summaryrefslogtreecommitdiff
path: root/src/mesa/state_tracker/st_draw_feedback.c
diff options
context:
space:
mode:
authorMichel Dänzer <daenzer@vmware.com>2009-03-04 11:58:48 +0100
committerMichel Dänzer <daenzer@vmware.com>2009-03-04 11:58:48 +0100
commit5e27cd46c04a9e7b5904cc014bffd0f4daae31fe (patch)
treea57289f14d69f1977dfaee592af908052d726b8c /src/mesa/state_tracker/st_draw_feedback.c
parent60041203d5847de8ab71842a6ce5d33d96cc4930 (diff)
gallium: Unify reference counting.
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
Diffstat (limited to 'src/mesa/state_tracker/st_draw_feedback.c')
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 5c9c4506c2..d63d8cae28 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -152,7 +152,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
assert(stobj->buffer);
vbuffers[attr].buffer = NULL;
- pipe_buffer_reference(pipe->screen, &vbuffers[attr].buffer, stobj->buffer);
+ pipe_buffer_reference(&vbuffers[attr].buffer, stobj->buffer);
vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
}
@@ -248,7 +248,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (draw->pt.vertex_buffer[i].buffer) {
pipe_buffer_unmap(pipe->screen, draw->pt.vertex_buffer[i].buffer);
- pipe_buffer_reference(pipe->screen, &draw->pt.vertex_buffer[i].buffer, NULL);
+ pipe_buffer_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}