diff options
author | Brian <brian@yutani.localnet.net> | 2006-12-13 14:58:13 -0700 |
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committer | Brian <brian@yutani.localnet.net> | 2006-12-13 14:58:13 -0700 |
commit | a328e469d328f8b6fd5afdfc21d576fa1a2c43fc (patch) | |
tree | 5e5e2a7ef745a97abbbeca7378ea348a0836c49e /src/mesa/tnl/t_vb_normals.c | |
parent | fe1d01cb398cbcb5b28a0b222845d3865c4d612b (diff) |
Checkpoint work for new GLSL compiler back-end.
Among changes:
Remove ctx->FragmentProgram._Active
Remove _UseTexEnvProgram
Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
_TnlProgram fields.
Remove/disable old GLSL interpreter code.
Diffstat (limited to 'src/mesa/tnl/t_vb_normals.c')
-rw-r--r-- | src/mesa/tnl/t_vb_normals.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index 0f91784e80..01fad0cee2 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -95,12 +95,7 @@ validate_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) { struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); - if (ctx->ShaderObjects._VertexShaderPresent) { - store->NormalTransform = NULL; - return; - } - - if (ctx->VertexProgram._Enabled || + if (ctx->VertexProgram._Current || (!ctx->Light.Enabled && !(ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS))) { store->NormalTransform = NULL; |