diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-11-17 04:51:56 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-11-17 04:51:56 +0000 |
commit | 5ba41dfa81d9c94a9f5a92fcf6d4138ba247f53f (patch) | |
tree | 1aede66bbefd7be2073bd6f8f30667b335cc1463 /src/mesa/swrast/s_copypix.c | |
parent | 11f179e01bf768efc40d68feec8a66a402ea0a00 (diff) |
s/MEMCPY/_mesa_memcpy/ and fix typo
Diffstat (limited to 'src/mesa/swrast/s_copypix.c')
-rw-r--r-- | src/mesa/swrast/s_copypix.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 48c36120bc..1718145e9a 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -339,7 +339,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, if (overlapping) { /* get from buffered image */ ASSERT(width < MAX_WIDTH); - MEMCPY(span.array->rgba, p, width * sizeof(GLchan) * 4); + _mesa_memcpy(span.array->rgba, p, width * sizeof(GLchan) * 4); p += width * 4; } else { @@ -459,7 +459,7 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, for (j = 0; j < height; j++, sy += stepy, dy += stepy) { /* Get color indexes */ if (overlapping) { - MEMCPY(span.array->index, p, width * sizeof(GLuint)); + _mesa_memcpy(span.array->index, p, width * sizeof(GLuint)); p += width; } else { @@ -566,7 +566,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, GLfloat depth[MAX_WIDTH]; /* get depth values */ if (overlapping) { - MEMCPY(depth, p, width * sizeof(GLfloat)); + _mesa_memcpy(depth, p, width * sizeof(GLfloat)); p += width; } else { @@ -669,7 +669,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, /* Get stencil values */ if (overlapping) { - MEMCPY(stencil, p, width * sizeof(GLstencil)); + _mesa_memcpy(stencil, p, width * sizeof(GLstencil)); p += width; } else { @@ -700,7 +700,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, /** - * This isn't terribly efficient. If a drivef really has combined + * This isn't terribly efficient. If a driver really has combined * depth/stencil buffers the driver should implement an optimized * CopyPixels function. */ |