diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2002-02-02 17:24:11 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2002-02-02 17:24:11 +0000 |
commit | 733a4b602bbbfda83ee03b7ae4f3737bbe659034 (patch) | |
tree | fd6529e587eec1030c0a273a96d7d9784cc2a020 /src/mesa/swrast/swrast.h | |
parent | ceb39f4f8dc4863fde17d668c752533a2184476e (diff) |
sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code.
Converted point drawing, bitmaps and aa lines to use new span functions.
Diffstat (limited to 'src/mesa/swrast/swrast.h')
-rw-r--r-- | src/mesa/swrast/swrast.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 93263ff209..9359b26dfc 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -1,4 +1,4 @@ -/* $Id: swrast.h,v 1.19 2002/01/28 04:25:56 brianp Exp $ */ +/* $Id: swrast.h,v 1.20 2002/02/02 17:24:11 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -95,6 +95,8 @@ typedef struct { #define SPAN_LAMBDA 0x080 #define SPAN_COVERAGE 0x100 #define SPAN_FLAT 0x200 /* flat shading? */ +#define SPAN_XY 0x400 /* arrayMask only - for xArray, yArray */ +#define SPAN_MASK 0x800 /* arrayMask only */ struct sw_span { @@ -152,6 +154,8 @@ struct sw_span { GLuint index[MAX_WIDTH]; } color; GLchan specArray[MAX_WIDTH][4]; + GLint xArray[MAX_WIDTH]; /* X/Y used for point/line rendering only */ + GLint yArray[MAX_WIDTH]; GLdepth zArray[MAX_WIDTH]; GLfloat fogArray[MAX_WIDTH]; GLfloat texcoords[MAX_TEXTURE_UNITS][MAX_WIDTH][4]; |