summaryrefslogtreecommitdiff
path: root/src/mesa/main
diff options
context:
space:
mode:
authorBrian Paul <brian.paul@tungstengraphics.com>2003-03-10 00:26:24 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-03-10 00:26:24 +0000
commit24e81fda4d3c55003294a818de7c0faf7ae1552d (patch)
treec46320e494205f8cfd654a147390285903c39b31 /src/mesa/main
parent08953c318e66bd3cefaa0fbc45975358d76acbd8 (diff)
fix/improve glAreTextures/ProgramsResident (Jose Fonseca)
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/nvprogram.c42
-rw-r--r--src/mesa/main/texobj.c32
2 files changed, 38 insertions, 36 deletions
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index e542dd1fa2..1e255ba028 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -1,4 +1,4 @@
-/* $Id: nvprogram.c,v 1.6 2003/02/27 19:00:00 kschultz Exp $ */
+/* $Id: nvprogram.c,v 1.7 2003/03/10 00:26:24 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -437,8 +437,8 @@ _mesa_GenProgramsNV(GLsizei n, GLuint *ids)
GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
GLboolean *residences)
{
- GLint i;
- GLboolean retVal = GL_TRUE;
+ GLint i, j;
+ GLboolean allResident = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
@@ -448,36 +448,32 @@ GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
}
for (i = 0; i < n; i++) {
- struct program *prog;
-
+ const struct program *prog;
if (ids[i] == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(id=0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
return GL_FALSE;
}
-
- prog = (struct program *)
- _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
+ prog = (const struct program *)
+ _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
if (!prog) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(id)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
return GL_FALSE;
}
-
- if (!prog->Resident) {
- retVal = GL_FALSE;
- break;
+ if (prog->Resident) {
+ if (!allResident)
+ residences[i] = GL_TRUE;
}
- }
-
- /* only write to residences if returning false! */
- if (retVal == GL_FALSE) {
- for (i = 0; i < n; i++) {
- const struct program *prog = (const struct program *)
- _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
- residences[i] = prog->Resident;
+ else {
+ if (allResident) {
+ allResident = GL_FALSE;
+ for (j = 0; j < i; j++)
+ residences[j] = GL_TRUE;
+ }
+ residences[i] = GL_FALSE;
}
}
- return retVal;
+ return allResident;
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index b5f8b287bf..c845e8c7a3 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1,4 +1,4 @@
-/* $Id: texobj.c,v 1.65 2003/01/14 04:55:46 brianp Exp $ */
+/* $Id: texobj.c,v 1.66 2003/03/10 00:26:24 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -816,7 +816,7 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
{
GET_CURRENT_CONTEXT(ctx);
GLboolean allResident = GL_TRUE;
- GLint i;
+ GLint i, j;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (n < 0) {
@@ -830,26 +830,32 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
for (i = 0; i < n; i++) {
struct gl_texture_object *t;
if (texName[i] == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident(textures)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident");
return GL_FALSE;
}
t = (struct gl_texture_object *)
_mesa_HashLookup(ctx->Shared->TexObjects, texName[i]);
- if (t) {
- if (ctx->Driver.IsTextureResident) {
- residences[i] = ctx->Driver.IsTextureResident(ctx, t);
- if (!residences[i])
- allResident = GL_FALSE;
- }
- else {
+ if (!t) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident");
+ return GL_FALSE;
+ }
+ if (!ctx->Driver.IsTextureResident ||
+ ctx->Driver.IsTextureResident(ctx, t)) {
+ /* The texture is resident */
+ if (!allResident)
residences[i] = GL_TRUE;
- }
}
else {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident(textures)");
- return GL_FALSE;
+ /* The texture is not resident */
+ if (allResident) {
+ allResident = GL_FALSE;
+ for (j = 0; j < i; j++)
+ residences[j] = GL_TRUE;
+ }
+ residences[i] = GL_FALSE;
}
}
+
return allResident;
}