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authorMichal Krol <mjkrol@gmail.org>2006-04-18 10:47:19 +0000
committerMichal Krol <mjkrol@gmail.org>2006-04-18 10:47:19 +0000
commit2f8496b5655cbd66711745fcfd87e0e528c50229 (patch)
tree8f094bff1a3bd6070af345d090435f70ad0c9cdc /src/mesa/shader/slang/slang_assemble.h
parentd55de658b559437272a88a5e8743304996044fff (diff)
Remove carriage-return chars *ONLY*.
Diffstat (limited to 'src/mesa/shader/slang/slang_assemble.h')
-rw-r--r--src/mesa/shader/slang/slang_assemble.h428
1 files changed, 214 insertions, 214 deletions
diff --git a/src/mesa/shader/slang/slang_assemble.h b/src/mesa/shader/slang/slang_assemble.h
index 0cde845f85..f1aa1360ba 100644
--- a/src/mesa/shader/slang/slang_assemble.h
+++ b/src/mesa/shader/slang/slang_assemble.h
@@ -1,214 +1,214 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#if !defined SLANG_ASSEMBLE_H
-#define SLANG_ASSEMBLE_H
-
-#include "slang_utility.h"
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-struct slang_operation_;
-
-typedef enum slang_assembly_type_
-{
- /* core */
- slang_asm_none,
- slang_asm_float_copy,
- slang_asm_float_move,
- slang_asm_float_push,
- slang_asm_float_deref,
- slang_asm_float_add,
- slang_asm_float_multiply,
- slang_asm_float_divide,
- slang_asm_float_negate,
- slang_asm_float_less,
- slang_asm_float_equal_exp,
- slang_asm_float_equal_int,
- slang_asm_float_to_int,
- slang_asm_float_sine,
- slang_asm_float_arcsine,
- slang_asm_float_arctan,
- slang_asm_float_power,
- slang_asm_float_log2,
- slang_asm_float_floor,
- slang_asm_float_ceil,
- slang_asm_float_noise1,
- slang_asm_float_noise2,
- slang_asm_float_noise3,
- slang_asm_float_noise4,
- slang_asm_int_copy,
- slang_asm_int_move,
- slang_asm_int_push,
- slang_asm_int_deref,
- slang_asm_int_to_float,
- slang_asm_int_to_addr,
- slang_asm_bool_copy,
- slang_asm_bool_move,
- slang_asm_bool_push,
- slang_asm_bool_deref,
- slang_asm_addr_copy,
- slang_asm_addr_push,
- slang_asm_addr_deref,
- slang_asm_addr_add,
- slang_asm_addr_multiply,
- slang_asm_vec4_tex1d,
- slang_asm_vec4_tex2d,
- slang_asm_vec4_tex3d,
- slang_asm_vec4_texcube,
- slang_asm_vec4_shad1d,
- slang_asm_vec4_shad2d,
- slang_asm_jump,
- slang_asm_jump_if_zero,
- slang_asm_enter,
- slang_asm_leave,
- slang_asm_local_alloc,
- slang_asm_local_free,
- slang_asm_local_addr,
- slang_asm_global_addr,
- slang_asm_call,
- slang_asm_return,
- slang_asm_discard,
- slang_asm_exit,
- /* mesa-specific extensions */
- slang_asm_float_print,
- slang_asm_int_print,
- slang_asm_bool_print,
- slang_asm__last
-} slang_assembly_type;
-
-typedef struct slang_assembly_
-{
- slang_assembly_type type;
- GLfloat literal;
- GLuint param[2];
-} slang_assembly;
-
-typedef struct slang_assembly_file_
-{
- slang_assembly *code;
- GLuint count;
- GLuint capacity;
-} slang_assembly_file;
-
-GLboolean slang_assembly_file_construct (slang_assembly_file *);
-GLvoid slang_assembly_file_destruct (slang_assembly_file *);
-GLboolean slang_assembly_file_push (slang_assembly_file *, slang_assembly_type);
-GLboolean slang_assembly_file_push_label (slang_assembly_file *, slang_assembly_type, GLuint);
-GLboolean slang_assembly_file_push_label2 (slang_assembly_file *, slang_assembly_type, GLuint, GLuint);
-GLboolean slang_assembly_file_push_literal (slang_assembly_file *, slang_assembly_type, GLfloat);
-
-typedef struct slang_assembly_file_restore_point_
-{
- GLuint count;
-} slang_assembly_file_restore_point;
-
-GLboolean slang_assembly_file_restore_point_save (slang_assembly_file *,
- slang_assembly_file_restore_point *);
-GLboolean slang_assembly_file_restore_point_load (slang_assembly_file *,
- slang_assembly_file_restore_point *);
-
-typedef struct slang_assembly_flow_control_
-{
- GLuint loop_start; /* for "continue" statement */
- GLuint loop_end; /* for "break" statement */
- GLuint function_end; /* for "return" statement */
-} slang_assembly_flow_control;
-
-typedef struct slang_assembly_local_info_
-{
- GLuint ret_size;
- GLuint addr_tmp;
- GLuint swizzle_tmp;
-} slang_assembly_local_info;
-
-typedef enum
-{
- slang_ref_force,
- slang_ref_forbid/*,
- slang_ref_freelance*/
-} slang_ref_type;
-
-/*
- * Holds a complete information about vector swizzle - the <swizzle> array contains
- * vector component source indices, where 0 is "x", 1 is "y", 2 is "z" and 3 is "w".
- * Example: "xwz" --> { 3, { 0, 3, 2, not used } }.
- */
-typedef struct slang_swizzle_
-{
- GLuint num_components;
- GLuint swizzle[4];
-} slang_swizzle;
-
-typedef struct slang_assembly_name_space_
-{
- struct slang_function_scope_ *funcs;
- struct slang_struct_scope_ *structs;
- struct slang_variable_scope_ *vars;
-} slang_assembly_name_space;
-
-typedef struct slang_assemble_ctx_
-{
- slang_assembly_file *file;
- struct slang_machine_ *mach;
- slang_atom_pool *atoms;
- slang_assembly_name_space space;
- slang_assembly_flow_control flow;
- slang_assembly_local_info local;
- slang_ref_type ref;
- slang_swizzle swz;
-} slang_assemble_ctx;
-
-struct slang_function_ *_slang_locate_function (struct slang_function_scope_ *funcs, slang_atom name,
- struct slang_operation_ *params, GLuint num_params, slang_assembly_name_space *space,
- slang_atom_pool *);
-
-GLboolean _slang_assemble_function (slang_assemble_ctx *, struct slang_function_ *);
-
-GLboolean _slang_cleanup_stack (slang_assemble_ctx *, struct slang_operation_ *);
-
-GLboolean _slang_dereference (slang_assemble_ctx *, struct slang_operation_ *);
-
-GLboolean _slang_assemble_function_call (slang_assemble_ctx *, struct slang_function_ *,
- struct slang_operation_ *, GLuint, GLboolean);
-
-GLboolean _slang_assemble_function_call_name (slang_assemble_ctx *, const char *,
- struct slang_operation_ *, GLuint, GLboolean);
-
-GLboolean _slang_assemble_operation (slang_assemble_ctx *, struct slang_operation_ *,
- slang_ref_type);
-
-#ifdef __cplusplus
-}
-#endif
-
-#include "slang_assemble_assignment.h"
-#include "slang_assemble_typeinfo.h"
-#include "slang_assemble_constructor.h"
-#include "slang_assemble_conditional.h"
-
-#endif
-
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#if !defined SLANG_ASSEMBLE_H
+#define SLANG_ASSEMBLE_H
+
+#include "slang_utility.h"
+
+#if defined __cplusplus
+extern "C" {
+#endif
+
+struct slang_operation_;
+
+typedef enum slang_assembly_type_
+{
+ /* core */
+ slang_asm_none,
+ slang_asm_float_copy,
+ slang_asm_float_move,
+ slang_asm_float_push,
+ slang_asm_float_deref,
+ slang_asm_float_add,
+ slang_asm_float_multiply,
+ slang_asm_float_divide,
+ slang_asm_float_negate,
+ slang_asm_float_less,
+ slang_asm_float_equal_exp,
+ slang_asm_float_equal_int,
+ slang_asm_float_to_int,
+ slang_asm_float_sine,
+ slang_asm_float_arcsine,
+ slang_asm_float_arctan,
+ slang_asm_float_power,
+ slang_asm_float_log2,
+ slang_asm_float_floor,
+ slang_asm_float_ceil,
+ slang_asm_float_noise1,
+ slang_asm_float_noise2,
+ slang_asm_float_noise3,
+ slang_asm_float_noise4,
+ slang_asm_int_copy,
+ slang_asm_int_move,
+ slang_asm_int_push,
+ slang_asm_int_deref,
+ slang_asm_int_to_float,
+ slang_asm_int_to_addr,
+ slang_asm_bool_copy,
+ slang_asm_bool_move,
+ slang_asm_bool_push,
+ slang_asm_bool_deref,
+ slang_asm_addr_copy,
+ slang_asm_addr_push,
+ slang_asm_addr_deref,
+ slang_asm_addr_add,
+ slang_asm_addr_multiply,
+ slang_asm_vec4_tex1d,
+ slang_asm_vec4_tex2d,
+ slang_asm_vec4_tex3d,
+ slang_asm_vec4_texcube,
+ slang_asm_vec4_shad1d,
+ slang_asm_vec4_shad2d,
+ slang_asm_jump,
+ slang_asm_jump_if_zero,
+ slang_asm_enter,
+ slang_asm_leave,
+ slang_asm_local_alloc,
+ slang_asm_local_free,
+ slang_asm_local_addr,
+ slang_asm_global_addr,
+ slang_asm_call,
+ slang_asm_return,
+ slang_asm_discard,
+ slang_asm_exit,
+ /* mesa-specific extensions */
+ slang_asm_float_print,
+ slang_asm_int_print,
+ slang_asm_bool_print,
+ slang_asm__last
+} slang_assembly_type;
+
+typedef struct slang_assembly_
+{
+ slang_assembly_type type;
+ GLfloat literal;
+ GLuint param[2];
+} slang_assembly;
+
+typedef struct slang_assembly_file_
+{
+ slang_assembly *code;
+ GLuint count;
+ GLuint capacity;
+} slang_assembly_file;
+
+GLboolean slang_assembly_file_construct (slang_assembly_file *);
+GLvoid slang_assembly_file_destruct (slang_assembly_file *);
+GLboolean slang_assembly_file_push (slang_assembly_file *, slang_assembly_type);
+GLboolean slang_assembly_file_push_label (slang_assembly_file *, slang_assembly_type, GLuint);
+GLboolean slang_assembly_file_push_label2 (slang_assembly_file *, slang_assembly_type, GLuint, GLuint);
+GLboolean slang_assembly_file_push_literal (slang_assembly_file *, slang_assembly_type, GLfloat);
+
+typedef struct slang_assembly_file_restore_point_
+{
+ GLuint count;
+} slang_assembly_file_restore_point;
+
+GLboolean slang_assembly_file_restore_point_save (slang_assembly_file *,
+ slang_assembly_file_restore_point *);
+GLboolean slang_assembly_file_restore_point_load (slang_assembly_file *,
+ slang_assembly_file_restore_point *);
+
+typedef struct slang_assembly_flow_control_
+{
+ GLuint loop_start; /* for "continue" statement */
+ GLuint loop_end; /* for "break" statement */
+ GLuint function_end; /* for "return" statement */
+} slang_assembly_flow_control;
+
+typedef struct slang_assembly_local_info_
+{
+ GLuint ret_size;
+ GLuint addr_tmp;
+ GLuint swizzle_tmp;
+} slang_assembly_local_info;
+
+typedef enum
+{
+ slang_ref_force,
+ slang_ref_forbid/*,
+ slang_ref_freelance*/
+} slang_ref_type;
+
+/*
+ * Holds a complete information about vector swizzle - the <swizzle> array contains
+ * vector component source indices, where 0 is "x", 1 is "y", 2 is "z" and 3 is "w".
+ * Example: "xwz" --> { 3, { 0, 3, 2, not used } }.
+ */
+typedef struct slang_swizzle_
+{
+ GLuint num_components;
+ GLuint swizzle[4];
+} slang_swizzle;
+
+typedef struct slang_assembly_name_space_
+{
+ struct slang_function_scope_ *funcs;
+ struct slang_struct_scope_ *structs;
+ struct slang_variable_scope_ *vars;
+} slang_assembly_name_space;
+
+typedef struct slang_assemble_ctx_
+{
+ slang_assembly_file *file;
+ struct slang_machine_ *mach;
+ slang_atom_pool *atoms;
+ slang_assembly_name_space space;
+ slang_assembly_flow_control flow;
+ slang_assembly_local_info local;
+ slang_ref_type ref;
+ slang_swizzle swz;
+} slang_assemble_ctx;
+
+struct slang_function_ *_slang_locate_function (struct slang_function_scope_ *funcs, slang_atom name,
+ struct slang_operation_ *params, GLuint num_params, slang_assembly_name_space *space,
+ slang_atom_pool *);
+
+GLboolean _slang_assemble_function (slang_assemble_ctx *, struct slang_function_ *);
+
+GLboolean _slang_cleanup_stack (slang_assemble_ctx *, struct slang_operation_ *);
+
+GLboolean _slang_dereference (slang_assemble_ctx *, struct slang_operation_ *);
+
+GLboolean _slang_assemble_function_call (slang_assemble_ctx *, struct slang_function_ *,
+ struct slang_operation_ *, GLuint, GLboolean);
+
+GLboolean _slang_assemble_function_call_name (slang_assemble_ctx *, const char *,
+ struct slang_operation_ *, GLuint, GLboolean);
+
+GLboolean _slang_assemble_operation (slang_assemble_ctx *, struct slang_operation_ *,
+ slang_ref_type);
+
+#ifdef __cplusplus
+}
+#endif
+
+#include "slang_assemble_assignment.h"
+#include "slang_assemble_typeinfo.h"
+#include "slang_assemble_constructor.h"
+#include "slang_assemble_conditional.h"
+
+#endif
+