; } if (ctx->Array.ArrayObj->FogCoord.Enabled) { aa->array = &ctx->Array.ArrayObj->FogCoord; aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)]; + check_vbo(actx, aa->array->BufferObj); aa++; } for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { @@ -1120,11 +1146,12 @@ static void _ae_update_state( GLcontext *ctx ) [at->array->Size-1] [TYPE_IDX(at->array->Type)]; at->index = VERT_ATTRIB_TEX0 + i; + check_vbo(actx, at->array->BufferObj); at++; } } - /* generic vertex attribute arrays */ + /* generic vertex attribute arrays */ for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */ struct gl_client_array *attribArray = &ctx->Array.ArrayObj->VertexAttrib[i]; if (attribArray->Enabled) { @@ -1146,6 +1173,7 @@ static void _ae_update_state( GLcontext *ctx ) [TYPE_IDX(at->array->Type)]; } at->index = i; + check_vbo(actx, at->array->BufferObj); at++; } } @@ -1158,14 +1186,18 @@ static void _ae_update_state( GLcontext *ctx ) aa->array = &ctx->Array.ArrayObj->VertexAttrib[0]; assert(aa->array->Size >= 2); /* XXX fix someday? */ aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; + check_vbo(actx, aa->array->BufferObj); aa++; } else if (ctx->Array.ArrayObj->Vertex.Enabled) { aa->array = &ctx->Array.ArrayObj->Vertex; aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; + check_vbo(actx, aa->array->BufferObj); aa++; } + check_vbo(actx, ctx->Array.ElementArrayBufferObj); + ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX); ASSERT(aa - actx->arrays < 32); at->func = NULL; /* terminate the list */ @@ -1174,6 +1206,45 @@ static void _ae_update_state( GLcontext *ctx ) actx->NewState = 0; } +void _ae_map_vbos( GLcontext *ctx ) +{ + AEcontext *actx = AE_CONTEXT(ctx); + GLuint i; + + if (actx->mapped_vbos) + return; + + if (actx->NewState) + _ae_update_state(ctx); + + for (i = 0; i < actx->nr_vbos; i++) + ctx->Driver.MapBuffer(ctx, + GL_ARRAY_BUFFER_ARB, + GL_DYNAMIC_DRAW_ARB, + actx->vbo[i]); + + if (actx->nr_vbos) + actx->mapped_vbos = GL_TRUE; +} + +void _ae_unmap_vbos( GLcontext *ctx ) +{ + AEcontext *actx = AE_CONTEXT(ctx); + GLuint i; + + if (!actx->mapped_vbos) + return; + + assert (!actx->NewState); + + for (i = 0; i < actx->nr_vbos; i++) + ctx->Driver.UnmapBuffer(ctx, + GL_ARRAY_BUFFER_ARB, + actx->vbo[i]); + + actx->mapped_vbos = GL_FALSE; +} + /** * Called via glArrayElement() and glDrawArrays(). @@ -1188,15 +1259,24 @@ void GLAPIENTRY _ae_loopback_array_elt( GLint elt ) const AEarray *aa; const AEattrib *at; const struct _glapi_table * const disp = GET_DISPATCH(); + GLboolean do_map; - - if (actx->NewState) + if (actx->NewState) { + assert(!actx->mapped_vbos); _ae_update_state( ctx ); + } + + do_map = actx->nr_vbos && !actx->mapped_vbos; + /* + */ + if (do_map) + _ae_map_vbos(ctx); + /* generic attributes */ for (at = actx->attribs; at->func; at++) { const GLubyte *src - = ADD_POINTERS(at->array->BufferObj->Data, at->array->Ptr) + = ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr) + elt * at->array->StrideB; at->func( at->index, src ); } @@ -1204,15 +1284,34 @@ void GLAPIENTRY _ae_loopback_array_elt( GLint elt ) /* conventional arrays */ for (aa = actx->arrays; aa->offset != -1 ; aa++) { const GLubyte *src - = ADD_POINTERS(aa->array->BufferObj->Data, aa->array->Ptr) + = ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr) + elt * aa->array->StrideB; CALL_by_offset( disp, (array_func), aa->offset, ((const void *) src) ); } + + if (do_map) + _ae_unmap_vbos(ctx); } void _ae_invalidate_state( GLcontext *ctx, GLuint new_state ) { - AE_CONTEXT(ctx)->NewState |= new_state; + AEcontext *actx = AE_CONTEXT(ctx); + + + /* Only interested in this subset of mesa state. Need to prune + * this down as both tnl/ and the drivers can raise statechanges + * for arcane reasons in the middle of seemingly atomic operations + * like DrawElements, over which we'd like to keep a known set of + * arrays and vbo's mapped. + * + * Luckily, neither the drivers nor tnl muck with the state that + * concerns us here: + */ + new_state &= _NEW_ARRAY | _NEW_PROGRAM; + if (new_state) { + assert(!actx->mapped_vbos); + actx->NewState |= new_state; + } } |