diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-02-05 17:55:16 -0700 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2008-02-06 09:35:39 -0700 |
commit | a4fbf096734efca2100aff41e988cce26ced5f6f (patch) | |
tree | dcb4fbd72ec3cc6fd6a171b8cbd440b27572b4d6 /src/mesa/state_tracker/st_texture.c | |
parent | 71984d76aae937274f6dd08c24f995d3c0c06357 (diff) |
comments, clean-ups, consts
Diffstat (limited to 'src/mesa/state_tracker/st_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 30 |
1 files changed, 18 insertions, 12 deletions
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 15cc458be8..741f36c2a7 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -59,6 +59,10 @@ target_to_target(GLenum target) } #endif + +/** + * Allocate a new pipe_texture object + */ struct pipe_texture * st_texture_create(struct st_context *st, enum pipe_texture_target target, @@ -100,17 +104,16 @@ st_texture_create(struct st_context *st, } - - -/* Can the image be pulled into a unified mipmap texture. This mirrors - * the completeness test in a lot of ways. +/** + * Check if a texture image be pulled into a unified mipmap texture. + * This mirrors the completeness test in a lot of ways. * * Not sure whether I want to pass gl_texture_image here. */ GLboolean -st_texture_match_image(struct pipe_texture *pt, - struct gl_texture_image *image, - GLuint face, GLuint level) +st_texture_match_image(const struct pipe_texture *pt, + const struct gl_texture_image *image, + GLuint face, GLuint level) { /* Images with borders are never pulled into mipmap textures. */ @@ -189,6 +192,7 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, return pipe_surface_map(stImage->surface); } + void st_texture_image_unmap(struct st_texture_image *stImage) { @@ -201,7 +205,8 @@ st_texture_image_unmap(struct st_texture_image *stImage) -/* Upload data to a rectangular sub-region. Lots of choices how to do this: +/** + * Upload data to a rectangular sub-region. Lots of choices how to do this: * * - memcpy by span to current destination * - upload data as new buffer and blit @@ -261,13 +266,14 @@ st_texture_image_data(struct pipe_context *pipe, } } + /* Copy mipmap image between textures */ void st_texture_image_copy(struct pipe_context *pipe, - struct pipe_texture *dst, - GLuint face, GLuint level, - struct pipe_texture *src) + struct pipe_texture *dst, + GLuint face, GLuint level, + struct pipe_texture *src) { GLuint width = src->width[level]; GLuint height = src->height[level]; @@ -278,6 +284,7 @@ st_texture_image_copy(struct pipe_context *pipe, if (dst->compressed) height /= 4; + for (i = 0; i < depth; i++) { dst_surface = pipe->get_tex_surface(pipe, dst, face, level, i); src_surface = pipe->get_tex_surface(pipe, src, face, level, i); @@ -292,5 +299,4 @@ st_texture_image_copy(struct pipe_context *pipe, pipe_surface_reference(&dst_surface, NULL); pipe_surface_reference(&src_surface, NULL); } - } |