diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 1999-12-10 20:01:06 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 1999-12-10 20:01:06 +0000 |
commit | cd96388857255711c4e33e7d2626f199d3810d15 (patch) | |
tree | d0781e62e698ee5ae1468a5dc36a901254641c53 /src/mesa/main/get.c | |
parent | 0056c5e40d7c5702420f314fa4f68159e5a64cd6 (diff) |
implemented GL_ARB_tranpose_matrix
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 123 |
1 files changed, 121 insertions, 2 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 165b9589ed..684537adf5 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.6 1999/11/11 01:22:26 brianp Exp $ */ +/* $Id: get.c,v 1.7 1999/12/10 20:01:06 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -35,6 +35,7 @@ #include "extensions.h" #include "get.h" #include "macros.h" +#include "matrix.h" #include "mmath.h" #include "types.h" #include "vb.h" @@ -963,6 +964,42 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_NATIVE_GRAPHICS_HANDLE_PGI: *params = 0; break; + + /* GL_ARB_transpose_matrix */ + case GL_TRANSPOSE_COLOR_MATRIX_ARB: + /* don't have a color matrix */ + break; + case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ModelView.m); + for (i=0;i<16;i++) { + params[i] = FLOAT_TO_BOOL(tm[i]); + } + } + break; + case GL_TRANSPOSE_PROJECTION_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ProjectionMatrix.m); + for (i=0;i<16;i++) { + params[i] = FLOAT_TO_BOOL(tm[i]); + } + } + break; + case GL_TRANSPOSE_TEXTURE_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m); + for (i=0;i<16;i++) { + params[i] = FLOAT_TO_BOOL(tm[i]); + } + } + break; + default: printf("invalid enum: %x\n", pname); gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" ); @@ -1878,7 +1915,40 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = 0; break; - + /* GL_ARB_transpose_matrix */ + case GL_TRANSPOSE_COLOR_MATRIX_ARB: + /* don't have a color matrix */ + break; + case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ModelView.m); + for (i=0;i<16;i++) { + params[i] = (GLdouble) tm[i]; + } + } + break; + case GL_TRANSPOSE_PROJECTION_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ProjectionMatrix.m); + for (i=0;i<16;i++) { + params[i] = (GLdouble) tm[i]; + } + } + break; + case GL_TRANSPOSE_TEXTURE_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m); + for (i=0;i<16;i++) { + params[i] = (GLdouble) tm[i]; + } + } + break; default: printf("invalid enum: %x\n", pname); @@ -2791,6 +2861,20 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = 0; break; + /* GL_ARB_transpose_matrix */ + case GL_TRANSPOSE_COLOR_MATRIX_ARB: + /* don't have a color matrix */ + break; + case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: + gl_matrix_transposef(params, ctx->ModelView.m); + break; + case GL_TRANSPOSE_PROJECTION_MATRIX_ARB: + gl_matrix_transposef(params, ctx->ProjectionMatrix.m); + break; + case GL_TRANSPOSE_TEXTURE_MATRIX_ARB: + gl_matrix_transposef(params, ctx->TextureMatrix[texTransformUnit].m); + break; + default: printf("invalid enum: %x\n", pname); gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" ); @@ -3717,6 +3801,41 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = ctx->Array.LockCount; break; + /* GL_ARB_transpose_matrix */ + case GL_TRANSPOSE_COLOR_MATRIX_ARB: + /* don't have a color matrix */ + break; + case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ModelView.m); + for (i=0;i<16;i++) { + params[i] = (GLint) tm[i]; + } + } + break; + case GL_TRANSPOSE_PROJECTION_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ProjectionMatrix.m); + for (i=0;i<16;i++) { + params[i] = (GLint) tm[i]; + } + } + break; + case GL_TRANSPOSE_TEXTURE_MATRIX_ARB: + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m); + for (i=0;i<16;i++) { + params[i] = (GLint) tm[i]; + } + } + break; + default: printf("invalid enum: %x\n", pname); gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" ); |