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authorBrian Paul <brian.paul@tungstengraphics.com>2002-01-08 14:56:51 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-01-08 14:56:51 +0000
commit97291208cb34ab97e63a3c32edacae2d580675a6 (patch)
tree84363438b9c67a2dd163d7be76a6a860f2068c4f /src/mesa/swrast/s_stencil.c
parent571a1ac6eead573777b990b31fce16987d894adb (diff)
work-around for QNX compiler problem
Diffstat (limited to 'src/mesa/swrast/s_stencil.c')
-rw-r--r--src/mesa/swrast/s_stencil.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index 488ccc0559..a28721bbc1 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -1,10 +1,10 @@
-/* $Id: s_stencil.c,v 1.13 2001/12/17 04:54:35 brianp Exp $ */
+/* $Id: s_stencil.c,v 1.14 2002/01/08 14:56:51 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1120,6 +1120,8 @@ _mesa_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
const GLstencil stencil[] )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ const GLstencil *ssrc = stencil;
+
if (y < 0 || y >= ctx->DrawBuffer->Height ||
x + n <= 0 || x >= ctx->DrawBuffer->Width) {
/* span is completely outside framebuffer */
@@ -1130,7 +1132,7 @@ _mesa_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
GLint dx = -x;
x = 0;
n -= dx;
- stencil += dx;
+ ssrc += dx;
}
if (x + n > ctx->DrawBuffer->Width) {
GLint dx = x + n - ctx->DrawBuffer->Width;
@@ -1141,16 +1143,16 @@ _mesa_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
}
if (swrast->Driver.WriteStencilSpan) {
- (*swrast->Driver.WriteStencilSpan)( ctx, n, x, y, stencil, NULL );
+ (*swrast->Driver.WriteStencilSpan)( ctx, n, x, y, ssrc, NULL );
}
else if (ctx->DrawBuffer->Stencil) {
GLstencil *s = STENCIL_ADDRESS( x, y );
#if STENCIL_BITS == 8
- MEMCPY( s, stencil, n * sizeof(GLstencil) );
+ MEMCPY( s, ssrc, n * sizeof(GLstencil) );
#else
GLuint i;
for (i=0;i<n;i++)
- s[i] = stencil[i];
+ s[i] = ssrc[i];
#endif
}
}