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author | Brian <brian.paul@tungstengraphics.com> | 2007-08-22 12:24:51 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-08-22 12:26:46 -0600 |
commit | c0bb4ba9e665e40a325d82aa2ee48d7b8abd603b (patch) | |
tree | 48338074f07042599856e95b4529e0ffbca4be63 /src/mesa/pipe/p_state.h | |
parent | d1fbf621dc48a488c0f860c5851332d269e6d637 (diff) |
Rework of shader constant buffers.
They're now totally independent of the actual shaders.
Also, implemented in terms of pipe_buffer_handles/objects.
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r-- | src/mesa/pipe/p_state.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 42bf50a617..317e8e5634 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -115,9 +115,12 @@ struct pipe_clip_state { }; +/** + * Constants for vertex/fragment shaders + */ struct pipe_constant_buffer { - float constant[PIPE_MAX_CONSTANT][4]; - unsigned nr_constants; + struct pipe_buffer_handle *buffer; + unsigned size; /** in bytes */ }; @@ -125,7 +128,6 @@ struct pipe_shader_state { unsigned inputs_read; /**< FRAG/VERT_ATTRIB_x */ unsigned outputs_written; /**< FRAG/VERT_RESULT_x */ const struct tgsi_token *tokens; - struct pipe_constant_buffer *constants; /* XXX temporary? */ }; struct pipe_depth_state |