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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-05-14 16:06:10 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-05-14 16:06:10 -0600 |
commit | a9997657b9d66b54d184a899e49e35885928ef80 (patch) | |
tree | 2a2e47a7024fe5caccfa85e6e2b4299de9d6a895 /src/mesa/shader | |
parent | 26988c170c61c21d0e76397689a270f485bc4086 (diff) |
mesa: fix missing w assignment in asin(vec4)
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/slang/library/slang_common_builtin.gc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 45cf1c6fd0..26080cf26c 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -343,6 +343,7 @@ vec4 asin(const vec4 v) __retVal.x = asin(v.x); __retVal.y = asin(v.y); __retVal.z = asin(v.z); + __retVal.w = asin(v.w); } float acos(const float x) |