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authorBrian <brian@yutani.localnet.net>2006-12-13 14:58:13 -0700
committerBrian <brian@yutani.localnet.net>2006-12-13 14:58:13 -0700
commita328e469d328f8b6fd5afdfc21d576fa1a2c43fc (patch)
tree5e5e2a7ef745a97abbbeca7378ea348a0836c49e /src/mesa/tnl/t_vb_normals.c
parentfe1d01cb398cbcb5b28a0b222845d3865c4d612b (diff)
Checkpoint work for new GLSL compiler back-end.
Among changes: Remove ctx->FragmentProgram._Active Remove _UseTexEnvProgram Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields. Remove/disable old GLSL interpreter code.
Diffstat (limited to 'src/mesa/tnl/t_vb_normals.c')
-rw-r--r--src/mesa/tnl/t_vb_normals.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c
index 0f91784e80..01fad0cee2 100644
--- a/src/mesa/tnl/t_vb_normals.c
+++ b/src/mesa/tnl/t_vb_normals.c
@@ -95,12 +95,7 @@ validate_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
{
struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
- if (ctx->ShaderObjects._VertexShaderPresent) {
- store->NormalTransform = NULL;
- return;
- }
-
- if (ctx->VertexProgram._Enabled ||
+ if (ctx->VertexProgram._Current ||
(!ctx->Light.Enabled &&
!(ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS))) {
store->NormalTransform = NULL;