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authorBrian Paul <brian.paul@tungstengraphics.com>2006-09-25 23:57:39 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-09-25 23:57:39 +0000
commita50b7dbc3ba1db8c92b4bbb4f7f06de8d6c039c4 (patch)
treeb1e19031a7563c7da67386584a7e42a4603c4ba1 /src/mesa/swrast/s_logic.c
parentdf8632ebd87219c809810d993f56fef1e6853a25 (diff)
Initial work for supporting different renderbuffer color depths at runtime.
Diffstat (limited to 'src/mesa/swrast/s_logic.c')
-rw-r--r--src/mesa/swrast/s_logic.c101
1 files changed, 51 insertions, 50 deletions
diff --git a/src/mesa/swrast/s_logic.c b/src/mesa/swrast/s_logic.c
index b791117af8..214e4e7735 100644
--- a/src/mesa/swrast/s_logic.c
+++ b/src/mesa/swrast/s_logic.c
@@ -33,20 +33,25 @@
#include "s_span.h"
-#define LOGIC_OP_LOOP(MODE) \
+/**
+ * We do all logic ops on 4-byte GLuints.
+ * Depending on bytes per pixel, the mask array elements correspond to
+ * 1, 2 or 4 GLuints.
+ */
+#define LOGIC_OP_LOOP(MODE, MASKSTRIDE) \
do { \
GLuint i; \
switch (MODE) { \
case GL_CLEAR: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = 0; \
} \
} \
break; \
case GL_SET: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = ~0; \
} \
} \
@@ -56,91 +61,91 @@ do { \
break; \
case GL_COPY_INVERTED: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = ~src[i]; \
} \
} \
break; \
case GL_NOOP: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = dest[i]; \
} \
} \
break; \
case GL_INVERT: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = ~dest[i]; \
} \
} \
break; \
case GL_AND: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] &= dest[i]; \
} \
} \
break; \
case GL_NAND: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = ~(src[i] & dest[i]); \
} \
} \
break; \
case GL_OR: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] |= dest[i]; \
} \
} \
break; \
case GL_NOR: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = ~(src[i] | dest[i]); \
} \
} \
break; \
case GL_XOR: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] ^= dest[i]; \
} \
} \
break; \
case GL_EQUIV: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = ~(src[i] ^ dest[i]); \
} \
} \
break; \
case GL_AND_REVERSE: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = src[i] & ~dest[i]; \
} \
} \
break; \
case GL_AND_INVERTED: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = ~src[i] & dest[i]; \
} \
} \
break; \
case GL_OR_REVERSE: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = src[i] | ~dest[i]; \
} \
} \
break; \
case GL_OR_INVERTED: \
for (i = 0; i < n; i++) { \
- if (mask[i]) { \
+ if (mask[i / MASKSTRIDE]) { \
src[i] = ~src[i] | dest[i]; \
} \
} \
@@ -152,27 +157,27 @@ do { \
-static void
-logicop_ubyte(GLcontext *ctx, GLuint n, GLubyte src[], const GLubyte dest[],
+static INLINE void
+logicop_uint1(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[],
const GLubyte mask[])
{
- LOGIC_OP_LOOP(ctx->Color.LogicOp);
+ LOGIC_OP_LOOP(ctx->Color.LogicOp, 1);
}
-static void
-logicop_ushort(GLcontext *ctx, GLuint n, GLushort src[], const GLushort dest[],
- const GLubyte mask[])
+static INLINE void
+logicop_uint2(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[],
+ const GLubyte mask[])
{
- LOGIC_OP_LOOP(ctx->Color.LogicOp);
+ LOGIC_OP_LOOP(ctx->Color.LogicOp, 2);
}
-static void
-logicop_uint(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[],
- const GLubyte mask[])
+static INLINE void
+logicop_uint4(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[],
+ const GLubyte mask[])
{
- LOGIC_OP_LOOP(ctx->Color.LogicOp);
+ LOGIC_OP_LOOP(ctx->Color.LogicOp, 4);
}
@@ -200,7 +205,7 @@ _swrast_logicop_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->GetRow(ctx, rb, span->end, span->x, span->y, dest);
}
- logicop_uint(ctx, span->end, index, dest, span->array->mask);
+ logicop_uint1(ctx, span->end, index, dest, span->array->mask);
}
@@ -213,33 +218,29 @@ void
_swrast_logicop_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
struct sw_span *span)
{
- GLchan dest[MAX_WIDTH][4];
+ void *rbPixels;
ASSERT(span->end < MAX_WIDTH);
ASSERT(span->arrayMask & SPAN_RGBA);
- ASSERT(rb->DataType == CHAN_TYPE);
+ ASSERT(rb->DataType == span->array->ChanType);
- if (span->arrayMask & SPAN_XY) {
- _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y,
- dest, 4 * sizeof(GLchan));
+ rbPixels = _swrast_get_dest_rgba(ctx, rb, span);
+
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ /* treat 4*GLubyte as GLuint */
+ logicop_uint1(ctx, span->end,
+ (GLuint *) span->array->color.sz1.rgba,
+ (const GLuint *) rbPixels, span->array->mask);
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ /* treat 2*GLushort as GLuint */
+ logicop_uint2(ctx, 2 * span->end,
+ (GLuint *) span->array->color.sz2.rgba,
+ (const GLuint *) rbPixels, span->array->mask);
}
else {
- _swrast_read_rgba_span(ctx, rb, span->end, span->x, span->y, dest);
+ logicop_uint4(ctx, 4 * span->end,
+ (GLuint *) span->array->color.sz4.rgba,
+ (const GLuint *) rbPixels, span->array->mask);
}
-
- /* XXX make this a runtime test */
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- /* treat 4*GLubyte as GLuint */
- logicop_uint(ctx, span->end, (GLuint *) span->array->rgba,
- (const GLuint *) dest, span->array->mask);
-#elif CHAN_TYPE == GL_UNSIGNED_SHORT
- logicop_ushort(ctx, 4 * span->end, (GLushort *) span->array->rgba,
- (const GLushort *) dest, span->array->mask);
-#elif CHAN_TYPE == GL_FLOAT
- logicop_uint(ctx, 4 * span->end, (GLuint *) span->array->rgba,
- (const GLuint *) dest, span->array->mask);
-#endif
- (void) logicop_ubyte;
- (void) logicop_ushort;
- (void) logicop_uint;
}